Offline 78.190.254.120:28015 checked 17d ago
Scrapling Local Test
Connect
srv = rust.server("78.190.254.120:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 78.190.254.120:28015
- region
- –
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 12 Oct 2026, 16:58 UTC
- hostname
- –
- first seen
- 12 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 151 on average | 108/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 131/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 160/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 95 on average | 66/700 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 90 on average | 187/700 |
| 5 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 85 on average | 349/350 |
Quick answers
From the figures on this page.
Player counts
How does Scrapling Local Test compare in the rankings?
Player hours over seven days put Scrapling Local Test at #15,285, in the top 70% of the ranked set.
How many players does Scrapling Local Test hold at once?
The current row shows Scrapling Local Test offline; the last response was 17 days ago.
Server facts
Which Rust version is Scrapling Local Test on?
Rust network protocol 2634 and build 167584 on Windows is what Scrapling Local Test runs. Joining needs the same protocol on your game; Steam handles the update.
Is Scrapling Local Test up, and what does its uptime show?
Scrapling Local Test is offline at this refresh; the last response came 17 days ago. 0 of 168 hours up over the last 7 full days, or 0%. The first row Rust Data holds for it is dated 12 October 2026.
Which location does Scrapling Local Test run from?
No region is published by Scrapling Local Test. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 78.190.254.120:28015.
Rules, settings, map
Which settings and rules does Scrapling Local Test run?
You will not find a gather rate in the string Scrapling Local Test. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: gather, build, raid: the standard loop. Fighting and raiding between players are allowed. Browser listing: Modded. Plugins or settings modify the game. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.
Which map has Scrapling Local Test selected?
A procedural map runs on Scrapling Local Test, generated by the game.
Wipe schedule
When does Scrapling Local Test wipe, and on what schedule?
Too few wipes are on record for Scrapling Local Test to reveal its rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 17 days 2 hours ago.
Tags, lists
Which Rust Data filters and lists contain Scrapling Local Test?
The Rust Data lists that Scrapling Local Test fits are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meanings do the tags on Scrapling Local Test hold?
Read by the game's server browser, the tags Scrapling Local Test publishes are: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): The server lists 10 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): To join, your game must run protocol 2634; cs167584 (Build): The server runs build 167584; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Connecting
How can I connect to Scrapling Local Test?
The manual route: launch Rust, F1, then client.connect 78.190.254.120:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.