Rust Data

rustdata.spaceservers77.239.164.74:28017.ipynb

Run all rust-data · live

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Offline 77.239.164.74:28015 checked 2h ago

Scene Server

moddedcarbon

Connect

srv = rust.server("77.239.164.74:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/5 # 0% full
7-day average 1 # peak 1
rank #6,415 # top 29%
last wipe 4d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
AveragePeak
00.250.50.75110:0012:0014:0017:0019:0021:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
12k4k6k8k23 Oct24 Oct25 Oct26 Oct27 Oct

Top 29% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Fri 23 Oct, 08:36 UTC4d ago 1 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
77.239.164.74:28015
region
–
max players
5
group limit
8, the default
wipe schedule
–
last wipe
23 Oct 2026, 11:49 UTC
hostname
–
first seen
23 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 163 on average74/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average131/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 113 on average84/225
3RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average31/200
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 87 on average77/700
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average17/1000

Quick answers

From the figures on this page.

Population data

How does Scene Server compare in the rankings?

Over the last seven days Scene Server sits at #6,415 on player hours, in the top 29% of ranked servers.

What population does Scene Server carry?

Scene Server returns no live count at this refresh, having last been seen 2 hours ago. Over the last seven days it averaged 1 players and peaked at 1. Averaged by hour over 48 hours, 11:00 UTC is the busiest, at 1 players.

About the server

What is the Rust version on Scene Server?

The build is Rust network protocol 2635 and build 168909 on Windows, run by Scene Server. Joining needs the same protocol on your game; Steam handles the update.

How reliable is Scene Server, and is it online now?

The latest sample has Scene Server offline, with a last sighting 2 hours ago. Uptime of 10% across the last 3 full days: 7 hours of 72. Rust Data logged it first on 23 October 2026.

Which location does Scene Server run from?

For Scene Server, no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 77.239.164.74:28015.

Settings and map

Which settings and rules does Scene Server run?

No gather rate appears in the name: Scene Server. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: the base game, where you gather, build and raid. Fighting and raiding between players are allowed. It appears under Modded, where plugins or settings change how the game plays. Carbon plugins run on it. VAC is running: Valve's anti-cheat is on.

Which map has Scene Server loaded?

A procedural map runs on Scene Server, generated by the game.

Wipes and dates

When does Scene Server wipe, and how often?

Too few wipes are on record for Scene Server to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 4 days 11 hours ago.

What is wipe day on Scene Server like?

Across recent wipes the busiest point averaged 1 players. 0 hours after the latest wipe, the crowd reached its peak.

Tags and filters

Where does Scene Server appear among Rust Data lists and filters?

These Rust Data lists include Scene Server: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

Which meanings do the tags on Scene Server hold?

These tags are published by Scene Server and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp5 (Max players): The server lists 5 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): The server runs build 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): Plugin framework: Carbon. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Join steps

How can I connect to Scene Server?

In Rust, F1 opens the console: type client.connect 77.239.164.74:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp5,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Rust survival in its standard form.
mp5
Max players The server lists 5 slots.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2635
Protocol Protocol 2635 is required; a different game version cannot connect.
cs168909
Build The server runs build 168909.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code No region code is set.

Mods and access

^z
Modded Modded listing: the game is changed by plugins or settings.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 60,289 players 11,750 servers online