Offline 77.173.218.14:28505 checked 22d ago
Jorgen Carbon Dev
Connect
srv = rust.server("77.173.218.14:28506")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 77.173.218.14:28505
- region
- –
- max players
- 50
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 7 Oct 2026, 09:58 UTC
- hostname
- –
- first seen
- 7 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 151 on average | 108/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 131/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 160/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 95 on average | 66/700 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 90 on average | 187/700 |
| 5 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 85 on average | 349/350 |
Quick answers
From the figures on this page.
Population
What position does Jorgen Carbon Dev take in the server rankings?
Over the last seven days Jorgen Carbon Dev sits at #15,915 on player hours, in the top 72% of ranked servers.
How full does Jorgen Carbon Dev run?
The current row shows Jorgen Carbon Dev offline; the last response was 22 days 4 hours ago.
Server facts
What Rust version does Jorgen Carbon Dev run?
The build is Rust network protocol 2634 and build 167058 on Windows, run by Jorgen Carbon Dev. Steam updates your game for you, but the protocol must match to join.
How reliable is Jorgen Carbon Dev, and is it online now?
Jorgen Carbon Dev is offline at this refresh; the last response came 22 days 4 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. The first row Rust Data holds for it is dated 7 October 2026.
In which location is Jorgen Carbon Dev hosted?
There is no region published for Jorgen Carbon Dev. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 77.173.218.14:28505.
Settings and map
What rules and settings are recorded for Jorgen Carbon Dev?
The name Jorgen Carbon Dev carries no gather rate. The group limit sits at the default of 8 players. survival is the game mode here, and gather, build, raid: the standard loop. Combat and raiding between players: both allowed. Browser listing: Modded. Plugins or settings modify the game. Plugins installed: Carbon. Anti-cheat status: VAC on.
What is the map on Jorgen Carbon Dev?
Jorgen Carbon Dev runs a procedural map, which the game generates.
Wipe schedule
When does Jorgen Carbon Dev wipe, and how often?
A rhythm cannot be read from the wipes of Jorgen Carbon Dev on record, which are too few. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 22 days 9 hours ago.
Tags and filters
Where does Jorgen Carbon Dev appear among Rust Data lists and filters?
The Rust Data lists that Jorgen Carbon Dev fits are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Which meanings do the tags on Jorgen Carbon Dev hold?
Read by the game's server browser, the tags Jorgen Carbon Dev publishes are: gmrust (Game mode): Survival play, standard Rust; mp50 (Max players): Slot count: 50; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs167058 (Build): Build number: 167058; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set; ^z (Modded): The Modded section lists it, because plugins or settings change the game; ^y (Carbon): Runs on Carbon for plugins. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Connecting
What is the way into Jorgen Carbon Dev?
In Rust, F1 opens the console: type client.connect 77.173.218.14:28505. Launch Rust on this page does the same by opening the game through Steam and connecting.