Offline 77.36.115.46:28015 checked 16d ago
Local Rust Server [No EAC]
Connect
srv = rust.server("77.36.115.46:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 64% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 77.36.115.46:28015
- region
- –
- max players
- 50
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 2 Oct 2026, 03:09 UTC
- hostname
- –
- first seen
- 11 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 155 on average | 155/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 | EU · groups of 8+ · weekly · 127 on average | 123/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 115 on average | 182/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 88 on average | 95/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 5/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 83 on average | 40/1000 |
Quick answers
From the figures on this page.
Population
How does Local Rust Server [No EAC] compare in the rankings?
Rank #14,216 on seven-day player hours for Local Rust Server [No EAC], within the top 64% of all ranked servers.
How many players does Local Rust Server [No EAC] hold at once?
The current row shows Local Rust Server [No EAC] offline; the last response was 16 days 15 hours ago.
Server facts
What is the Rust version on Local Rust Server [No EAC]?
Rust network protocol 2634 and build 166494 on Windows is what Local Rust Server [No EAC] runs. Joining needs the same protocol on your game; Steam handles the update.
How reliable is Local Rust Server [No EAC], and is it online now?
The latest sample has Local Rust Server [No EAC] offline, with a last sighting 16 days 15 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. The first row Rust Data holds for it is dated 11 October 2026.
In which location is Local Rust Server [No EAC] hosted?
There is no region published for Local Rust Server [No EAC]. Rust Data does not look up where the machine stands; it shows where a server says it is. 77.36.115.46:28015 is its address.
Map and rules
What rules and settings are recorded for Local Rust Server [No EAC]?
The name Local Rust Server [No EAC] carries no gather rate. No custom cap; the default of 8 players per group stands. survival is the game mode here, and the base game, where you gather, build and raid. Combat and raiding between players: both allowed. Modded is the browser category: plugins or settings alter the game. Oxide plugins run on it. Anti-cheat status: VAC off.
What is the map on Local Rust Server [No EAC]?
A procedural map runs on Local Rust Server [No EAC], generated by the game.
Wipe data
On what schedule does Local Rust Server [No EAC] wipe?
A rhythm cannot be read from the wipes of Local Rust Server [No EAC] on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 26 days 6 hours ago.
Lists and tags
Where does Local Rust Server [No EAC] appear among Rust Data lists and filters?
On Rust Data, Local Rust Server [No EAC] appears in these lists: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meanings do the tags on Local Rust Server [No EAC] hold?
Read by the game's server browser, the tags Local Rust Server [No EAC] publishes are: gmrust (Game mode): Survival play, standard Rust; mp50 (Max players): 50 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs166494 (Build): Recorded game build: 166494; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Join steps
How can I connect to Local Rust Server [No EAC]?
Enter client.connect 77.36.115.46:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.