Rust Data

rustdata.spaceservers79.105.116.32:28016.ipynb

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Offline 79.105.116.32:28015 checked 38d ago

Timeweb Cloud

moddedcarbon

Connect

srv = rust.server("79.105.116.32:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/5 # 0% full
7-day average 0 # peak –
rank #15,466 # top 68%
last wipe 38d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep23 Sep25 Sep26 Sep28 Sep

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Sun 20 Sep, 14:50 UTC38d ago 1 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
79.105.116.32:28015
region
–
max players
5
group limit
8, the default
wipe schedule
–
last wipe
20 Sep 2026, 14:50 UTC
hostname
–
first seen
17 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 149 on average169/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average128/100
2404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 94 on average81/700
3RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average23/200
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average25/1000
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 84 on average265/700

Quick answers

From the figures on this page.

Population data

Against other Rust servers, how does Timeweb Cloud rank?

Over the last seven days Timeweb Cloud sits at #15,466 on player hours, in the top 68% of ranked servers.

How full does Timeweb Cloud run?

Offline now for Timeweb Cloud, with the last sample 38 days 10 hours ago.

Server data

What Rust version does Timeweb Cloud run?

Version Rust network protocol 2633 and build 164530 on Windows is reported by Timeweb Cloud. Steam updates your game for you, but the protocol must match to join.

Is Timeweb Cloud up, and what does its uptime show?

The latest sample has Timeweb Cloud offline, with a last sighting 38 days 10 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. The first row Rust Data holds for it is dated 17 September 2026.

In which location is Timeweb Cloud hosted?

No region is published by Timeweb Cloud. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 79.105.116.32:28015.

Map and rules

What rules and settings are recorded for Timeweb Cloud?

The name Timeweb Cloud carries no gather rate. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: the base game, where you gather, build and raid. Raids and player combat are enabled. Browser listing: Modded. Plugins or settings modify the game. Plugins installed: Carbon. VAC is running: Valve's anti-cheat is on.

Which map has Timeweb Cloud selected?

A procedural map runs on Timeweb Cloud, generated by the game.

Wipe data

When does Timeweb Cloud wipe, and on what schedule?

Too few wipes are on record for Timeweb Cloud to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 38 days 22 hours ago.

What is wipe day on Timeweb Cloud like?

Across recent wipes the busiest point averaged 1 players. The crowd on the latest wipe topped out 1 hours after it began.

Tags and filters

Which lists on Rust Data hold Timeweb Cloud, and which filters?

The Rust Data lists that Timeweb Cloud fits are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Which meanings do the tags on Timeweb Cloud hold?

These tags are published by Timeweb Cloud and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp5 (Max players): 5 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2633 (Protocol): The server speaks protocol 2633, so match your game version; cs164530 (Build): Recorded game build: 164530; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set; ^z (Modded): The Modded section lists it, because plugins or settings change the game; ^y (Carbon): Plugin framework: Carbon. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Connecting

What is the way to join Timeweb Cloud?

In Rust, F1 opens the console: type client.connect 79.105.116.32:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp5,ptrak,$r?,v2633,gmrust,cs164530,ts8,^z,^y

Game

gmrust
Game mode Survival play, standard Rust.
mp5
Max players 5 slots in total.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2633
Protocol The server speaks protocol 2633, so match your game version.
cs164530
Build Recorded game build: 164530.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code Region code: not set.

Mods and access

^z
Modded The Modded section lists it, because plugins or settings change the game.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 72,000 players 11,814 servers online