Rust Data

rustdata.spaceservers79.153.18.114:28027.ipynb

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Offline EU 79.153.18.114:28025 checked 16h ago

[EU] TCS PvE | Vanilla | Friendly

monthly wipes vanillaoxidepve

Connect

srv = rust.server("79.153.18.114:28027")
print(srv.connect_command)

Right now

srv.summary()
players now 0/50 # 0% full
7-day average 2 # peak 5
rank #9,358 # top 42% · #2209 in EU
last wipe 27d ago # monthly schedule
next wipe 7d 19h # Thu 5 Nov, 19:00 UTC FW

Players

srv.players.plot(range="48h")
AveragePeak
0246819:0007:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k5 Oct7 Oct9 Oct10 Oct12 Oct28 Oct

Top 42% of all ranked servers, top 76% in EU. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Next wipe Thursday 5 November, 19:00 UTC, in 7d 19h. # The force wipe

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
79.153.18.114:28025
region
EU
max players
50
group limit
8, the default
wipe schedule
monthly
last wipe
1 Oct 2026, 18:22 UTC
hostname
–
first seen
5 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0[EU] RustEZ Pure PvE | Low Decay | No Killing | No RaidingEU · groups of 8+ · monthly · 33 on average18/200
1[PVE]Тихая гавань|Ивенты|На классикеEU · groups of 20+ · monthly · 13 on average3/50
2[EU] RustID Pure PvE | No Decay | No Killing | No RaidingEU · groups of 8+ · monthly · 11 on average8/150
3Rust4Noobs | PvE | No decay Monthly | No BP WipeEU · groups of 100+ · monthly · 8 on average9/100
4Wastelands Noob Friendly PvE [EU]EU · groups of 8+ · monthly · 8 on average4/100
5[RU][PVE] Big mother family [classic]EU · groups of 8+ · monthly · 8 on average2/40

Quick answers

From the figures on this page.

Player counts

How does [EU] TCS PvE | Vanilla | Friendly compare in the rankings?

Player hours over the last seven days: #9,358 for [EU] TCS PvE | Vanilla | Friendly, #2,209 in Europe, within the top 42% of the ranked set.

How full does [EU] TCS PvE | Vanilla | Friendly run?

[EU] TCS PvE | Vanilla | Friendly returns no live count at this refresh, having last been seen 16 hours ago. Over the last seven days it averaged 2 players and peaked at 5. Averaged by hour over 48 hours, 19:00 UTC is the busiest, at 5 players.

Server facts

What Rust version does [EU] TCS PvE | Vanilla | Friendly run?

The build is Rust network protocol 2635 and build 168909 on Windows, run by [EU] TCS PvE | Vanilla | Friendly. Joining needs the same protocol on your game; Steam handles the update.

Is [EU] TCS PvE | Vanilla | Friendly up, and what does its uptime show?

Offline now for [EU] TCS PvE | Vanilla | Friendly, last seen 16 hours ago. 1 of 168 hours up over the last 7 full days, or 1%. The first row Rust Data holds for it is dated 5 October 2026.

Which location does [EU] TCS PvE | Vanilla | Friendly run from?

In Europe, [EU] TCS PvE | Vanilla | Friendly lists itself, using the EU tag. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 79.153.18.114:28025.

Map and rules

What rules and settings are recorded for [EU] TCS PvE | Vanilla | Friendly?

You will not find a gather rate in the string [EU] TCS PvE | Vanilla | Friendly. The group limit sits at the default of 8 players. pve is the game mode here, and no combat between players. Community is its browser category. The plugin count is Oxide. The description says vanilla, which here means facepunch's stock game, with rates, kits and rules untouched. VAC is running: Valve's anti-cheat is on.

Which map has [EU] TCS PvE | Vanilla | Friendly loaded?

The game generates its map: procedural, on [EU] TCS PvE | Vanilla | Friendly.

Wipes and dates

When does [EU] TCS PvE | Vanilla | Friendly wipe, and how often?

An estimate from the force wipe gives [EU] TCS PvE | Vanilla | Friendly's next wipe. On Thursday 5 November at 19:00 UTC the force wipe comes; that is the next wipe, and every Rust server takes it. A new world was started 27 days 5 hours ago, and that is the one in play. Its tags carry a monthly wipe schedule.

Tags, lists

Which lists on Rust Data hold [EU] TCS PvE | Vanilla | Friendly, and which filters?

On Rust Data, [EU] TCS PvE | Vanilla | Friendly appears in these lists: EU Rust servers, Rust community servers, unfiltered, Rust PvE servers and Vanilla Rust servers. It appears under these filters on the server list: Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

How should you read the server tags on [EU] TCS PvE | Vanilla | Friendly?

Read by the game's server browser, the tags [EU] TCS PvE | Vanilla | Friendly publishes are: gmvanilla (Game mode): The mode is vanilla survival; mp50 (Max players): The server lists 50 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): The server runs build 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set; ^m (Monthly): Monthly: the wipe lands with Facepunch's force wipe; ^v (Vanilla): Facepunch's stock game, with rates, kits and rules untouched; ^p (PvE): PvE: the world is the threat, not other players; ^o (Oxide): The plugin framework in use is Oxide (uMod); EU (Europe): The server browser files it under Europe. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Connecting

What is the way into [EU] TCS PvE | Vanilla | Friendly?

In Rust, F1 opens the console: type client.connect 79.153.18.114:28025. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2635,^m,^v,EU,^p,gmvanilla,cs168909,ts8,^o

Game

gmvanilla
Game mode The mode is vanilla survival.
mp50
Max players The server lists 50 slots.
ts8
Group limit Team limit of 8, as shipped by default.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build The server runs build 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code Region code: not set.

Wipe schedule

^m
Monthly Monthly: the wipe lands with Facepunch's force wipe.

Difficulty

^v
Vanilla Facepunch's stock game, with rates, kits and rules untouched.

Gameplay

^p
PvE PvE: the world is the threat, not other players.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

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