Rust Data

rustdata.spaceservers79.161.174.92:28016.ipynb

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Offline 79.161.174.92:28015 checked 3d ago

TATA RUST

moddedoxide

Connect

srv = rust.server("79.161.174.92:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 2/10 # 20% full
7-day average 2 # peak 2
rank #3,767 # top 17%
last wipe 6d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
12k4k6k8k21 Oct22 Oct23 Oct25 Oct26 Oct27 Oct

Top 17% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Wed 21 Oct, 18:25 UTC6d ago 2 NaN running 1

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
79.161.174.92:28015
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
21 Oct 2026, 18:25 UTC
hostname
–
first seen
21 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 163 on average48/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average123/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 113 on average67/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 87 on average58/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average13/200
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average15/1000

Quick answers

From the figures on this page.

Player counts

Against other Rust servers, how does TATA RUST rank?

Rank #3,767 on seven-day player hours for TATA RUST, within the top 17% of all ranked servers.

What population does TATA RUST carry?

TATA RUST returns no live count at this refresh, having last been seen 3 days 19 hours ago. Over the last seven days it averaged 2 players and peaked at 2.

Server data

Which Rust version is TATA RUST on?

Version Rust network protocol 2634 and build 167781 on Windows is reported by TATA RUST. Joining needs the same protocol on your game; Steam handles the update.

How reliable is TATA RUST, and is it up?

The latest sample has TATA RUST offline, with a last sighting 3 days 19 hours ago. Uptime of 37% across the last 6 full days: 53 hours of 144. Rust Data logged it first on 21 October 2026.

Which location does TATA RUST run from?

For TATA RUST, no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 79.161.174.92:28015.

Rules, settings, map

What rules and settings are recorded for TATA RUST?

The name TATA RUST carries no gather rate. The group limit sits at the default of 8 players. Game mode survival, with this note: gather, build, raid: the standard loop. Combat and raiding between players: both allowed. Browser listing: Modded. Plugins or settings modify the game. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.

Which map has TATA RUST selected?

The game generates its map: procedural, on TATA RUST.

Wipe schedule

On what schedule does TATA RUST wipe?

Too few wipes are on record for TATA RUST to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. This world was created 6 days 5 hours ago.

On TATA RUST, what happens on wipe day?

Recent wipes averaged 2 players at their peak. 1 hours after the latest wipe, the crowd reached its peak.

Tags and filters

Where does TATA RUST appear among Rust Data lists and filters?

These Rust Data lists include TATA RUST: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

How should you read the server tags on TATA RUST?

These tags are published by TATA RUST and read by the game's server browser: gmvanilla (Game mode): Survival in vanilla form; mp10 (Max players): 10 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs167781 (Build): The server runs build 167781; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Connecting

What is the way to join TATA RUST?

Enter client.connect 79.161.174.92:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2634,gmvanilla,cs167781,ts8,^o^z

Game

gmvanilla
Game mode Survival in vanilla form.
mp10
Max players 10 slots in total.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2634
Protocol Protocol 2634 is required; a different game version cannot connect.
cs167781
Build The server runs build 167781.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 53,453 players 11,707 servers online