Rust Data

rustdata.spaceservers76.27.9.185:28016.ipynb

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Offline 76.27.9.185:28015 checked 3d ago

Vanilla Testing Lab

moddedcarbon

Connect

srv = rust.server("76.27.9.185:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/1 # 0% full
7-day average 0 # peak 1
rank #11,308 # top 51%
last wipe 3d ago # no schedule published
next wipe – # no rhythm it keeps

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 51% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · no rhythm it keeps

srv.wipe_schedule()

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap4.3 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 4

The first 48 hours of its last wipes

Sat 24 OctSat 10 OctSat 10 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Sat 24 Oct, 10:11 UTC3d ago 1 NaN running 1
1 Sat 10 Oct, 11:01 UTC17d ago 0 NaN 14 days 0
2 Sat 10 Oct, 02:12 UTC17d ago 1 NaN 0.4 days 1
3 Fri 9 Oct, 08:40 UTC18d ago 1 NaN 0.7 days 0
4 Thu 1 Oct, 11:21 UTC26d ago 1 halved by day 4 7.9 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
76.27.9.185:28015
region
–
max players
1
group limit
8, the default
wipe schedule
–
last wipe
24 Oct 2026, 10:11 UTC
hostname
–
first seen
18 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 163 on average63/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average129/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 113 on average75/225
3RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average18/200
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 87 on average67/700
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average15/1000

Quick answers

From the figures on this page.

Player counts

How does Vanilla Testing Lab compare in the rankings?

Over the last seven days Vanilla Testing Lab sits at #11,308 on player hours, in the top 51% of ranked servers.

What population does Vanilla Testing Lab carry?

Vanilla Testing Lab returns no live count at this refresh, having last been seen 3 days 7 hours ago. Over the last seven days it averaged 0 players and peaked at 1.

Server facts

What Rust version does Vanilla Testing Lab run?

The build is Rust network protocol 2635 and build 168909 on Windows, run by Vanilla Testing Lab. Steam updates your game for you, but the protocol must match to join.

How reliable is Vanilla Testing Lab, and is it online now?

Offline now for Vanilla Testing Lab, last seen 3 days 7 hours ago. Over the last 7 full days the hours up number 12 of 168, 7%. Its earliest recorded date in Rust Data is 18 September 2026.

In which location is Vanilla Testing Lab hosted?

No region is published by Vanilla Testing Lab. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 76.27.9.185:28015 is its address.

Rules, settings, map

What rules and settings are recorded for Vanilla Testing Lab?

You will not find a gather rate in the string Vanilla Testing Lab. The group limit sits at the default of 8 players. Game mode survival, with this note: the base game, where you gather, build and raid. Combat and raiding between players: both allowed. It appears under Modded, where plugins or settings change how the game plays. The plugin count is Carbon. VAC, Valve's anti-cheat, is enabled.

What is the map on Vanilla Testing Lab?

The game generates its map: procedural, on Vanilla Testing Lab.

Wipe data

On what schedule does Vanilla Testing Lab wipe?

Irregular wipe times on Vanilla Testing Lab leave no next wipe to forecast. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 3 days 13 hours ago.

What is wipe day on Vanilla Testing Lab like?

Across recent wipes the busiest point averaged 1 players. The crowd on the latest wipe topped out 0 hours after it began. Recent wipes kept the crowd above half the peak until the next wipe 0% of the time. Otherwise the crowd fell below half by day 4.

Tags, lists

Which lists on Rust Data hold Vanilla Testing Lab, and which filters?

These Rust Data lists include Vanilla Testing Lab: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

Which meanings do the tags on Vanilla Testing Lab hold?

These tags are published by Vanilla Testing Lab and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp1 (Max players): 1 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): The server runs build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): The plugin framework in use is Carbon. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

How to join

What is the way into Vanilla Testing Lab?

The manual route: launch Rust, F1, then client.connect 76.27.9.185:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp1,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Survival play, standard Rust.
mp1
Max players 1 slots in total.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2635
Protocol The server speaks protocol 2635, so match your game version.
cs168909
Build The server runs build 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code is set.

Mods and access

^z
Modded Plugins or settings alter the game, so it sits under Modded.
^y
Carbon The plugin framework in use is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 58,097 players 11,747 servers online