Offline 78.62.255.59:28015 checked 22d ago
Homelab Modded Rust
Connect
srv = rust.server("78.62.255.59:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 78.62.255.59:28015
- region
- –
- max players
- 8
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 5 Oct 2026, 08:39 UTC
- hostname
- –
- first seen
- 5 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 155 on average | 158/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 | EU · groups of 8+ · weekly · 128 on average | 135/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 115 on average | 184/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 88 on average | 110/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 9/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 47/1000 |
Quick answers
From the figures on this page.
Population data
Against other Rust servers, how does Homelab Modded Rust rank?
Over the last seven days Homelab Modded Rust sits at #15,971 on player hours, in the top 71% of ranked servers.
How full does Homelab Modded Rust run?
Homelab Modded Rust returns no live count at this refresh, having last been seen 22 days 18 hours ago.
Server facts
What is the Rust version on Homelab Modded Rust?
The build is Rust network protocol 2634 and build 166652 on Linux, run by Homelab Modded Rust. Joining needs the same protocol on your game; Steam handles the update.
Is Homelab Modded Rust up, and what does its uptime show?
Homelab Modded Rust is offline at this refresh; the last response came 22 days 18 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Its earliest recorded date in Rust Data is 5 October 2026.
Where does Homelab Modded Rust sit?
There is no region published for Homelab Modded Rust. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 78.62.255.59:28015 is its address.
Map and rules
Which settings and rules does Homelab Modded Rust run?
No gather rate appears in the name: Homelab Modded Rust. Eight players per group: that is the game's default, and it applies here. Recorded as survival, the usual game, with gathering, building and raiding. Raids and player combat are enabled. Modded is the browser category: plugins or settings alter the game. Plugins installed: Oxide. VAC is running: Valve's anti-cheat is on.
What is the map on Homelab Modded Rust?
The game generates its map: procedural, on Homelab Modded Rust.
Wipe data
When does Homelab Modded Rust wipe, and on what schedule?
A rhythm cannot be read from the wipes of Homelab Modded Rust on record, which are too few. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 23 days 1 hours ago.
Tags, lists
Where does Homelab Modded Rust appear among Rust Data lists and filters?
The Rust Data lists that Homelab Modded Rust fits are: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meanings do the tags on Homelab Modded Rust hold?
The game's server browser reads these tags from Homelab Modded Rust: gmrust (Game mode): Survival play, standard Rust; mp8 (Max players): Slot count: 8; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): To join, your game must run protocol 2634; cs166652 (Build): Recorded game build: 166652; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The Modded section lists it, because plugins or settings change the game. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Connecting
How can I connect to Homelab Modded Rust?
In Rust, F1 opens the console: type client.connect 78.62.255.59:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.