Rust Data

rustdata.spaceservers79.209.90.240:28506.ipynb

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Offline 79.209.90.240:28505 checked 25d ago

Local Dev Server (Carbon)

moddedcarbon

Connect

srv = rust.server("79.209.90.240:28506")
print(srv.connect_command)

Right now

srv.summary()
players now 0/50 # 0% full
7-day average 0 # peak –
rank #16,006 # top 70%
last wipe 26d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k29 Sep1 Oct3 Oct6 Oct8 Oct10 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap2.8 daysbetween real wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Sat 3 OctWed 30 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Sat 3 Oct, 09:21 UTC25d ago 0 NaN running 1
1 Wed 30 Sep, 13:27 UTC28d ago 1 NaN 2.8 days 1

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

Custom map, no picture published
map
Custom Map
size
–
seed
–

Server

srv.info()
address
79.209.90.240:28505
region
–
max players
50
group limit
8, the default
wipe schedule
–
last wipe
2 Oct 2026, 19:31 UTC
hostname
–
first seen
29 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 155 on average28/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average130/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average29/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average13/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average3/200
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average2/1000

Quick answers

From the figures on this page.

Population

What position does Local Dev Server (Carbon) take in the server rankings?

Over the last seven days Local Dev Server (Carbon) sits at #16,006 on player hours, in the top 70% of ranked servers.

How full does Local Dev Server (Carbon) run?

Offline now for Local Dev Server (Carbon), with the last sample 25 days 15 hours ago.

Server facts

What is the Rust version on Local Dev Server (Carbon)?

Rust network protocol 2634 and build 166655 on Windows is what Local Dev Server (Carbon) runs. The protocol has to match before you can join, and Steam does the updating.

How reliable is Local Dev Server (Carbon), and is it online now?

Offline now for Local Dev Server (Carbon), last seen 25 days 15 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Rust Data logged it first on 29 September 2026.

Where does Local Dev Server (Carbon) sit?

For Local Dev Server (Carbon), no region is published. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 79.209.90.240:28505.

Rules, settings, map

Which rules apply on Local Dev Server (Carbon), and what settings?

You will not find a gather rate in the string Local Dev Server (Carbon). The group limit sits at the default of 8 players. Game mode survival, with this note: the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. Browser listing: Modded. Plugins or settings modify the game. Carbon plugins run on it. Anti-cheat status: VAC on.

Wipes and dates

On what schedule does Local Dev Server (Carbon) wipe?

Too few wipes are on record for Local Dev Server (Carbon) to reveal its rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 26 days 7 hours ago.

What is wipe day on Local Dev Server (Carbon) like?

The average peak over recent wipes is 0 players. Peak population on the latest wipe came 0 hours in.

Tags, lists

Where does Local Dev Server (Carbon) appear among Rust Data lists and filters?

The Rust Data lists that Local Dev Server (Carbon) fits are: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

How should you read the server tags on Local Dev Server (Carbon)?

The game's server browser reads these tags from Local Dev Server (Carbon): gmrust (Game mode): Rust survival in its standard form; mp50 (Max players): 50 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2634 (Protocol): The server speaks protocol 2634, so match your game version; cs166655 (Build): Build number: 166655; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): The plugin framework in use is Carbon. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Connecting

What is the way to join Local Dev Server (Carbon)?

Enter client.connect 79.209.90.240:28505 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp50,ptrak,$r?,v2634,gmrust,cs166655,ts8,^z,^y

Game

gmrust
Game mode Rust survival in its standard form.
mp50
Max players 50 slots in total.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2634
Protocol The server speaks protocol 2634, so match your game version.
cs166655
Build Build number: 166655.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code The region field is empty.

Mods and access

^z
Modded Modded listing: the game is changed by plugins or settings.
^y
Carbon The plugin framework in use is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 38,014 players 11,680 servers online