Offline 77.98.71.53:28015 checked 29d ago
Cave Build Server
Connect
srv = rust.server("77.98.71.53:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 77.98.71.53:28015
- region
- –
- max players
- 8
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 29 Sep 2026, 02:01 UTC
- hostname
- –
- first seen
- 29 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | 【南瓜】Build-Test | EA · groups of 8+ · 10 on average | 9/101 |
| 1 | Raichu Staging | F1 Spawn | Noclip | DLC Unlocked | EU · groups of 8+ · 1 on average | 1/25 |
| 2 | [EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | | EU · groups of 8+ · 112 on average | 53/999 |
| 3 | [NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | | NA · groups of 8+ · 88 on average | 170/999 |
| 4 | [AU] Rusticated.com - Creative Sandbox | Build | Never Wipes | OC · groups of 8+ · 51 on average | 58/150 |
| 5 | Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA | EU · groups of 30+ · weekly · 35 on average | 23/100 |
Quick answers
From the figures on this page.
Population
What position does Cave Build Server take in the server rankings?
Player hours over seven days put Cave Build Server at #14,561, in the top 61% of the ranked set.
How many players does Cave Build Server hold at once?
Cave Build Server returns no live count at this refresh, having last been seen 29 days ago.
Server facts
Which Rust version is Cave Build Server on?
The build is Rust network protocol 2633 and build 165217 on Windows, run by Cave Build Server. The protocol has to match before you can join, and Steam does the updating.
How reliable is Cave Build Server, and is it up?
Offline now for Cave Build Server, last seen 29 days ago. 0 of 168 hours up over the last 7 full days, or 0%. Rust Data logged it first on 29 September 2026.
Which location does Cave Build Server run from?
For Cave Build Server, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 77.98.71.53:28015.
Settings and map
What rules and settings are recorded for Cave Build Server?
You will not find a gather rate in the string Cave Build Server. The group limit sits at the default of 8 players. survival is the game mode here, and the base game, where you gather, build and raid. Combat and raiding between players: both allowed. It is a community server, and the browser files it under Community. VAC, Valve's anti-cheat, is enabled.
Which map has Cave Build Server selected?
A procedural map runs on Cave Build Server, generated by the game.
Wipe schedule
When does Cave Build Server wipe, and on what schedule?
The record for Cave Build Server holds too few wipes to show a rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 29 days ago.
Tags, lists
Which Rust Data filters and lists contain Cave Build Server?
These Rust Data lists include Cave Build Server: Servers with build or creative tags and Rust community servers, unfiltered. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meanings do the tags on Cave Build Server hold?
Read by the game's server browser, the tags Cave Build Server publishes are: gmrust (Game mode): Survival play, standard Rust; mp8 (Max players): 8 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2633 (Protocol): Protocol 2633 is required; a different game version cannot connect; cs165217 (Build): Build number: 165217; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Join steps
How can I connect to Cave Build Server?
Enter client.connect 77.98.71.53:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.