Online 80.209.114.142:28015 checked 8m ago
OldHabbitsDK
Connect
srv = rust.server("80.209.114.142:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 32% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 8 Oct, 11:15 UTC19d ago | 0 | NaN | running | 0 |
| 1 | Mon 21 Sep, 06:35 UTC37d ago | 1 | halved by day 4 | 17.2 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
5000 · seed 648398478
- map
- Procedural Map
- size
- 5000
- seed
- 648398478
Server
srv.info()- address
- 80.209.114.142:28015
- region
- –
- max players
- 100
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 8 Oct 2026, 11:15 UTC
- hostname
- –
- first seen
- 20 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 155 on average | 156/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 | EU · groups of 8+ · weekly · 128 on average | 124/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 115 on average | 185/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 88 on average | 114/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 9/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 50/1000 |
Quick answers
From the figures on this page.
Population
What position does OldHabbitsDK take in the server rankings?
Rank #7,123 on seven-day player hours for OldHabbitsDK, within the top 32% of all ranked servers.
What population does OldHabbitsDK carry?
Current row: 0 players on OldHabbitsDK, against 100 slots. Over the last seven days it averaged 0 players and peaked at 2.
Server data
What does performance look like on OldHabbitsDK?
The 48-hour average is 34 server fps, with a low of 21. Buildings, deployables and all else in the world took the count as high as 138,759 entities. The memory field tops out at 4,911 MB. Low fps plus an entity count on the way up is the lag players report.
What is the Rust version on OldHabbitsDK?
The build is Rust network protocol 2635 and build 168909 on Linux, run by OldHabbitsDK. The protocol has to match before you can join, and Steam does the updating.
How reliable is OldHabbitsDK, and is it online now?
Online is the state at the latest refresh for OldHabbitsDK. The uptime it reports puts the last restart about 4 days 23 hours ago. 168 of 168 hours up over the last 7 full days, or 100%. Its earliest recorded date in Rust Data is 20 September 2026.
Which location does OldHabbitsDK run from?
For OldHabbitsDK, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 80.209.114.142:28015 is its address.
Rules, settings, map
What rules and settings are recorded for OldHabbitsDK?
You will not find a gather rate in the string OldHabbitsDK. The group limit sits at the default of 8 players. Game mode survival, with this note: gather, build, raid: the standard loop. Raids and player combat are enabled. It appears under Modded, where plugins or settings change how the game plays. Oxide plugins run on it. VAC, Valve's anti-cheat, is enabled.
What is the map on OldHabbitsDK?
The game generates the map on OldHabbitsDK: procedural, size 5,000, seed 648398478. Size and seed fix the map, so RustMaps can show it, linked from this page.
Wipe schedule
When does OldHabbitsDK wipe, and how often?
Too few wipes are on record for OldHabbitsDK to reveal its rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 19 days 22 hours ago.
On OldHabbitsDK, what happens on wipe day?
The average peak over recent wipes is 0 players. 0 hours after the latest wipe, the crowd reached its peak. Half the peak or more was held to the next wipe in 0% of recent wipes. The drop under half arrived by day 4 in the other cases.
Lists and tags
Which lists on Rust Data hold OldHabbitsDK, and which filters?
The Rust Data lists that OldHabbitsDK fits are: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
How should you read the server tags on OldHabbitsDK?
Read by the game's server browser, the tags OldHabbitsDK publishes are: gmrust (Game mode): Survival play, standard Rust; mp100 (Max players): 100 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
How to join
How can I connect to OldHabbitsDK?
Enter client.connect 80.209.114.142:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.