Rust Data

rustdata.spaceservers77.90.52.17:28216.ipynb

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Offline 77.90.52.17:28215 checked 28d ago

Codex Cinema Isolated QA

moddedcarbon

Connect

srv = rust.server("77.90.52.17:28216")
print(srv.connect_command)

Right now

srv.summary()
players now 1/4 # 25% full
7-day average 0 # peak –
rank #14,254 # top 60%
last wipe 29d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k30 Sep2 Oct3 Oct5 Oct6 Oct8 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
77.90.52.17:28215
region
–
max players
4
group limit
8, the default
wipe schedule
–
last wipe
30 Sep 2026, 12:10 UTC
hostname
–
first seen
30 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 151 on average19/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average126/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 122 on average32/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 97 on average6/700
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 94 on average21/700
5RustSpain.com | EU MainEU · groups of 12+ · weekly · 86 on average114/200

Quick answers

From the figures on this page.

Population data

How does Codex Cinema Isolated QA compare in the rankings?

Player hours over seven days put Codex Cinema Isolated QA at #14,254, in the top 60% of the ranked set.

How many players does Codex Cinema Isolated QA hold at once?

Codex Cinema Isolated QA returns no live count at this refresh, having last been seen 28 days 16 hours ago.

Server data

What Rust version does Codex Cinema Isolated QA run?

Version Rust network protocol 2633 and build 165217 on Windows is reported by Codex Cinema Isolated QA. Joining needs the same protocol on your game; Steam handles the update.

How reliable is Codex Cinema Isolated QA, and is it up?

Codex Cinema Isolated QA is offline at this refresh; the last response came 28 days 16 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Its earliest recorded date in Rust Data is 30 September 2026.

In which location is Codex Cinema Isolated QA hosted?

For Codex Cinema Isolated QA, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 77.90.52.17:28215.

Settings and map

Which settings and rules does Codex Cinema Isolated QA run?

No gather rate appears in the name: Codex Cinema Isolated QA. Eight players per group: that is the game's default, and it applies here. Recorded as survival, the base game, where you gather, build and raid. Combat and raiding between players: both allowed. Browser listing: Modded. Plugins or settings modify the game. Carbon plugins run on it. VAC, Valve's anti-cheat, is enabled.

What is the map on Codex Cinema Isolated QA?

Codex Cinema Isolated QA runs a procedural map, which the game generates.

Wipe data

On what schedule does Codex Cinema Isolated QA wipe?

A rhythm cannot be read from the wipes of Codex Cinema Isolated QA on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 29 days 14 hours ago.

Lists and tags

Where does Codex Cinema Isolated QA appear among Rust Data lists and filters?

These Rust Data lists include Codex Cinema Isolated QA: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Which meanings do the tags on Codex Cinema Isolated QA hold?

These tags are published by Codex Cinema Isolated QA and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp4 (Max players): 4 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2633 (Protocol): The server speaks protocol 2633, so match your game version; cs165217 (Build): Build number: 165217; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): The plugin framework in use is Carbon. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

How to join

What is the way to join Codex Cinema Isolated QA?

Enter client.connect 77.90.52.17:28215 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp4,ptrak,$r?,v2633,gmrust,cs165217,ts8,^z,^y

Game

gmrust
Game mode Survival play, standard Rust.
mp4
Max players 4 slots in total.
ts8
Group limit The default cap applies: 8 per team.
v2633
Protocol The server speaks protocol 2633, so match your game version.
cs165217
Build Build number: 165217.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code Region code: not set.

Mods and access

^z
Modded Plugins or settings alter the game, so it sits under Modded.
^y
Carbon The plugin framework in use is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 45,747 players 11,667 servers online