Offline 76.34.138.108:28015 checked 5d ago
Cave Test Server
Connect
srv = rust.server("76.34.138.108:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 46% of all ranked servers. Ranked on player hours over the last seven days.
World resets · a new world every few hours; none of these counts as a wipe
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Fri 23 Oct, 03:22 UTC5d ago | NaN | NaN | NaN | 1 |
| 1 | Fri 23 Oct, 03:15 UTC5d ago | NaN | NaN | NaN | 1 |
| 2 | Fri 23 Oct, 02:49 UTC5d ago | NaN | NaN | NaN | 1 |
| 3 | Fri 23 Oct, 02:33 UTC5d ago | NaN | NaN | NaN | 0 |
| 4 | Fri 23 Oct, 02:24 UTC5d ago | NaN | NaN | NaN | 0 |
| 5 | Fri 23 Oct, 02:00 UTC5d ago | NaN | NaN | NaN | 0 |
| 6 | Fri 23 Oct, 01:51 UTC5d ago | NaN | NaN | NaN | 1 |
| 7 | Fri 23 Oct, 01:47 UTC6d ago | NaN | NaN | NaN | 1 |
| 8 | Fri 23 Oct, 01:36 UTC6d ago | NaN | NaN | NaN | 0 |
| 9 | Wed 21 Oct, 04:58 UTC7d ago | NaN | NaN | NaN | 0 |
| 10 | Wed 21 Oct, 04:53 UTC7d ago | NaN | NaN | NaN | 1 |
| 11 | Wed 21 Oct, 04:36 UTC7d ago | NaN | NaN | NaN | 0 |
| 12 | Tue 20 Oct, 02:55 UTC8d ago | NaN | NaN | NaN | 1 |
| 13 | Tue 20 Oct, 02:39 UTC8d ago | NaN | NaN | NaN | 0 |
| 14 | Tue 20 Oct, 02:32 UTC8d ago | NaN | NaN | NaN | 1 |
| 15 | Tue 20 Oct, 02:09 UTC8d ago | NaN | NaN | NaN | 1 |
| 16 | Tue 20 Oct, 01:57 UTC8d ago | NaN | NaN | NaN | 1 |
| 17 | Tue 20 Oct, 01:40 UTC9d ago | NaN | NaN | NaN | 1 |
| 18 | Mon 19 Oct, 07:03 UTC9d ago | NaN | NaN | NaN | 0 |
| 19 | Mon 19 Oct, 06:56 UTC9d ago | NaN | NaN | NaN | 0 |
display(srv.map, srv.info())
Map
- map
- Custom Map
- size
- –
- seed
- –
Server
srv.info()- address
- 76.34.138.108:28015
- region
- –
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- resets constantly
- hostname
- –
- first seen
- 4 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | РУССКИЙ ДЛЯ НОВИЧКОВ | WIPE 28.10 | EU · groups of 8+ · weekly · 123 on average | 70/300 |
| 1 | EU Hub 01 | EU · groups of 1000+ · 24 on average | 16/3300 |
| 2 | RaidLab | groups of 8+ · 22 on average | 200/50 |
| 3 | 404 RUST / ДЛЯ НОВИЧКОВ / МОСКОВСКИЙ 29.10 | EU · groups of 8+ · monthly · 2 on average | 3/300 |
| 4 | A Shockbyte Rust Server | groups of 8+ · 2 on average | 1/40 |
| 5 | [IR][1X] Mz RUST | No KIT | SkinBox | Vanilla+ | groups of 8+ · 1x · 2 on average | 0/50 |
Quick answers
From the figures on this page.
Player counts
How does Cave Test Server compare in the rankings?
Over the last seven days Cave Test Server sits at #10,171 on player hours, in the top 46% of ranked servers.
How many players does Cave Test Server hold at once?
The current row shows Cave Test Server offline; the last response was 5 days 19 hours ago. Over the last seven days it averaged 1 players and peaked at 1.
Server data
What is the Rust version on Cave Test Server?
Version Rust network protocol 2635 and build 168909 on Windows is reported by Cave Test Server. Joining needs the same protocol on your game; Steam handles the update.
Is Cave Test Server up, and what does its uptime show?
Offline now for Cave Test Server, last seen 5 days 19 hours ago. 5 of 168 hours up over the last 7 full days, or 3%. The first row Rust Data holds for it is dated 4 October 2026.
In which location is Cave Test Server hosted?
For Cave Test Server, no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 76.34.138.108:28015 is its address.
Settings and map
Which rules apply on Cave Test Server, and what settings?
No gather rate appears in the name: Cave Test Server. Eight players per group: that is the game's default, and it applies here. Recorded as survival, gather, build, raid: the standard loop. Fighting and raiding between players are allowed. Browser listing: Modded. Plugins or settings modify the game. Oxide plugins run on it. VAC is running: Valve's anti-cheat is on.
Wipes and dates
When does Cave Test Server wipe, and on what schedule?
No wipe schedule exists for Cave Test Server, since the world is remade every few hours and none of those resets is a wipe.
Tags, lists
Where does Cave Test Server appear among Rust Data lists and filters?
On Rust Data, Cave Test Server appears in these lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
How should you read the server tags on Cave Test Server?
These tags are published by Cave Test Server and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): 10 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Modded listing: the game is changed by plugins or settings. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Connecting
How can I connect to Cave Test Server?
Enter client.connect 76.34.138.108:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.