Rust Data

rustdata.spaceservers78.43.163.106:28016.ipynb

Run all rust-data · live

‹ All servers

Offline 78.43.163.106:28015 checked 34d ago

Micha & Friends | Funserver

moddedcarbon

Connect

srv = rust.server("78.43.163.106:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/10 # 0% full
7-day average 0 # peak –
rank #15,721 # top 71%
last wipe 34d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k24 Sep25 Sep27 Sep28 Sep30 Sep1 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
78.43.163.106:28015
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
24 Sep 2026, 14:05 UTC
hostname
–
first seen
24 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 149 on average172/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average135/100
2404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average75/700
3RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average19/200
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average27/1000
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 84 on average251/700

Quick answers

From the figures on this page.

Population

Against other Rust servers, how does Micha & Friends | Funserver rank?

Player hours over seven days put Micha & Friends | Funserver at #15,721, in the top 71% of the ranked set.

How full does Micha & Friends | Funserver run?

Micha & Friends | Funserver returns no live count at this refresh, having last been seen 34 days 23 hours ago.

About the server

What Rust version does Micha & Friends | Funserver run?

Version Rust network protocol 2633 and build 165217 on Windows is reported by Micha & Friends | Funserver. The protocol has to match before you can join, and Steam does the updating.

Is Micha & Friends | Funserver up, and what does its uptime show?

Micha & Friends | Funserver is offline at this refresh; the last response came 34 days 23 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. The first row Rust Data holds for it is dated 24 September 2026.

Which location does Micha & Friends | Funserver run from?

No region is published by Micha & Friends | Funserver. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 78.43.163.106:28015 is its address.

Settings and map

Which rules apply on Micha & Friends | Funserver, and what settings?

No gather rate appears in the name: Micha & Friends | Funserver. The group limit sits at the default of 8 players. survival is the game mode here, and gather, build, raid: the standard loop. Combat and raiding between players: both allowed. Browser listing: Modded. Plugins or settings modify the game. Carbon plugins run on it. VAC, Valve's anti-cheat, is enabled.

Which map has Micha & Friends | Funserver selected?

The game generates its map: procedural, on Micha & Friends | Funserver.

Wipes and dates

When does Micha & Friends | Funserver wipe, and on what schedule?

A rhythm cannot be read from the wipes of Micha & Friends | Funserver on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 34 days 23 hours ago, and that is the one in play.

Tags and filters

Where does Micha & Friends | Funserver appear among Rust Data lists and filters?

The Rust Data lists that Micha & Friends | Funserver fits are: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Which meanings do the tags on Micha & Friends | Funserver hold?

Read by the game's server browser, the tags Micha & Friends | Funserver publishes are: gmrust (Game mode): Rust survival in its standard form; mp10 (Max players): Slot count: 10; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2633 (Protocol): To join, your game must run protocol 2633; cs165217 (Build): Recorded game build: 165217; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): Plugin framework: Carbon. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Connecting

What is the way to join Micha & Friends | Funserver?

The manual route: launch Rust, F1, then client.connect 78.43.163.106:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8,^z,^y

Game

gmrust
Game mode Rust survival in its standard form.
mp10
Max players Slot count: 10.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2633
Protocol To join, your game must run protocol 2633.
cs165217
Build Recorded game build: 165217.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code is set.

Mods and access

^z
Modded Plugins or settings alter the game, so it sits under Modded.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 69,594 players 11,814 servers online