Rust Data

rustdata.spaceservers80.200.23.239:28016.ipynb

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Offline 80.200.23.239:28015 checked 8d ago

-=Dimikastafari=- Staging Test

moddedcarbon

Connect

srv = rust.server("80.200.23.239:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/2 # 0% full
7-day average 0 # peak –
rank #15,326 # top 69%
last wipe 29d ago # no schedule published
next wipe – # no rhythm it keeps

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k27 Sep2 Oct7 Oct12 Oct21 Oct26 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · no rhythm it keeps

srv.wipe_schedule()

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap0.5 daysbetween real wipes
on rhythm100%of its recent wipes
wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

Mon 28 SepMon 28 SepSun 27 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 4 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Mon 28 Sep, 21:51 UTC29d ago 2 NaN running 1
1 Mon 28 Sep, 09:17 UTC29d ago 2 NaN 0.5 days 0
2 Sun 27 Sep, 21:20 UTC30d ago 2 NaN 0.5 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
80.200.23.239:28015
region
–
max players
2
group limit
8, the default
wipe schedule
–
last wipe
28 Sep 2026, 21:51 UTC
hostname
–
first seen
27 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 161 on average28/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average124/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 114 on average38/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 87 on average33/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average9/200
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average11/1000

Quick answers

From the figures on this page.

Player counts

What position does -=Dimikastafari=- Staging Test take in the server rankings?

Rank #15,326 on seven-day player hours for -=Dimikastafari=- Staging Test, within the top 69% of all ranked servers.

How full does -=Dimikastafari=- Staging Test run?

-=Dimikastafari=- Staging Test returns no live count at this refresh, having last been seen 8 days 4 hours ago.

Server data

What is the Rust version on -=Dimikastafari=- Staging Test?

Rust network protocol 2635 and build 168464 on Windows is what -=Dimikastafari=- Staging Test runs. Steam updates your game for you, but the protocol must match to join.

Is -=Dimikastafari=- Staging Test up, and what does its uptime show?

Offline now for -=Dimikastafari=- Staging Test, last seen 8 days 4 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. The first row Rust Data holds for it is dated 27 September 2026.

Which location does -=Dimikastafari=- Staging Test run from?

No region is published by -=Dimikastafari=- Staging Test. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 80.200.23.239:28015.

Map and rules

What rules and settings are recorded for -=Dimikastafari=- Staging Test?

No gather rate appears in the name: -=Dimikastafari=- Staging Test. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: the base game, where you gather, build and raid. Fighting and raiding between players are allowed. It appears under Modded, where plugins or settings change how the game plays. Plugins installed: Carbon. VAC is running: Valve's anti-cheat is on.

Which map has -=Dimikastafari=- Staging Test selected?

-=Dimikastafari=- Staging Test runs a procedural map, which the game generates.

Wipes and dates

When does -=Dimikastafari=- Staging Test wipe, and on what schedule?

-=Dimikastafari=- Staging Test wipes on no fixed rhythm, so there is nothing to predict. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 29 days 3 hours ago.

On -=Dimikastafari=- Staging Test, what happens on wipe day?

Recent wipes averaged 2 players at their peak. Peak population on the latest wipe came 4 hours in.

Tags and filters

Where does -=Dimikastafari=- Staging Test appear among Rust Data lists and filters?

The Rust Data lists that -=Dimikastafari=- Staging Test fits are: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

How should you read the server tags on -=Dimikastafari=- Staging Test?

The game's server browser reads these tags from -=Dimikastafari=- Staging Test: gmrust (Game mode): Survival play, standard Rust; mp2 (Max players): 2 slots in total; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168464 (Build): Build number: 168464; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): The region field is empty; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): Plugin framework: Carbon. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Connecting

What is the way into -=Dimikastafari=- Staging Test?

The manual route: launch Rust, F1, then client.connect 80.200.23.239:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp2,ptrak,$r?,v2635,gmrust,cs168464,ts8,^z,^y

Game

gmrust
Game mode Survival play, standard Rust.
mp2
Max players 2 slots in total.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2635
Protocol Protocol 2635 is required; a different game version cannot connect.
cs168464
Build Build number: 168464.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code The region field is empty.

Mods and access

^z
Modded Modded listing: the game is changed by plugins or settings.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 44,308 players 11,665 servers online