Rust Data

rustdata.spaceservers77.85.188.246:28017.ipynb

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Online 77.85.188.246:28015 checked 11m ago

zloy staging server - wipes randomly

moddedoxide

Connect

srv = rust.server("77.85.188.246:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/10 # 0% full
7-day average 0 # peak –
rank #15,349 # top 69%
last wipe 13d ago # no schedule published
next wipe – # no rhythm it keeps
display(Image(srv.banner))

Players

srv.players.plot(range="48h")
AveragePeak
0123422:0023:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · no rhythm it keeps

srv.wipe_schedule()

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap13.9 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctThu 17 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 15 Oct, 11:54 UTC13d ago 1 NaN running 0
1 Thu 1 Oct, 14:54 UTC27d ago 0 NaN 13.9 days 0
2 Thu 17 Sep, 14:29 UTC41d ago 0 NaN 14 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

4096 · seed 1337
Map of zloy staging server - wipes randomly
map
Custom Map
size
4096
seed
1337

Server

srv.info()
address
77.85.188.246:28015
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
15 Oct 2026, 12:56 UTC
hostname
–
first seen
16 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 155 on average38/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average135/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average40/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 92 on average34/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average7/200
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average5/1000

Quick answers

From the figures on this page.

Population data

What position does zloy staging server - wipes randomly take in the server rankings?

Over the last seven days zloy staging server - wipes randomly sits at #15,349 on player hours, in the top 69% of ranked servers.

What population does zloy staging server - wipes randomly carry?

Current row: 0 players on zloy staging server - wipes randomly, against 10 slots. Over the last seven days it averaged 0 players.

About the server

How well does zloy staging server - wipes randomly perform?

Server fps over the last 48 hours averages 133; the floor is 133. Entity numbers reached 80,685, and that includes buildings, deployables and the rest. A high of 2,540 MB of memory used. Lag, as players feel it, comes from an entity count that climbs and fps that falls.

Which Rust version is zloy staging server - wipes randomly on?

Rust network protocol 2634 and build 168909 on Linux is what zloy staging server - wipes randomly runs. The protocol has to match before you can join, and Steam does the updating.

How reliable is zloy staging server - wipes randomly, and is it up?

Online is the state at the latest refresh for zloy staging server - wipes randomly. The uptime it reports puts the last restart about 38 minutes ago. Over the last 7 full days the hours up number 19 of 168, 11%. The first row Rust Data holds for it is dated 16 September 2026.

Which location does zloy staging server - wipes randomly run from?

There is no region published for zloy staging server - wipes randomly. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 77.85.188.246:28015 is its address.

Map and rules

Which rules apply on zloy staging server - wipes randomly, and what settings?

You will not find a gather rate in the string zloy staging server - wipes randomly. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. Modded is the browser category: plugins or settings alter the game. Oxide plugins run on it. Anti-cheat status: VAC on.

Which map has zloy staging server - wipes randomly loaded?

The game generates the map on zloy staging server - wipes randomly: procedural, size 4,096, seed 1337. Size and seed fix the map, so RustMaps can show it, linked from this page. Custom Map is what the map name field says.

Wipe schedule

When does zloy staging server - wipes randomly wipe, and how often?

zloy staging server - wipes randomly wipes on no fixed rhythm, so there is nothing to predict. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 13 days 12 hours ago.

On zloy staging server - wipes randomly, what happens on wipe day?

The average peak over recent wipes is 0 players. The crowd on the latest wipe topped out 2 hours after it began.

Tags, lists

Which Rust Data filters and lists contain zloy staging server - wipes randomly?

On Rust Data, zloy staging server - wipes randomly appears in these lists: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

How should you read the server tags on zloy staging server - wipes randomly?

The game's server browser reads these tags from zloy staging server - wipes randomly: gmvanilla (Game mode): Game mode: vanilla survival; mp10 (Max players): 10 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs168909 (Build): Build number: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Join steps

How can I connect to zloy staging server - wipes randomly?

The manual route: launch Rust, F1, then client.connect 77.85.188.246:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2634,gmvanilla,cs168909,ts8,^o^z

Game

gmvanilla
Game mode Game mode: vanilla survival.
mp10
Max players 10 slots in total.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2634
Protocol Protocol 2634 is required; a different game version cannot connect.
cs168909
Build Build number: 168909.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code The region field is empty.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded The Modded section lists it, because plugins or settings change the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 44,561 players 11,697 servers online