Rust Data

rustdata.spaceservers77.173.36.243:28016.ipynb

Run all rust-data · live

‹ All servers

Online EU 77.173.36.243:28015 checked 6m ago

Rustitarded

biweekly wipes moddedoxide

Connect

srv = rust.server("77.173.36.243:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/20 # 0% full
7-day average 0 # peak –
rank #15,400 # top 69% · #2585 in EU
last wipe 14d ago # biweekly schedule
next wipe 8d 10h # Thu 5 Nov, 19:00 UTC FW

Players

srv.players.plot(range="48h")
AveragePeak
0123409:0018:0003:0012:0021:0006:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
010020030040009:0018:0003:0012:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 69% of all ranked servers, top 89% in EU. Ranked on player hours over the last seven days.

Wipe schedule · from its schedule tag

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 8d 10h. # The force wipe · high confidence

wipe-day peak0players, last three wipes

Coming wipes

inatkind
08d 10hThu 5 Nov, 19:00 UTCFW force wipe
113d 18hWed 11 Nov, 02:26 UTCwipe
227d 18hWed 25 Nov, 02:26 UTCwipe
336d 10hThu 3 Dec, 19:00 UTCFW force wipe
441d 18hWed 9 Dec, 02:26 UTCwipe

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Wed 14 Oct, 02:26 UTC14d ago 0 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

2300 · seed 313917730
Map of Rustitarded
map
Procedural Map
size
2300
seed
313917730
Open on RustMaps

Server

srv.info()
address
77.173.36.243:28015
region
EU
max players
20
group limit
8, the default
wipe schedule
biweekly
last wipe
14 Oct 2026, 02:26 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0СЛАБЫЕ РЫЦАРИ |Vanilla+|Events|FPS+|26.10EU · groups of 50+ · biweekly · 9 on average9/200
1RUST ACADEMY #2 - Modded / РЕЙДЫ ПО СОГЛАСИЮEU · groups of 8+ · biweekly · 7 on average5/200
2[ESP][PVE] PACIFIC WORLD (WIPED 15/10/2026)EU · groups of 16+ · biweekly · 4 on average0/50
3РЕЛАКС #2 Х2|Для новичков| No LimitEU · groups of 10+ · biweekly · 3 on average0/200
4#1 [RU] РУССКИЙ КЛАССИКА R7ZONE.RUEU · groups of 10+ · biweekly · 3 on average0/300
5[EU][UK][HUN] Rust Hungary PVE/PVP OFFICIALEU · groups of 8+ · biweekly · 2 on average1/50

Quick answers

From the figures on this page.

Population

What position does Rustitarded take in the server rankings?

Ranked #15,400 on seven-day player hours, Rustitarded is #2,585 in Europe and in the top 69% of all ranked servers.

How full does Rustitarded run?

The sample now reads 0 players for Rustitarded, out of 20 slots. Over the last seven days it averaged 0 players.

About the server

How well does Rustitarded perform?

Averaged over 48 hours: 194 server fps, never under 173. Entity numbers reached 22,754, and that includes buildings, deployables and the rest. The memory field tops out at 2,713 MB. What players call lag is these two fields together: low fps and a rising entity count.

What Rust version does Rustitarded run?

The build is Rust network protocol 2634 and build 167781 on Linux, run by Rustitarded. Joining needs the same protocol on your game; Steam handles the update.

How reliable is Rustitarded, and is it online now?

The current sample puts Rustitarded online. Count back 14 days 3 hours from its reported uptime to get the last restart. Uptime of 100% across the last 7 full days: 168 hours of 168. Rust Data logged it first on 13 September 2026.

In which location is Rustitarded hosted?

In Europe, Rustitarded lists itself, using the EU tag. Rust Data does not look up where the machine stands; it shows where a server says it is. 77.173.36.243:28015 is its address.

Settings and map

Which settings and rules does Rustitarded run?

The name Rustitarded carries no gather rate. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and gather, build, raid: the standard loop. Raids and player combat are enabled. It appears under Modded, where plugins or settings change how the game plays. Oxide plugins run on it. VAC, Valve's anti-cheat, is enabled.

Which map has Rustitarded selected?

Rustitarded runs a procedural map of size 2,300 with seed 313917730, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.

Wipe data

When does Rustitarded wipe, and how often?

Too few wipes are on record for Rustitarded to confirm its schedule, so the tag drives the prediction. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe that hits all Rust servers. The world it runs now was generated 14 days 5 hours ago. A fortnightly wipe schedule is published in its tags.

On Rustitarded, what happens on wipe day?

Recent wipes averaged 0 players at their peak. 0 hours after the latest wipe, the crowd reached its peak.

Tags and filters

Which Rust Data filters and lists contain Rustitarded?

On Rust Data, Rustitarded appears in these lists: EU Rust servers and Modded Rust servers. These filters bring it up on the server list: Region: Europe; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.

How should you read the server tags on Rustitarded?

Read by the game's server browser, the tags Rustitarded publishes are: gmrust (Game mode): Survival play, standard Rust; mp20 (Max players): The server lists 20 slots; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): To join, your game must run protocol 2634; cs167781 (Build): Recorded game build: 167781; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set; ^b (Biweekly): Wipes run on a two-week cycle; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Modded listing: the game is changed by plugins or settings; EU (Europe): Europe is its listing in the server browser. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Connecting

What is the way to join Rustitarded?

In Rust, F1 opens the console: type client.connect 77.173.36.243:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp20,ptrak,$r?,v2634,^b,EU,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival play, standard Rust.
mp20
Max players The server lists 20 slots.
ts8
Group limit The default cap applies: 8 per team.
v2634
Protocol To join, your game must run protocol 2634.
cs167781
Build Recorded game build: 167781.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code Region code: not set.

Wipe schedule

^b
Biweekly Wipes run on a two-week cycle.

Mods and access

^o
Oxide Runs on Oxide (uMod) for plugins.
^z
Modded Modded listing: the game is changed by plugins or settings.

Region

EU
Europe Europe is its listing in the server browser.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 43,856 players 11,630 servers online