Offline 78.190.59.19:28025 checked 36d ago
RustHook Test
Connect
srv = rust.server("78.190.59.19:27017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 78.190.59.19:28025
- region
- –
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 22 Sep 2026, 19:04 UTC
- hostname
- –
- first seen
- 22 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 151 on average | 33/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 130/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 123 on average | 55/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 97 on average | 12/700 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 94 on average | 47/700 |
| 5 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 48/200 |
Quick answers
From the figures on this page.
Population data
Against other Rust servers, how does RustHook Test rank?
Rank #15,471 on seven-day player hours for RustHook Test, within the top 71% of all ranked servers.
What population does RustHook Test carry?
Offline now for RustHook Test, with the last sample 36 days 15 hours ago.
About the server
What is the Rust version on RustHook Test?
The build is Rust network protocol 2633 and build 165217 on Linux, run by RustHook Test. Joining needs the same protocol on your game; Steam handles the update.
How reliable is RustHook Test, and is it up?
Offline now for RustHook Test, last seen 36 days 15 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. The first row Rust Data holds for it is dated 22 September 2026.
Where does RustHook Test sit?
No region is published by RustHook Test. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 78.190.59.19:28025 is its address.
Map and rules
What rules and settings are recorded for RustHook Test?
You will not find a gather rate in the string RustHook Test. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: the base game, where you gather, build and raid. Combat and raiding between players: both allowed. Modded is the browser category: plugins or settings alter the game. Carbon plugins run on it. VAC is running: Valve's anti-cheat is on.
Which map has RustHook Test loaded?
A procedural map runs on RustHook Test, generated by the game.
Wipe data
When does RustHook Test wipe, and on what schedule?
Too few wipes are on record for RustHook Test to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 37 days 11 hours ago.
Tags and filters
Which lists on Rust Data hold RustHook Test, and which filters?
These Rust Data lists include RustHook Test: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Which meanings do the tags on RustHook Test hold?
The game's server browser reads these tags from RustHook Test: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): The server lists 10 slots; ts8 (Group limit): The default cap applies: 8 per team; v2633 (Protocol): Protocol 2633 is required; a different game version cannot connect; cs165217 (Build): Build number: 165217; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): The plugin framework in use is Carbon. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
How to join
What is the way into RustHook Test?
Enter client.connect 78.190.59.19:28025 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.