Offline 79.127.254.134:28015 checked 1d ago
Hunter's Cove
Connect
srv = rust.server("79.127.254.134:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 52% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · no rhythm it keeps
srv.wipe_schedule()
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 45 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Mon 26 Oct, 02:52 UTC3d ago | 1 | NaN | running | 0 |
| 1 | Sat 17 Oct, 02:31 UTC12d ago | 1 | NaN | 9 days | 0 |
| 2 | Thu 15 Oct, 22:27 UTC13d ago | 1 | NaN | 1.2 days | 1 |
| 3 | Thu 15 Oct, 01:40 UTC14d ago | 1 | NaN | 0.9 days | 1 |
| 4 | Tue 13 Oct, 23:20 UTC15d ago | 1 | NaN | 1.1 days | 1 |
| 5 | Mon 12 Oct, 23:03 UTC16d ago | 1 | NaN | 1 days | 1 |
| 6 | Sat 3 Oct, 06:32 UTC25d ago | 1 | held half | 9.7 days | 1 |
| 7 | Fri 2 Oct, 21:15 UTC26d ago | 1 | NaN | 0.4 days | 1 |
| 8 | Fri 2 Oct, 03:16 UTC26d ago | 1 | NaN | 0.7 days | 1 |
| 9 | Sat 26 Sep, 04:55 UTC32d ago | 1 | NaN | 5.9 days | 1 |
| 10 | Fri 25 Sep, 22:38 UTC33d ago | 1 | NaN | 0.3 days | 1 |
| 11 | Fri 25 Sep, 05:48 UTC33d ago | 1 | NaN | 0.7 days | 0 |
| 12 | Thu 24 Sep, 01:03 UTC35d ago | 1 | NaN | 1.2 days | 1 |
| 13 | Tue 22 Sep, 18:51 UTC36d ago | 1 | NaN | 1.3 days | 1 |
| 14 | Sun 20 Sep, 20:48 UTC38d ago | 1 | NaN | 1.9 days | 1 |
| 15 | Thu 17 Sep, 01:51 UTC42d ago | 1 | held half | 3.8 days | 1 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- ShatterpointIsle
- size
- –
- seed
- –
Server
srv.info()- address
- 79.127.254.134:28015
- region
- –
- max players
- 1
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 26 Oct 2026, 02:52 UTC
- hostname
- –
- first seen
- 16 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 154 on average | 19/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 130/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 117 on average | 34/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 13/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 5/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 1/1000 |
Quick answers
From the figures on this page.
Population data
Against other Rust servers, how does Hunter's Cove rank?
Rank #11,541 on seven-day player hours for Hunter's Cove, within the top 52% of all ranked servers.
How many players does Hunter's Cove hold at once?
Offline now for Hunter's Cove, with the last sample 26 hours ago. Over the last seven days it averaged 1 players and peaked at 1. Averaged by hour over 48 hours, 23:00 UTC is the busiest, at 1 players.
Server facts
What Rust version does Hunter's Cove run?
Rust network protocol 2635 and build 168909 on Windows is what Hunter's Cove runs. Steam updates your game for you, but the protocol must match to join.
How reliable is Hunter's Cove, and is it online now?
The latest sample has Hunter's Cove offline, with a last sighting 26 hours ago. 3 of 168 hours up over the last 7 full days, or 2%. Its earliest recorded date in Rust Data is 16 September 2026.
Where does Hunter's Cove sit?
There is no region published for Hunter's Cove. Rust Data does not look up where the machine stands; it shows where a server says it is. 79.127.254.134:28015 is its address.
Rules, settings, map
Which settings and rules does Hunter's Cove run?
You will not find a gather rate in the string Hunter's Cove. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and the base game, where you gather, build and raid. Combat and raiding between players: both allowed. Browser listing: Modded. Plugins or settings modify the game. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.
Wipe data
When does Hunter's Cove wipe, and how often?
Hunter's Cove wipes on no fixed rhythm, so there is nothing to predict. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 3 days ago.
On Hunter's Cove, what happens on wipe day?
Across recent wipes the busiest point averaged 1 players. Peak population on the latest wipe came 45 hours in.
Lists and tags
Which Rust Data filters and lists contain Hunter's Cove?
These Rust Data lists include Hunter's Cove: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Which meanings do the tags on Hunter's Cove hold?
The game's server browser reads these tags from Hunter's Cove: gmrust (Game mode): Rust survival in its standard form; mp1 (Max players): The server lists 1 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): The server runs build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): The Modded section lists it, because plugins or settings change the game. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Join steps
How can I connect to Hunter's Cove?
Enter client.connect 79.127.254.134:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.