Offline 79.135.127.222:28015 checked 11d ago
Art Of Rust Testing
Connect
srv = rust.server("79.135.127.222:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Fri 9 Oct, 16:23 UTC19d ago | 1 | NaN | running | 1 |
| 1 | Wed 7 Oct, 12:43 UTC22d ago | 1 | NaN | 2.2 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 79.135.127.222:28015
- region
- –
- max players
- 8
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 7 Oct 2026, 12:51 UTC
- hostname
- –
- first seen
- 7 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 149 on average | 186/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 134/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 179/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 94 on average | 91/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 86 on average | 284/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 86 on average | 236/700 |
Quick answers
From the figures on this page.
Population
Against other Rust servers, how does Art Of Rust Testing rank?
Rank #15,290 on seven-day player hours for Art Of Rust Testing, within the top 70% of all ranked servers.
How full does Art Of Rust Testing run?
Offline now for Art Of Rust Testing, with the last sample 11 days 17 hours ago.
Server data
What Rust version does Art Of Rust Testing run?
The build is Rust network protocol 2634 and build 167058 on Windows, run by Art Of Rust Testing. Steam updates your game for you, but the protocol must match to join.
Is Art Of Rust Testing up, and what does its uptime show?
Offline now for Art Of Rust Testing, last seen 11 days 17 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Rust Data logged it first on 7 October 2026.
Where does Art Of Rust Testing sit?
No region is published by Art Of Rust Testing. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 79.135.127.222:28015 is its address.
Rules, settings, map
Which settings and rules does Art Of Rust Testing run?
You will not find a gather rate in the string Art Of Rust Testing. No custom cap; the default of 8 players per group stands. Recorded as survival, the base game, where you gather, build and raid. Combat and raiding between players: both allowed. It appears under Modded, where plugins or settings change how the game plays. Plugins installed: Oxide. The VAC field reads off.
Which map has Art Of Rust Testing selected?
A procedural map runs on Art Of Rust Testing, generated by the game.
Wipes and dates
When does Art Of Rust Testing wipe, and on what schedule?
The record for Art Of Rust Testing holds too few wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 22 days 2 hours ago.
What is wipe day on Art Of Rust Testing like?
Across recent wipes the busiest point averaged 1 players. 0 hours after the latest wipe, the crowd reached its peak.
Lists and tags
Which lists on Rust Data hold Art Of Rust Testing, and which filters?
The Rust Data lists that Art Of Rust Testing fits are: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meanings do the tags on Art Of Rust Testing hold?
The game's server browser reads these tags from Art Of Rust Testing: gmrust (Game mode): Rust survival in its standard form; mp8 (Max players): The server lists 8 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): To join, your game must run protocol 2634; cs167058 (Build): Recorded game build: 167058; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Modded listing: the game is changed by plugins or settings. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Join steps
What is the way into Art Of Rust Testing?
The manual route: launch Rust, F1, then client.connect 79.135.127.222:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.