Rust Data

rustdata.spaceservers77.36.115.55:28017.ipynb

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Offline 77.36.115.55:28015 checked 14d ago

Local Rust Server [No EAC]

moddedoxide

Connect

srv = rust.server("77.36.115.55:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/50 # 0% full
7-day average 0 # peak –
rank #15,408 # top 71%
last wipe 26d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k12 Oct14 Oct15 Oct17 Oct18 Oct20 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
77.36.115.55:28015
region
–
max players
50
group limit
8, the default
wipe schedule
–
last wipe
2 Oct 2026, 03:09 UTC
hostname
–
first seen
12 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 160 on average39/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average127/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 114 on average49/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 88 on average19/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average6/200
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average7/1000

Quick answers

From the figures on this page.

Player counts

What position does Local Rust Server [No EAC] take in the server rankings?

Rank #15,408 on seven-day player hours for Local Rust Server [No EAC], within the top 71% of all ranked servers.

What population does Local Rust Server [No EAC] carry?

The current row shows Local Rust Server [No EAC] offline; the last response was 14 days 23 hours ago.

Server data

Which Rust version is Local Rust Server [No EAC] on?

Version Rust network protocol 2634 and build 166494 on Windows is reported by Local Rust Server [No EAC]. Steam updates your game for you, but the protocol must match to join.

Is Local Rust Server [No EAC] up, and what does its uptime show?

Offline now for Local Rust Server [No EAC], last seen 14 days 23 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. The first row Rust Data holds for it is dated 12 October 2026.

Where does Local Rust Server [No EAC] sit?

No region is published by Local Rust Server [No EAC]. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 77.36.115.55:28015.

Settings and map

Which settings and rules does Local Rust Server [No EAC] run?

The name Local Rust Server [No EAC] carries no gather rate. The group limit sits at the default of 8 players. survival is the game mode here, and the base game, where you gather, build and raid. Fighting and raiding between players are allowed. Modded is the browser category: plugins or settings alter the game. Oxide plugins run on it. The VAC field reads off.

Which map has Local Rust Server [No EAC] loaded?

A procedural map runs on Local Rust Server [No EAC], generated by the game.

Wipe data

On what schedule does Local Rust Server [No EAC] wipe?

A rhythm cannot be read from the wipes of Local Rust Server [No EAC] on record, which are too few. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 26 days ago.

Tags, lists

Where does Local Rust Server [No EAC] appear among Rust Data lists and filters?

The Rust Data lists that Local Rust Server [No EAC] fits are: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the server tags on Local Rust Server [No EAC]?

The game's server browser reads these tags from Local Rust Server [No EAC]: gmrust (Game mode): Survival play, standard Rust; mp50 (Max players): The server lists 50 slots; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs166494 (Build): The server runs build 166494; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Connecting

How can I connect to Local Rust Server [No EAC]?

The manual route: launch Rust, F1, then client.connect 77.36.115.55:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z

Game

gmrust
Game mode Survival play, standard Rust.
mp50
Max players The server lists 50 slots.
ts8
Group limit The default cap applies: 8 per team.
v2634
Protocol Protocol 2634 is required; a different game version cannot connect.
cs166494
Build The server runs build 166494.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 36,576 players 11,621 servers online