Online 77.85.188.246:28015 checked 11m ago
zloy staging server - wipes randomly
Connect
srv = rust.server("77.85.188.246:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · no rhythm it keeps
srv.wipe_schedule()
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 15 Oct, 11:54 UTC13d ago | 1 | NaN | running | 0 |
| 1 | Thu 1 Oct, 14:54 UTC27d ago | 0 | NaN | 13.9 days | 0 |
| 2 | Thu 17 Sep, 14:29 UTC41d ago | 0 | NaN | 14 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 155 on average | 38/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 135/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 117 on average | 40/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 92 on average | 34/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 7/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 5/1000 |
Quick answers
From the figures on this page.
Population data
What position does zloy staging server - wipes randomly take in the server rankings?
Over the last seven days zloy staging server - wipes randomly sits at #15,349 on player hours, in the top 69% of ranked servers.
What population does zloy staging server - wipes randomly carry?
Current row: 0 players on zloy staging server - wipes randomly, against 10 slots. Over the last seven days it averaged 0 players.
About the server
How well does zloy staging server - wipes randomly perform?
Server fps over the last 48 hours averages 133; the floor is 133. Entity numbers reached 80,685, and that includes buildings, deployables and the rest. A high of 2,540 MB of memory used. Lag, as players feel it, comes from an entity count that climbs and fps that falls.
Which Rust version is zloy staging server - wipes randomly on?
Rust network protocol 2634 and build 168909 on Linux is what zloy staging server - wipes randomly runs. The protocol has to match before you can join, and Steam does the updating.
How reliable is zloy staging server - wipes randomly, and is it up?
Online is the state at the latest refresh for zloy staging server - wipes randomly. The uptime it reports puts the last restart about 38 minutes ago. Over the last 7 full days the hours up number 19 of 168, 11%. The first row Rust Data holds for it is dated 16 September 2026.
Which location does zloy staging server - wipes randomly run from?
There is no region published for zloy staging server - wipes randomly. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 77.85.188.246:28015 is its address.
Map and rules
Which rules apply on zloy staging server - wipes randomly, and what settings?
You will not find a gather rate in the string zloy staging server - wipes randomly. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. Modded is the browser category: plugins or settings alter the game. Oxide plugins run on it. Anti-cheat status: VAC on.
Which map has zloy staging server - wipes randomly loaded?
The game generates the map on zloy staging server - wipes randomly: procedural, size 4,096, seed 1337. Size and seed fix the map, so RustMaps can show it, linked from this page. Custom Map is what the map name field says.
Wipe schedule
When does zloy staging server - wipes randomly wipe, and how often?
zloy staging server - wipes randomly wipes on no fixed rhythm, so there is nothing to predict. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 13 days 12 hours ago.
On zloy staging server - wipes randomly, what happens on wipe day?
The average peak over recent wipes is 0 players. The crowd on the latest wipe topped out 2 hours after it began.
Tags, lists
Which Rust Data filters and lists contain zloy staging server - wipes randomly?
On Rust Data, zloy staging server - wipes randomly appears in these lists: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
How should you read the server tags on zloy staging server - wipes randomly?
The game's server browser reads these tags from zloy staging server - wipes randomly: gmvanilla (Game mode): Game mode: vanilla survival; mp10 (Max players): 10 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs168909 (Build): Build number: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Join steps
How can I connect to zloy staging server - wipes randomly?
The manual route: launch Rust, F1, then client.connect 77.85.188.246:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.
