Offline 78.80.85.125:28015 checked 6d ago
S-PLAYERS Test
Connect
srv = rust.server("78.80.85.125:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 78.80.85.125:28015
- region
- –
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 4 Oct 2026, 22:28 UTC
- hostname
- –
- first seen
- 4 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 156 on average | 0/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 122/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 117 on average | 47/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 92 on average | 42/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 7/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 5/1000 |
Quick answers
From the figures on this page.
Player counts
What position does S-PLAYERS Test take in the server rankings?
Over the last seven days S-PLAYERS Test sits at #15,349 on player hours, in the top 69% of ranked servers.
How many players does S-PLAYERS Test hold at once?
S-PLAYERS Test returns no live count at this refresh, having last been seen 6 days 5 hours ago. Over the last seven days it averaged 0 players.
Server facts
What is the Rust version on S-PLAYERS Test?
The build is Rust network protocol 2634 and build 166652 on Linux, run by S-PLAYERS Test. Steam updates your game for you, but the protocol must match to join.
How reliable is S-PLAYERS Test, and is it online now?
S-PLAYERS Test is offline at this refresh; the last response came 6 days 5 hours ago. Over the last 7 full days the hours up number 20 of 168, 12%. The first row Rust Data holds for it is dated 4 October 2026.
Which location does S-PLAYERS Test run from?
For S-PLAYERS Test, no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 78.80.85.125:28015 is its address.
Settings and map
What rules and settings are recorded for S-PLAYERS Test?
No gather rate appears in the name: S-PLAYERS Test. No custom cap; the default of 8 players per group stands. survival is the game mode here, and gather, build, raid: the standard loop. Combat and raiding between players: both allowed. It appears under Modded, where plugins or settings change how the game plays. Plugins installed: Oxide. VAC is running: Valve's anti-cheat is on.
Which map has S-PLAYERS Test selected?
A procedural map runs on S-PLAYERS Test, generated by the game.
Wipe schedule
When does S-PLAYERS Test wipe, and on what schedule?
Too few wipes are on record for S-PLAYERS Test to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 24 days 1 hours ago, and that is the one in play.
Tags, lists
Where does S-PLAYERS Test appear among Rust Data lists and filters?
On Rust Data, S-PLAYERS Test appears in these lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meanings do the tags on S-PLAYERS Test hold?
These tags are published by S-PLAYERS Test and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): The server lists 10 slots; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): To join, your game must run protocol 2634; cs166652 (Build): The server runs build 166652; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Connecting
What is the way to join S-PLAYERS Test?
In Rust, F1 opens the console: type client.connect 78.80.85.125:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.