Online 77.98.128.63:28015 checked 12m ago
W2H26
Connect
srv = rust.server("77.98.128.63:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 22% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · no rhythm it keeps
srv.wipe_schedule()
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Sat 24 Oct, 12:04 UTC3d ago | 1 | NaN | running | 1 |
| 1 | Thu 22 Oct, 21:20 UTC5d ago | 1 | NaN | 1.6 days | 1 |
| 2 | Tue 20 Oct, 17:40 UTC7d ago | 1 | held half | 2.2 days | 0 |
| 3 | Mon 19 Oct, 23:16 UTC7d ago | 1 | NaN | 0.8 days | 0 |
| 4 | Sun 18 Oct, 21:00 UTC9d ago | 1 | NaN | 1.1 days | 1 |
| 5 | Sun 18 Oct, 11:55 UTC9d ago | 1 | NaN | 0.4 days | 1 |
| 6 | Sat 17 Oct, 20:38 UTC10d ago | 1 | NaN | 0.6 days | 1 |
| 7 | Fri 16 Oct, 14:07 UTC11d ago | 1 | NaN | 1.3 days | 1 |
| 8 | Mon 12 Oct, 12:23 UTC15d ago | 1 | held half | 4.1 days | 1 |
| 9 | Sun 11 Oct, 21:59 UTC15d ago | 1 | NaN | 0.6 days | 1 |
| 10 | Sun 11 Oct, 15:39 UTC16d ago | 1 | NaN | 0.3 days | 0 |
| 11 | Thu 8 Oct, 20:52 UTC19d ago | 0 | NaN | 2.8 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
2000 · seed 1290386241
- map
- Procedural Map
- size
- 2000
- seed
- 1290386241
Server
srv.info()- address
- 77.98.128.63:28015
- region
- –
- max players
- 100
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 22 Oct 2026, 21:20 UTC
- hostname
- –
- first seen
- 8 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 164 on average | 112/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 | EU · groups of 8+ · weekly · 128 on average | 124/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 112 on average | 113/225 |
| 3 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 29/200 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 86 on average | 115/700 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 83 on average | 35/1000 |
Quick answers
From the figures on this page.
Population data
What position does W2H26 take in the server rankings?
Over the last seven days W2H26 sits at #4,866 on player hours, in the top 22% of ranked servers.
What population does W2H26 carry?
The sample now reads 1 players for W2H26, out of 100 slots. Over the last seven days it averaged 1 players and peaked at 1. Peak hour in the last 48 hours: 13:00 UTC, mean 1 players.
Server facts
How well does W2H26 perform?
Averaged over 48 hours: 229 server fps, never under 150. Entity numbers reached 17,537, and that includes buildings, deployables and the rest. A high of 1,117 MB of memory used. Lag, as players feel it, comes from an entity count that climbs and fps that falls.
What is the Rust version on W2H26?
The build is Rust network protocol 2635 and build 168909 on Windows, run by W2H26. Joining needs the same protocol on your game; Steam handles the update.
How reliable is W2H26, and is it up?
W2H26 reports itself online at the current refresh. A restart about 4 hours ago is what its reported uptime implies. Uptime of 32% across the last 7 full days: 54 hours of 168. Rust Data logged it first on 8 October 2026.
In which location is W2H26 hosted?
There is no region published for W2H26. Rust Data does not look up where the machine stands; it shows where a server says it is. 77.98.128.63:28015 is its address.
Map and rules
What rules and settings are recorded for W2H26?
You will not find a gather rate in the string W2H26. The group limit sits at the default of 8 players. survival is the game mode here, and the base game, where you gather, build and raid. Fighting and raiding between players are allowed. Browser listing: Modded. Plugins or settings modify the game. The plugin count is Oxide. VAC is running: Valve's anti-cheat is on.
Which map has W2H26 selected?
The game generates the map on W2H26: procedural, size 2,000, seed 1290386241. Size and seed fix the map, so RustMaps can show it, linked from this page.
Wipe data
On what schedule does W2H26 wipe?
No next wipe can be predicted for W2H26, which wipes at irregular times. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. A new world was started 5 days ago, and that is the one in play.
On W2H26, what happens on wipe day?
Across recent wipes the busiest point averaged 1 players. Peak population on the latest wipe came 0 hours in. The crowd stayed above half that peak until the next wipe in 100% of recent wipes.
Tags and filters
Where does W2H26 appear among Rust Data lists and filters?
On Rust Data, W2H26 appears in these lists: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Which meanings do the tags on W2H26 hold?
Read by the game's server browser, the tags W2H26 publishes are: gmrust (Game mode): Survival play, standard Rust; mp100 (Max players): Slot count: 100; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): The server speaks protocol 2635, so match your game version; cs168909 (Build): Build number: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): The Modded section lists it, because plugins or settings change the game. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Connecting
What is the way to join W2H26?
Enter client.connect 77.98.128.63:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.