Offline 77.239.164.74:28015 checked 2h ago
Scene Server
Connect
srv = rust.server("77.239.164.74:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 29% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Fri 23 Oct, 08:36 UTC4d ago | 1 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 77.239.164.74:28015
- region
- –
- max players
- 5
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 23 Oct 2026, 11:49 UTC
- hostname
- –
- first seen
- 23 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 163 on average | 74/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 | EU · groups of 8+ · weekly · 128 on average | 131/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 113 on average | 84/225 |
| 3 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 31/200 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 87 on average | 77/700 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 83 on average | 17/1000 |
Quick answers
From the figures on this page.
Population data
How does Scene Server compare in the rankings?
Over the last seven days Scene Server sits at #6,415 on player hours, in the top 29% of ranked servers.
What population does Scene Server carry?
Scene Server returns no live count at this refresh, having last been seen 2 hours ago. Over the last seven days it averaged 1 players and peaked at 1. Averaged by hour over 48 hours, 11:00 UTC is the busiest, at 1 players.
About the server
What is the Rust version on Scene Server?
The build is Rust network protocol 2635 and build 168909 on Windows, run by Scene Server. Joining needs the same protocol on your game; Steam handles the update.
How reliable is Scene Server, and is it online now?
The latest sample has Scene Server offline, with a last sighting 2 hours ago. Uptime of 10% across the last 3 full days: 7 hours of 72. Rust Data logged it first on 23 October 2026.
Which location does Scene Server run from?
For Scene Server, no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 77.239.164.74:28015.
Settings and map
Which settings and rules does Scene Server run?
No gather rate appears in the name: Scene Server. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: the base game, where you gather, build and raid. Fighting and raiding between players are allowed. It appears under Modded, where plugins or settings change how the game plays. Carbon plugins run on it. VAC is running: Valve's anti-cheat is on.
Which map has Scene Server loaded?
A procedural map runs on Scene Server, generated by the game.
Wipes and dates
When does Scene Server wipe, and how often?
Too few wipes are on record for Scene Server to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 4 days 11 hours ago.
What is wipe day on Scene Server like?
Across recent wipes the busiest point averaged 1 players. 0 hours after the latest wipe, the crowd reached its peak.
Tags and filters
Where does Scene Server appear among Rust Data lists and filters?
These Rust Data lists include Scene Server: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
Which meanings do the tags on Scene Server hold?
These tags are published by Scene Server and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp5 (Max players): The server lists 5 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): The server runs build 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): Plugin framework: Carbon. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Join steps
How can I connect to Scene Server?
In Rust, F1 opens the console: type client.connect 77.239.164.74:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.