Offline 77.77.216.48:28015 checked 41d ago
My Offline Benchmark Sandbox
Connect
srv = rust.server("77.77.216.48:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 77.77.216.48:28015
- region
- –
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 16 Sep 2026, 12:46 UTC
- hostname
- –
- first seen
- 16 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | 【南瓜】Build-Test | EA · groups of 8+ · 9 on average | 7/101 |
| 1 | Raichu Staging | F1 Spawn | Noclip | DLC Unlocked | EU · groups of 8+ · 1 on average | 4/25 |
| 2 | [EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | | EU · groups of 8+ · 110 on average | 188/999 |
| 3 | [NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | | NA · groups of 8+ · 88 on average | 92/999 |
| 4 | [AU] Rusticated.com - Creative Sandbox | Build | Never Wipes | OC · groups of 8+ · 51 on average | 23/150 |
| 5 | Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA | EU · groups of 30+ · weekly · 35 on average | 11/100 |
Quick answers
From the figures on this page.
Population
How does My Offline Benchmark Sandbox compare in the rankings?
Player hours over seven days put My Offline Benchmark Sandbox at #15,497, in the top – of the ranked set.
How full does My Offline Benchmark Sandbox run?
The current row shows My Offline Benchmark Sandbox offline; the last response was 41 days 6 hours ago.
Server facts
Which Rust version is My Offline Benchmark Sandbox on?
The build is Rust network protocol 2633 and build 163207 on Windows, run by My Offline Benchmark Sandbox. Joining needs the same protocol on your game; Steam handles the update.
How reliable is My Offline Benchmark Sandbox, and is it up?
The latest sample has My Offline Benchmark Sandbox offline, with a last sighting 41 days 6 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. The first row Rust Data holds for it is dated 16 September 2026.
Which location does My Offline Benchmark Sandbox run from?
For My Offline Benchmark Sandbox, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 77.77.216.48:28015 is its address.
Map and rules
What rules and settings are recorded for My Offline Benchmark Sandbox?
You will not find a gather rate in the string My Offline Benchmark Sandbox. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: gather, build, raid: the standard loop. Fighting and raiding between players are allowed. It is a community server, and the browser files it under Community. Anti-cheat status: VAC off.
Which map has My Offline Benchmark Sandbox loaded?
A procedural map runs on My Offline Benchmark Sandbox, generated by the game.
Wipe schedule
On what schedule does My Offline Benchmark Sandbox wipe?
The record for My Offline Benchmark Sandbox holds too few wipes to show a rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 41 days 7 hours ago.
Lists and tags
Where does My Offline Benchmark Sandbox appear among Rust Data lists and filters?
These Rust Data lists include My Offline Benchmark Sandbox: Servers with build or creative tags and Rust community servers, unfiltered. Under these filters on the server list, it is listed: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meanings do the tags on My Offline Benchmark Sandbox hold?
Read by the game's server browser, the tags My Offline Benchmark Sandbox publishes are: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): Slot count: 10; ts8 (Group limit): The default cap applies: 8 per team; v2633 (Protocol): Protocol 2633 is required; a different game version cannot connect; cs163207 (Build): Build number: 163207; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Join steps
What is the way to join My Offline Benchmark Sandbox?
The manual route: launch Rust, F1, then client.connect 77.77.216.48:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.