Rust Data

rustdata.spaceservers78.43.163.106:27017.ipynb

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Offline 78.43.163.106:27016 checked 32d ago

Micha & Friends | Funserver

moddedcarbon

Connect

srv = rust.server("78.43.163.106:27017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/10 # 0% full
7-day average 0 # peak –
rank #16,943 # top 71%
last wipe 43d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep23 Sep26 Sep28 Sep1 Oct4 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
78.43.163.106:27016
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
16 Sep 2026, 07:46 UTC
hostname
–
first seen
16 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 150 on average36/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average121/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 120 on average71/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 96 on average30/700
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 92 on average74/700
5RustSpain.com | EU MainEU · groups of 12+ · weekly · 85 on average293/310

Quick answers

From the figures on this page.

Player counts

Against other Rust servers, how does Micha & Friends | Funserver rank?

Rank #16,943 on seven-day player hours for Micha & Friends | Funserver, within the top 71% of all ranked servers.

How full does Micha & Friends | Funserver run?

The current row shows Micha & Friends | Funserver offline; the last response was 32 days 2 hours ago.

Server facts

Which Rust version is Micha & Friends | Funserver on?

Rust network protocol 2633 and build 165217 on Linux is what Micha & Friends | Funserver runs. Steam updates your game for you, but the protocol must match to join.

How reliable is Micha & Friends | Funserver, and is it online now?

The latest sample has Micha & Friends | Funserver offline, with a last sighting 32 days 2 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. The first row Rust Data holds for it is dated 16 September 2026.

Where does Micha & Friends | Funserver sit?

No region is published by Micha & Friends | Funserver. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 78.43.163.106:27016.

Map and rules

Which settings and rules does Micha & Friends | Funserver run?

No gather rate appears in the name: Micha & Friends | Funserver. The group limit sits at the default of 8 players. survival is the game mode here, and the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. Browser listing: Modded. Plugins or settings modify the game. Plugins installed: Carbon. VAC, Valve's anti-cheat, is enabled.

Which map has Micha & Friends | Funserver loaded?

Micha & Friends | Funserver runs a procedural map, which the game generates.

Wipe schedule

On what schedule does Micha & Friends | Funserver wipe?

The record for Micha & Friends | Funserver holds too few wipes to show a rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. A new world was started 43 days 15 hours ago, and that is the one in play.

Lists and tags

Where does Micha & Friends | Funserver appear among Rust Data lists and filters?

The Rust Data lists that Micha & Friends | Funserver fits are: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

How should you read the server tags on Micha & Friends | Funserver?

The game's server browser reads these tags from Micha & Friends | Funserver: gmrust (Game mode): Rust survival in its standard form; mp10 (Max players): 10 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2633 (Protocol): To join, your game must run protocol 2633; cs165217 (Build): The server runs build 165217; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): The plugin framework in use is Carbon. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Join steps

What is the way to join Micha & Friends | Funserver?

In Rust, F1 opens the console: type client.connect 78.43.163.106:27016. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8,^z,^y

Game

gmrust
Game mode Rust survival in its standard form.
mp10
Max players 10 slots in total.
ts8
Group limit Team limit of 8, as shipped by default.
v2633
Protocol To join, your game must run protocol 2633.
cs165217
Build The server runs build 165217.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code is set.

Mods and access

^z
Modded Plugins or settings alter the game, so it sits under Modded.
^y
Carbon The plugin framework in use is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 75,264 players 11,770 servers online