Offline 79.105.116.32:28015 checked 38d ago
Timeweb Cloud
Connect
srv = rust.server("79.105.116.32:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Sun 20 Sep, 14:50 UTC38d ago | 1 | NaN | running | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 79.105.116.32:28015
- region
- –
- max players
- 5
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 20 Sep 2026, 14:50 UTC
- hostname
- –
- first seen
- 17 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 149 on average | 169/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 128/100 |
| 2 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 94 on average | 81/700 |
| 3 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 23/200 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 25/1000 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 84 on average | 265/700 |
Quick answers
From the figures on this page.
Population data
Against other Rust servers, how does Timeweb Cloud rank?
Over the last seven days Timeweb Cloud sits at #15,466 on player hours, in the top 68% of ranked servers.
How full does Timeweb Cloud run?
Offline now for Timeweb Cloud, with the last sample 38 days 10 hours ago.
Server data
What Rust version does Timeweb Cloud run?
Version Rust network protocol 2633 and build 164530 on Windows is reported by Timeweb Cloud. Steam updates your game for you, but the protocol must match to join.
Is Timeweb Cloud up, and what does its uptime show?
The latest sample has Timeweb Cloud offline, with a last sighting 38 days 10 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. The first row Rust Data holds for it is dated 17 September 2026.
In which location is Timeweb Cloud hosted?
No region is published by Timeweb Cloud. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 79.105.116.32:28015.
Map and rules
What rules and settings are recorded for Timeweb Cloud?
The name Timeweb Cloud carries no gather rate. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: the base game, where you gather, build and raid. Raids and player combat are enabled. Browser listing: Modded. Plugins or settings modify the game. Plugins installed: Carbon. VAC is running: Valve's anti-cheat is on.
Which map has Timeweb Cloud selected?
A procedural map runs on Timeweb Cloud, generated by the game.
Wipe data
When does Timeweb Cloud wipe, and on what schedule?
Too few wipes are on record for Timeweb Cloud to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 38 days 22 hours ago.
What is wipe day on Timeweb Cloud like?
Across recent wipes the busiest point averaged 1 players. The crowd on the latest wipe topped out 1 hours after it began.
Tags and filters
Which lists on Rust Data hold Timeweb Cloud, and which filters?
The Rust Data lists that Timeweb Cloud fits are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Which meanings do the tags on Timeweb Cloud hold?
These tags are published by Timeweb Cloud and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp5 (Max players): 5 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2633 (Protocol): The server speaks protocol 2633, so match your game version; cs164530 (Build): Recorded game build: 164530; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set; ^z (Modded): The Modded section lists it, because plugins or settings change the game; ^y (Carbon): Plugin framework: Carbon. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Connecting
What is the way to join Timeweb Cloud?
In Rust, F1 opens the console: type client.connect 79.105.116.32:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.