Online EU 77.173.36.243:28015 checked 6m ago
Rustitarded
Connect
srv = rust.server("77.173.36.243:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers, top 89% in EU. Ranked on player hours over the last seven days.
Wipe schedule · from its schedule tag
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 8d 10h. # The force wipe · high confidence
Coming wipes
| in | at | kind | |
|---|---|---|---|
| 0 | 8d 10h | Thu 5 Nov, 19:00 UTC | FW force wipe |
| 1 | 13d 18h | Wed 11 Nov, 02:26 UTC | wipe |
| 2 | 27d 18h | Wed 25 Nov, 02:26 UTC | wipe |
| 3 | 36d 10h | Thu 3 Dec, 19:00 UTC | FW force wipe |
| 4 | 41d 18h | Wed 9 Dec, 02:26 UTC | wipe |
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Wed 14 Oct, 02:26 UTC14d ago | 0 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
2300 · seed 313917730
- map
- Procedural Map
- size
- 2300
- seed
- 313917730
Server
srv.info()- address
- 77.173.36.243:28015
- region
- EU
- max players
- 20
- group limit
- 8, the default
- wipe schedule
- biweekly
- last wipe
- 14 Oct 2026, 02:26 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | СЛАБЫЕ РЫЦАРИ |Vanilla+|Events|FPS+|26.10 | EU · groups of 50+ · biweekly · 9 on average | 9/200 |
| 1 | RUST ACADEMY #2 - Modded / РЕЙДЫ ПО СОГЛАСИЮ | EU · groups of 8+ · biweekly · 7 on average | 5/200 |
| 2 | [ESP][PVE] PACIFIC WORLD (WIPED 15/10/2026) | EU · groups of 16+ · biweekly · 4 on average | 0/50 |
| 3 | РЕЛАКС #2 Х2|Для новичков| No Limit | EU · groups of 10+ · biweekly · 3 on average | 0/200 |
| 4 | #1 [RU] РУССКИЙ КЛАССИКА R7ZONE.RU | EU · groups of 10+ · biweekly · 3 on average | 0/300 |
| 5 | [EU][UK][HUN] Rust Hungary PVE/PVP OFFICIAL | EU · groups of 8+ · biweekly · 2 on average | 1/50 |
Quick answers
From the figures on this page.
Population
What position does Rustitarded take in the server rankings?
Ranked #15,400 on seven-day player hours, Rustitarded is #2,585 in Europe and in the top 69% of all ranked servers.
How full does Rustitarded run?
The sample now reads 0 players for Rustitarded, out of 20 slots. Over the last seven days it averaged 0 players.
About the server
How well does Rustitarded perform?
Averaged over 48 hours: 194 server fps, never under 173. Entity numbers reached 22,754, and that includes buildings, deployables and the rest. The memory field tops out at 2,713 MB. What players call lag is these two fields together: low fps and a rising entity count.
What Rust version does Rustitarded run?
The build is Rust network protocol 2634 and build 167781 on Linux, run by Rustitarded. Joining needs the same protocol on your game; Steam handles the update.
How reliable is Rustitarded, and is it online now?
The current sample puts Rustitarded online. Count back 14 days 3 hours from its reported uptime to get the last restart. Uptime of 100% across the last 7 full days: 168 hours of 168. Rust Data logged it first on 13 September 2026.
In which location is Rustitarded hosted?
In Europe, Rustitarded lists itself, using the EU tag. Rust Data does not look up where the machine stands; it shows where a server says it is. 77.173.36.243:28015 is its address.
Settings and map
Which settings and rules does Rustitarded run?
The name Rustitarded carries no gather rate. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and gather, build, raid: the standard loop. Raids and player combat are enabled. It appears under Modded, where plugins or settings change how the game plays. Oxide plugins run on it. VAC, Valve's anti-cheat, is enabled.
Which map has Rustitarded selected?
Rustitarded runs a procedural map of size 2,300 with seed 313917730, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.
Wipe data
When does Rustitarded wipe, and how often?
Too few wipes are on record for Rustitarded to confirm its schedule, so the tag drives the prediction. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe that hits all Rust servers. The world it runs now was generated 14 days 5 hours ago. A fortnightly wipe schedule is published in its tags.
On Rustitarded, what happens on wipe day?
Recent wipes averaged 0 players at their peak. 0 hours after the latest wipe, the crowd reached its peak.
Tags and filters
Which Rust Data filters and lists contain Rustitarded?
On Rust Data, Rustitarded appears in these lists: EU Rust servers and Modded Rust servers. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.
How should you read the server tags on Rustitarded?
Read by the game's server browser, the tags Rustitarded publishes are: gmrust (Game mode): Survival play, standard Rust; mp20 (Max players): The server lists 20 slots; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): To join, your game must run protocol 2634; cs167781 (Build): Recorded game build: 167781; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set; ^b (Biweekly): Wipes run on a two-week cycle; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Modded listing: the game is changed by plugins or settings; EU (Europe): Europe is its listing in the server browser. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Connecting
What is the way to join Rustitarded?
In Rust, F1 opens the console: type client.connect 77.173.36.243:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.