Rust Data

rustdata.spaceservers78.58.10.138:28017.ipynb

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Offline 78.58.10.138:28015 checked 16h ago

Server name on in-game server list

moddedoxide

Connect

srv = rust.server("78.58.10.138:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 1/5 # 20% full
7-day average 1 # peak 1
rank #8,266 # top 37%
last wipe 1d ago # no schedule published
next wipe – # no rhythm it keeps

Players

srv.players.plot(range="48h")
AveragePeakWipe
00.250.50.75107:0011:0013:0014:0007:0009:00Wiped Tue 27 Oct, 08:15 UTCWIPE

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 37% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · no rhythm it keeps

srv.wipe_schedule()

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap5.7 daysbetween real wipes
on rhythm50%of its recent wipes
wipe-day peak1players, last three wipes
crowd held67%else halves by day 8

The first 48 hours of its last wipes

Wed 21 OctSun 18 OctFri 2 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Tue 27 Oct, 08:15 UTC1d ago NaN NaN running 0
1 Wed 21 Oct, 19:07 UTC7d ago 1 NaN 5.5 days 1
2 Sun 18 Oct, 06:12 UTC10d ago 1 held half 3.5 days 1
3 Fri 2 Oct, 04:44 UTC26d ago 1 halved by day 8 16.1 days 0
4 Sat 26 Sep, 07:31 UTC32d ago 1 held half 5.9 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

Custom map, no picture published
map
Custom Map
size
–
seed
–

Server

srv.info()
address
78.58.10.138:28015
region
–
max players
5
group limit
8, the default
wipe schedule
–
last wipe
27 Oct 2026, 08:15 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 155 on average32/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average132/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average30/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 92 on average24/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average5/200
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average4/1000

Quick answers

From the figures on this page.

Population

How does Server name on in-game server list compare in the rankings?

Rank #8,266 on seven-day player hours for Server name on in-game server list, within the top 37% of all ranked servers.

How many players does Server name on in-game server list hold at once?

Server name on in-game server list returns no live count at this refresh, having last been seen 16 hours ago. Over the last seven days it averaged 1 players and peaked at 1. The 48-hour sample puts the busiest hour at 13:00 UTC, averaging 1 players.

About the server

What is the Rust version on Server name on in-game server list?

Version Rust network protocol 2635 and build 168909 on Windows is reported by Server name on in-game server list. Steam updates your game for you, but the protocol must match to join.

How reliable is Server name on in-game server list, and is it online now?

The latest sample has Server name on in-game server list offline, with a last sighting 16 hours ago. Uptime of 6% across the last 7 full days: 10 hours of 168. The first row Rust Data holds for it is dated 13 September 2026.

Which location does Server name on in-game server list run from?

There is no region published for Server name on in-game server list. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 78.58.10.138:28015.

Map and rules

Which rules apply on Server name on in-game server list, and what settings?

No gather rate appears in the name: Server name on in-game server list. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and the usual game, with gathering, building and raiding. Raids and player combat are enabled. Modded is the browser category: plugins or settings alter the game. Plugins installed: Oxide. The VAC field reads off.

Wipe schedule

On what schedule does Server name on in-game server list wipe?

No next wipe can be predicted for Server name on in-game server list, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 41 hours ago, and that is the one in play.

On Server name on in-game server list, what happens on wipe day?

Recent wipes averaged 1 players at their peak. Peak population on the latest wipe came 0 hours in. Recent wipes kept the crowd above half the peak until the next wipe 67% of the time. Otherwise the crowd fell below half by day 8.

Lists and tags

Which Rust Data filters and lists contain Server name on in-game server list?

On Rust Data, Server name on in-game server list appears in these lists: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.

Which meanings do the tags on Server name on in-game server list hold?

The game's server browser reads these tags from Server name on in-game server list: gmrust (Game mode): Rust survival in its standard form; mp5 (Max players): The server lists 5 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Connecting

How can I connect to Server name on in-game server list?

In Rust, F1 opens the console: type client.connect 78.58.10.138:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp5,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival in its standard form.
mp5
Max players The server lists 5 slots.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build Recorded game build: 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code Region code: not set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 41,781 players 11,700 servers online