Offline EU 80.176.94.41:28015 checked 33d ago
test
Connect
srv = rust.server("80.176.94.41:28018")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 61% of all ranked servers, top 82% in EU. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Next wipe Thursday 5 November, 19:00 UTC, in 7d 19h. # The force wipe
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Atlanta:TheWalkingDead
- size
- –
- seed
- –
Server
srv.info()- address
- 80.176.94.41:28015
- region
- EU
- max players
- 500
- group limit
- 8, the default
- wipe schedule
- monthly
- last wipe
- 25 Sep 2026, 13:48 UTC
- hostname
- –
- first seen
- 25 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | 1[PvE]Тульский|Русский|Classic+Ивенты | EU · groups of 8+ · monthly · 35 on average | 18/200 |
| 1 | [PvE] Relic Europe | No Killing | No Raiding | No Decay | EU · groups of 30+ · monthly · 31 on average | 28/200 |
| 2 | [GER] Rust Oase |PVE|Quests|XP|Raidable Bases|Events | EU · groups of 15+ · monthly · 30 on average | 27/140 |
| 3 | [EU] Salty Zombies PvE #1 | Skills | Raid | Quests | Jetpack | | EU · groups of 8+ · monthly · 26 on average | 20/150 |
| 4 | Hex EU PVE Monthly 1X BiWeekly 5X | RPG | Custom Weapons | Jet | EU · no group limit · 1x · monthly · 24 on average | 38/100 |
| 5 | Фармер[FULL PVE-НОВИЧОК-РЕЙД БАЗЫ] | EU · groups of 8+ · monthly · 17 on average | 10/75 |
Quick answers
From the figures on this page.
Population
Against other Rust servers, how does test rank?
On seven-day player hours test is #13,952 overall and #2,417 in Europe, inside the top 61% of all ranked servers.
What population does test carry?
The current row shows test offline; the last response was 33 days 7 hours ago.
Server data
What is the Rust version on test?
The build is Rust network protocol 2633 and build 165217 on Windows, run by test. Steam updates your game for you, but the protocol must match to join.
How reliable is test, and is it up?
test is offline at this refresh; the last response came 33 days 7 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Rust Data logged it first on 25 September 2026.
In which location is test hosted?
The EU tag is what test uses to list itself in Europe. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 80.176.94.41:28015 is its address.
Map and rules
What rules and settings are recorded for test?
The name test carries no gather rate. Eight players per group: that is the game's default, and it applies here. Game mode pve, with this note: player combat is not allowed. It appears under Modded, where plugins or settings change how the game plays. Plugins installed: Carbon. VAC, Valve's anti-cheat, is enabled.
Wipe schedule
When does test wipe, and on what schedule?
An estimate from the force wipe gives test's next wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. This world was created 33 days 9 hours ago. Its tags carry a monthly wipe schedule.
Tags and filters
Which lists on Rust Data hold test, and which filters?
The Rust Data lists that test fits are: EU Rust servers, Modded Rust servers and Rust PvE servers. These filters bring it up on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
How should you read the server tags on test?
Read by the game's server browser, the tags test publishes are: gmrust (Game mode): Rust survival in its standard form; mp500 (Max players): Slot count: 500; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2633 (Protocol): To join, your game must run protocol 2633; cs165217 (Build): Recorded game build: 165217; ptrak (Networking): The network layer is RakNet, standard for the game; $rEU (Region code): EU is the region code recorded; ^m (Monthly): Monthly: the wipe lands with Facepunch's force wipe; ^p (PvE): PvE: the world is the threat, not other players; ^z (Modded): The Modded section lists it, because plugins or settings change the game; ^y (Carbon): Runs on Carbon for plugins; EU (Europe): In the server browser it sits under Europe. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Connecting
What is the way to join test?
The manual route: launch Rust, F1, then client.connect 80.176.94.41:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.