Rust Data

rustdata.spaceservers80.128.61.61:28016.ipynb

Run all rust-data · live

‹ All servers

Offline 80.128.61.61:28015 checked 30d ago

Stolby Lobby Test

moddedcarbon

Connect

srv = rust.server("80.128.61.61:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 1/16 # 6% full
7-day average 0 # peak –
rank #15,892 # top 66%
last wipe 31d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k27 Sep29 Sep30 Sep2 Oct3 Oct5 Oct

Top 66% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap0.9 daysbetween real wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Mon 28 SepSun 27 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 10 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Mon 28 Sep, 10:54 UTC30d ago 1 NaN running 1
1 Sun 27 Sep, 14:16 UTC31d ago 1 NaN 0.9 days 1

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

Custom map, no picture published
map
Custom Map
size
–
seed
–

Server

srv.info()
address
80.128.61.61:28015
region
–
max players
16
group limit
8, the default
wipe schedule
–
last wipe
27 Sep 2026, 14:16 UTC
hostname
–
first seen
27 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 154 on average15/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average123/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average31/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average14/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average5/200
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average1/1000

Quick answers

From the figures on this page.

Population data

How does Stolby Lobby Test compare in the rankings?

Player hours over seven days put Stolby Lobby Test at #15,892, in the top 66% of the ranked set.

What population does Stolby Lobby Test carry?

The current row shows Stolby Lobby Test offline; the last response was 30 days 6 hours ago.

Server facts

What Rust version does Stolby Lobby Test run?

Rust network protocol 2633 and build 165217 on Windows is what Stolby Lobby Test runs. The protocol has to match before you can join, and Steam does the updating.

Is Stolby Lobby Test up, and what does its uptime show?

Stolby Lobby Test is offline at this refresh; the last response came 30 days 6 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Its earliest recorded date in Rust Data is 27 September 2026.

In which location is Stolby Lobby Test hosted?

For Stolby Lobby Test, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 80.128.61.61:28015.

Settings and map

Which rules apply on Stolby Lobby Test, and what settings?

You will not find a gather rate in the string Stolby Lobby Test. The group limit sits at the default of 8 players. Recorded as survival, the base game, where you gather, build and raid. Combat and raiding between players: both allowed. Browser listing: Modded. Plugins or settings modify the game. Plugins installed: Carbon. VAC, Valve's anti-cheat, is enabled.

Wipe schedule

When does Stolby Lobby Test wipe, and how often?

The record for Stolby Lobby Test holds too few wipes to show a rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. A new world was started 31 days 12 hours ago, and that is the one in play.

On Stolby Lobby Test, what happens on wipe day?

Across recent wipes the busiest point averaged 1 players. Peak population on the latest wipe came 10 hours in.

Tags and filters

Where does Stolby Lobby Test appear among Rust Data lists and filters?

The Rust Data lists that Stolby Lobby Test fits are: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Which meanings do the tags on Stolby Lobby Test hold?

The game's server browser reads these tags from Stolby Lobby Test: gmrust (Game mode): Rust survival in its standard form; mp16 (Max players): The server lists 16 slots; ts8 (Group limit): The default cap applies: 8 per team; v2633 (Protocol): Protocol 2633 is required; a different game version cannot connect; cs165217 (Build): Build number: 165217; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^z (Modded): The Modded section lists it, because plugins or settings change the game; ^y (Carbon): Runs on Carbon for plugins. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

How to join

What is the way into Stolby Lobby Test?

The manual route: launch Rust, F1, then client.connect 80.128.61.61:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp16,ptrak,$r?,v2633,gmrust,cs165217,ts8,^z,^y

Game

gmrust
Game mode Rust survival in its standard form.
mp16
Max players The server lists 16 slots.
ts8
Group limit The default cap applies: 8 per team.
v2633
Protocol Protocol 2633 is required; a different game version cannot connect.
cs165217
Build Build number: 165217.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code is set.

Mods and access

^z
Modded The Modded section lists it, because plugins or settings change the game.
^y
Carbon Runs on Carbon for plugins.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 35,972 players 11,694 servers online