Rust Data

rustdata.spaceservers77.82.85.190:28017.ipynb

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Online 77.82.85.190:28015 checked 12m ago

DV_Play|QUEST|TP|ANTIOFFLINERAID

moddedoxide

Connect

srv = rust.server("77.82.85.190:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/50 # 0% full
7-day average 0 # peak 1
rank #10,709 # top 48%
last wipe 15d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
AveragePeak
00.250.50.75107:0009:0012:0014:0017:0020:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
020040060080007:0009:0012:0014:0017:0020:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k14 Oct17 Oct20 Oct22 Oct25 Oct28 Oct

Top 48% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3000 · seed 618226138
Map of DV_Play|QUEST|TP|ANTIOFFLINERAID
map
Procedural Map
size
3000
seed
618226138
Open on RustMaps

Server

srv.info()
address
77.82.85.190:28015
region
–
max players
50
group limit
8, the default
wipe schedule
–
last wipe
13 Oct 2026, 11:28 UTC
hostname
–
first seen
14 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 157 on average101/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average134/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 116 on average110/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 91 on average91/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average28/200
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average23/1000

Quick answers

From the figures on this page.

Player counts

What position does DV_Play|QUEST|TP|ANTIOFFLINERAID take in the server rankings?

Over the last seven days DV_Play|QUEST|TP|ANTIOFFLINERAID sits at #10,709 on player hours, in the top 48% of ranked servers.

What population does DV_Play|QUEST|TP|ANTIOFFLINERAID carry?

The sample now reads 0 players for DV_Play|QUEST|TP|ANTIOFFLINERAID, out of 50 slots. Over the last seven days it averaged 0 players and peaked at 1. Peak hour in the last 48 hours: 08:00 UTC, mean 1 players.

Server facts

How well does DV_Play|QUEST|TP|ANTIOFFLINERAID perform?

Averaged over 48 hours: 446 server fps, never under 388. Entity numbers reached 45,446, and that includes buildings, deployables and the rest. Memory peaked at 1,760 MB. What players call lag is these two fields together: low fps and a rising entity count.

Which Rust version is DV_Play|QUEST|TP|ANTIOFFLINERAID on?

Rust network protocol 2635 and build 168909 on Windows is what DV_Play|QUEST|TP|ANTIOFFLINERAID runs. Joining needs the same protocol on your game; Steam handles the update.

How reliable is DV_Play|QUEST|TP|ANTIOFFLINERAID, and is it online now?

DV_Play|QUEST|TP|ANTIOFFLINERAID reports itself online at the current refresh. The uptime it reports puts the last restart about 12 hours ago. Uptime of 26% across the last 7 full days: 43 hours of 168. Rust Data logged it first on 14 October 2026.

Which location does DV_Play|QUEST|TP|ANTIOFFLINERAID run from?

No region is published by DV_Play|QUEST|TP|ANTIOFFLINERAID. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 77.82.85.190:28015.

Map and rules

What rules and settings are recorded for DV_Play|QUEST|TP|ANTIOFFLINERAID?

You will not find a gather rate in the string DV_Play|QUEST|TP|ANTIOFFLINERAID. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: the base game, where you gather, build and raid. Combat and raiding between players: both allowed. Browser listing: Modded. Plugins or settings modify the game. Oxide plugins run on it. VAC is running: Valve's anti-cheat is on.

Which map has DV_Play|QUEST|TP|ANTIOFFLINERAID selected?

The game generates the map on DV_Play|QUEST|TP|ANTIOFFLINERAID: procedural, size 3,000, seed 618226138. Size and seed fix the map, so RustMaps can show it, linked from this page.

Wipe schedule

When does DV_Play|QUEST|TP|ANTIOFFLINERAID wipe, and how often?

A rhythm cannot be read from the wipes of DV_Play|QUEST|TP|ANTIOFFLINERAID on record, which are too few. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 15 days 10 hours ago, and that is the one in play.

Tags and filters

Which lists on Rust Data hold DV_Play|QUEST|TP|ANTIOFFLINERAID, and which filters?

The Rust Data lists that DV_Play|QUEST|TP|ANTIOFFLINERAID fits are: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the server tags on DV_Play|QUEST|TP|ANTIOFFLINERAID?

Read by the game's server browser, the tags DV_Play|QUEST|TP|ANTIOFFLINERAID publishes are: gmrust (Game mode): Survival play, standard Rust; mp50 (Max players): The server lists 50 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Connecting

What is the way to join DV_Play|QUEST|TP|ANTIOFFLINERAID?

The manual route: launch Rust, F1, then client.connect 77.82.85.190:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival play, standard Rust.
mp50
Max players The server lists 50 slots.
ts8
Group limit Team limit of 8, as shipped by default.
v2635
Protocol The server speaks protocol 2635, so match your game version.
cs168909
Build Recorded game build: 168909.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 68,197 players 11,798 servers online