Offline 78.58.10.138:28015 checked 16h ago
Server name on in-game server list
Connect
srv = rust.server("78.58.10.138:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 37% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · no rhythm it keeps
srv.wipe_schedule()
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Tue 27 Oct, 08:15 UTC1d ago | NaN | NaN | running | 0 |
| 1 | Wed 21 Oct, 19:07 UTC7d ago | 1 | NaN | 5.5 days | 1 |
| 2 | Sun 18 Oct, 06:12 UTC10d ago | 1 | held half | 3.5 days | 1 |
| 3 | Fri 2 Oct, 04:44 UTC26d ago | 1 | halved by day 8 | 16.1 days | 0 |
| 4 | Sat 26 Sep, 07:31 UTC32d ago | 1 | held half | 5.9 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Custom Map
- size
- –
- seed
- –
Server
srv.info()- address
- 78.58.10.138:28015
- region
- –
- max players
- 5
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 27 Oct 2026, 08:15 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 155 on average | 32/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 132/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 117 on average | 30/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 92 on average | 24/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 5/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 4/1000 |
Quick answers
From the figures on this page.
Population
How does Server name on in-game server list compare in the rankings?
Rank #8,266 on seven-day player hours for Server name on in-game server list, within the top 37% of all ranked servers.
How many players does Server name on in-game server list hold at once?
Server name on in-game server list returns no live count at this refresh, having last been seen 16 hours ago. Over the last seven days it averaged 1 players and peaked at 1. The 48-hour sample puts the busiest hour at 13:00 UTC, averaging 1 players.
About the server
What is the Rust version on Server name on in-game server list?
Version Rust network protocol 2635 and build 168909 on Windows is reported by Server name on in-game server list. Steam updates your game for you, but the protocol must match to join.
How reliable is Server name on in-game server list, and is it online now?
The latest sample has Server name on in-game server list offline, with a last sighting 16 hours ago. Uptime of 6% across the last 7 full days: 10 hours of 168. The first row Rust Data holds for it is dated 13 September 2026.
Which location does Server name on in-game server list run from?
There is no region published for Server name on in-game server list. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 78.58.10.138:28015.
Map and rules
Which rules apply on Server name on in-game server list, and what settings?
No gather rate appears in the name: Server name on in-game server list. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and the usual game, with gathering, building and raiding. Raids and player combat are enabled. Modded is the browser category: plugins or settings alter the game. Plugins installed: Oxide. The VAC field reads off.
Wipe schedule
On what schedule does Server name on in-game server list wipe?
No next wipe can be predicted for Server name on in-game server list, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 41 hours ago, and that is the one in play.
On Server name on in-game server list, what happens on wipe day?
Recent wipes averaged 1 players at their peak. Peak population on the latest wipe came 0 hours in. Recent wipes kept the crowd above half the peak until the next wipe 67% of the time. Otherwise the crowd fell below half by day 8.
Lists and tags
Which Rust Data filters and lists contain Server name on in-game server list?
On Rust Data, Server name on in-game server list appears in these lists: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Which meanings do the tags on Server name on in-game server list hold?
The game's server browser reads these tags from Server name on in-game server list: gmrust (Game mode): Rust survival in its standard form; mp5 (Max players): The server lists 5 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Connecting
How can I connect to Server name on in-game server list?
In Rust, F1 opens the console: type client.connect 78.58.10.138:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.