Offline 77.121.100.69:28115 checked 8d ago
PXR_LOCAL_TEST
Connect
srv = rust.server("77.121.100.69:28117")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 77.121.100.69:28115
- region
- –
- max players
- 20
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 19 Oct 2026, 10:24 UTC
- hostname
- –
- first seen
- 19 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 155 on average | 28/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 130/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 117 on average | 31/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 14/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 3/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 2/1000 |
Quick answers
From the figures on this page.
Population
How does PXR_LOCAL_TEST compare in the rankings?
Player hours over seven days put PXR_LOCAL_TEST at #15,411, in the top 69% of the ranked set.
How full does PXR_LOCAL_TEST run?
PXR_LOCAL_TEST returns no live count at this refresh, having last been seen 8 days ago.
Server data
What is the Rust version on PXR_LOCAL_TEST?
Rust network protocol 2634 and build 167781 on Windows is what PXR_LOCAL_TEST runs. The protocol has to match before you can join, and Steam does the updating.
How reliable is PXR_LOCAL_TEST, and is it online now?
PXR_LOCAL_TEST is offline at this refresh; the last response came 8 days ago. 0 of 168 hours up over the last 7 full days, or 0%. Its earliest recorded date in Rust Data is 19 October 2026.
In which location is PXR_LOCAL_TEST hosted?
No region is published by PXR_LOCAL_TEST. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 77.121.100.69:28115.
Settings and map
What rules and settings are recorded for PXR_LOCAL_TEST?
No gather rate appears in the name: PXR_LOCAL_TEST. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: gather, build, raid: the standard loop. Raids and player combat are enabled. Browser listing: Modded. Plugins or settings modify the game. Plugins installed: Carbon. VAC is running: Valve's anti-cheat is on.
What is the map on PXR_LOCAL_TEST?
The game generates its map: procedural, on PXR_LOCAL_TEST.
Wipe data
When does PXR_LOCAL_TEST wipe, and how often?
Too few wipes are on record for PXR_LOCAL_TEST to reveal its rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 9 days 16 hours ago.
Tags, lists
Which Rust Data filters and lists contain PXR_LOCAL_TEST?
The Rust Data lists that PXR_LOCAL_TEST fits are: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Which meanings do the tags on PXR_LOCAL_TEST hold?
These tags are published by PXR_LOCAL_TEST and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp20 (Max players): Slot count: 20; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs167781 (Build): Build number: 167781; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set; ^z (Modded): The Modded section lists it, because plugins or settings change the game; ^y (Carbon): Plugin framework: Carbon. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
How to join
What is the way to join PXR_LOCAL_TEST?
In Rust, F1 opens the console: type client.connect 77.121.100.69:28115. Launch Rust on this page does the same by opening the game through Steam and connecting.