Rust Data

rustdata.spaceservers80.208.56.246:28986.ipynb

Run all rust-data · live

‹ All servers

Offline 80.208.56.246:28985 checked 16d ago

PhoenixFireTigerLocalTest

moddedoxide

Connect

srv = rust.server("80.208.56.246:28986")
print(srv.connect_command)

Right now

srv.summary()
players now 0/1 # 0% full
7-day average 0 # peak –
rank #15,479 # top 71%
last wipe 16d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k12 Oct13 Oct15 Oct16 Oct18 Oct19 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Mon 12 Oct, 20:50 UTC16d ago 0 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
80.208.56.246:28985
region
–
max players
1
group limit
8, the default
wipe schedule
–
last wipe
12 Oct 2026, 20:50 UTC
hostname
–
first seen
12 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 149 on average166/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average121/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average180/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average68/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average13/200
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average19/1000

Quick answers

From the figures on this page.

Population data

Against other Rust servers, how does PhoenixFireTigerLocalTest rank?

Player hours over seven days put PhoenixFireTigerLocalTest at #15,479, in the top 71% of the ranked set.

How full does PhoenixFireTigerLocalTest run?

The current row shows PhoenixFireTigerLocalTest offline; the last response was 16 days 15 hours ago.

Server facts

What is the Rust version on PhoenixFireTigerLocalTest?

Version Rust network protocol 2631 and build 156583 on Windows is reported by PhoenixFireTigerLocalTest. Steam updates your game for you, but the protocol must match to join.

Is PhoenixFireTigerLocalTest up, and what does its uptime show?

Offline now for PhoenixFireTigerLocalTest, last seen 16 days 15 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Rust Data logged it first on 12 October 2026.

Which location does PhoenixFireTigerLocalTest run from?

No region is published by PhoenixFireTigerLocalTest. Rust Data does not look up where the machine stands; it shows where a server says it is. 80.208.56.246:28985 is its address.

Rules, settings, map

Which settings and rules does PhoenixFireTigerLocalTest run?

No gather rate appears in the name: PhoenixFireTigerLocalTest. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: the base game, where you gather, build and raid. Fighting and raiding between players are allowed. Modded is the browser category: plugins or settings alter the game. Plugins installed: Oxide. Anti-cheat status: VAC on.

Which map has PhoenixFireTigerLocalTest selected?

The game generates its map: procedural, on PhoenixFireTigerLocalTest.

Wipe data

When does PhoenixFireTigerLocalTest wipe, and on what schedule?

Too few wipes are on record for PhoenixFireTigerLocalTest to reveal its rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 16 days 15 hours ago, and that is the one in play.

On PhoenixFireTigerLocalTest, what happens on wipe day?

Across recent wipes the busiest point averaged 0 players. Peak population on the latest wipe came 0 hours in.

Tags and filters

Where does PhoenixFireTigerLocalTest appear among Rust Data lists and filters?

The Rust Data lists that PhoenixFireTigerLocalTest fits are: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the server tags on PhoenixFireTigerLocalTest?

Read by the game's server browser, the tags PhoenixFireTigerLocalTest publishes are: gmrust (Game mode): Rust survival in its standard form; mp1 (Max players): The server lists 1 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2631 (Protocol): The server speaks protocol 2631, so match your game version; cs156583 (Build): The server runs build 156583; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

How to join

What is the way to join PhoenixFireTigerLocalTest?

Enter client.connect 80.208.56.246:28985 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp1,ptrak,$r?,v2631,gmrust,cs156583,ts8,^o^z

Game

gmrust
Game mode Rust survival in its standard form.
mp1
Max players The server lists 1 slots.
ts8
Group limit Team limit of 8, as shipped by default.
v2631
Protocol The server speaks protocol 2631, so match your game version.
cs156583
Build The server runs build 156583.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 65,323 players 11,766 servers online