Offline 78.34.35.98:28015 checked 25d ago
Taka-Tuka-Land
Connect
srv = rust.server("78.34.35.98:28014")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 163 on average | 5/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 | EU · groups of 8+ · weekly · 128 on average | 132/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 113 on average | 59/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 87 on average | 58/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 12/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 83 on average | 14/1000 |
Quick answers
From the figures on this page.
Population data
What position does Taka-Tuka-Land take in the server rankings?
Rank #15,950 on seven-day player hours for Taka-Tuka-Land, within the top 69% of all ranked servers.
How full does Taka-Tuka-Land run?
The current row shows Taka-Tuka-Land offline; the last response was 25 days 22 hours ago.
Server facts
Which Rust version is Taka-Tuka-Land on?
Version Rust network protocol 2633 and build 165217 on Linux is reported by Taka-Tuka-Land. Steam updates your game for you, but the protocol must match to join.
How reliable is Taka-Tuka-Land, and is it up?
The latest sample has Taka-Tuka-Land offline, with a last sighting 25 days 22 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Rust Data logged it first on 1 October 2026.
Which location does Taka-Tuka-Land run from?
No region is published by Taka-Tuka-Land. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 78.34.35.98:28015.
Settings and map
Which settings and rules does Taka-Tuka-Land run?
No gather rate appears in the name: Taka-Tuka-Land. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and gather, build, raid: the standard loop. Combat and raiding between players: both allowed. It appears under Modded, where plugins or settings change how the game plays. Plugins installed: Oxide. Anti-cheat status: VAC on.
What is the map on Taka-Tuka-Land?
Size 3,500, seed 1962847223: the procedural map on Taka-Tuka-Land, generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed. Recorded under map name: Sunkenland.
Wipe schedule
On what schedule does Taka-Tuka-Land wipe?
A rhythm cannot be read from the wipes of Taka-Tuka-Land on record, which are too few. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 26 days 7 hours ago.
Lists and tags
Which Rust Data filters and lists contain Taka-Tuka-Land?
These Rust Data lists include Taka-Tuka-Land: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the server tags on Taka-Tuka-Land?
The game's server browser reads these tags from Taka-Tuka-Land: gmvanilla (Game mode): Survival in vanilla form; mp25 (Max players): Slot count: 25; ts8 (Group limit): Team limit of 8, as shipped by default; v2633 (Protocol): The server speaks protocol 2633, so match your game version; cs165217 (Build): Recorded game build: 165217; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it sits under Modded. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
How to join
How can I connect to Taka-Tuka-Land?
Enter client.connect 78.34.35.98:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.
