Offline 78.28.93.145:2473 checked 14d ago
H1_Rust_v1
Connect
srv = rust.server("78.28.93.145:2474")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 78.28.93.145:2473
- region
- –
- max players
- 20
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 9 Oct 2026, 13:24 UTC
- hostname
- –
- first seen
- 14 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 156 on average | 0/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 122/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 117 on average | 47/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 92 on average | 42/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 7/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 5/1000 |
Quick answers
From the figures on this page.
Player counts
What position does H1_Rust_v1 take in the server rankings?
Rank #15,218 on seven-day player hours for H1_Rust_v1, within the top 70% of all ranked servers.
What population does H1_Rust_v1 carry?
H1_Rust_v1 returns no live count at this refresh, having last been seen 14 days 13 hours ago.
Server facts
What is the Rust version on H1_Rust_v1?
The build is Rust network protocol 2634 and build 167398 on Linux, run by H1_Rust_v1. The protocol has to match before you can join, and Steam does the updating.
How reliable is H1_Rust_v1, and is it up?
The latest sample has H1_Rust_v1 offline, with a last sighting 14 days 13 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Rust Data logged it first on 14 October 2026.
Where does H1_Rust_v1 sit?
For H1_Rust_v1, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 78.28.93.145:2473.
Rules, settings, map
Which settings and rules does H1_Rust_v1 run?
The name H1_Rust_v1 carries no gather rate. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: gather, build, raid: the standard loop. Raids and player combat are enabled. Browser listing: Modded. Plugins or settings modify the game. Oxide plugins run on it. Anti-cheat status: VAC on.
Which map has H1_Rust_v1 selected?
A procedural map runs on H1_Rust_v1, generated by the game.
Wipes and dates
When does H1_Rust_v1 wipe, and on what schedule?
Too few wipes are on record for H1_Rust_v1 to reveal its rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 19 days 10 hours ago.
Lists and tags
Which Rust Data filters and lists contain H1_Rust_v1?
The Rust Data lists that H1_Rust_v1 fits are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the server tags on H1_Rust_v1?
Read by the game's server browser, the tags H1_Rust_v1 publishes are: gmrust (Game mode): Survival play, standard Rust; mp20 (Max players): 20 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs167398 (Build): The server runs build 167398; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it sits under Modded. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Connecting
What is the way into H1_Rust_v1?
The manual route: launch Rust, F1, then client.connect 78.28.93.145:2473. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.