Offline 77.36.115.29:28015 checked 16d ago
Local Rust Server [No EAC]
Connect
srv = rust.server("77.36.115.29:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 77.36.115.29:28015
- region
- –
- max players
- 50
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 2 Oct 2026, 03:09 UTC
- hostname
- –
- first seen
- 12 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 157 on average | 89/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 126/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 116 on average | 91/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 91 on average | 77/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 23/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 16/1000 |
Quick answers
From the figures on this page.
Population data
Against other Rust servers, how does Local Rust Server [No EAC] rank?
Rank #13,321 on seven-day player hours for Local Rust Server [No EAC], within the top 61% of all ranked servers.
What population does Local Rust Server [No EAC] carry?
Offline now for Local Rust Server [No EAC], with the last sample 16 days 4 hours ago.
About the server
What Rust version does Local Rust Server [No EAC] run?
The build is Rust network protocol 2634 and build 166494 on Windows, run by Local Rust Server [No EAC]. Steam updates your game for you, but the protocol must match to join.
How reliable is Local Rust Server [No EAC], and is it online now?
Local Rust Server [No EAC] is offline at this refresh; the last response came 16 days 4 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. The first row Rust Data holds for it is dated 12 October 2026.
In which location is Local Rust Server [No EAC] hosted?
There is no region published for Local Rust Server [No EAC]. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 77.36.115.29:28015.
Rules, settings, map
Which settings and rules does Local Rust Server [No EAC] run?
The name Local Rust Server [No EAC] carries no gather rate. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: gather, build, raid: the standard loop. Combat and raiding between players: both allowed. Browser listing: Modded. Plugins or settings modify the game. Oxide plugins run on it. Anti-cheat status: VAC off.
Which map has Local Rust Server [No EAC] loaded?
Local Rust Server [No EAC] runs a procedural map, which the game generates.
Wipe data
When does Local Rust Server [No EAC] wipe, and on what schedule?
A rhythm cannot be read from the wipes of Local Rust Server [No EAC] on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 26 days 19 hours ago.
Tags, lists
Where does Local Rust Server [No EAC] appear among Rust Data lists and filters?
These Rust Data lists include Local Rust Server [No EAC]: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the server tags on Local Rust Server [No EAC]?
The game's server browser reads these tags from Local Rust Server [No EAC]: gmrust (Game mode): Rust survival in its standard form; mp50 (Max players): 50 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): To join, your game must run protocol 2634; cs166494 (Build): Recorded game build: 166494; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): The Modded section lists it, because plugins or settings change the game. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Join steps
What is the way to join Local Rust Server [No EAC]?
In Rust, F1 opens the console: type client.connect 77.36.115.29:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.