Rust Data

rustdata.spaceservers80.209.114.142:28016.ipynb

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Online 80.209.114.142:28015 checked 8m ago

OldHabbitsDK

moddedoxide

Connect

srv = rust.server("80.209.114.142:28016")
print(srv.connect_command)

Right now

srv.summary()
players now 0/100 # 0% full
7-day average 0 # peak 2
rank #7,123 # top 32%
last wipe 19d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
AveragePeak
0123411:0020:0005:0014:0023:0008:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
02040608011:0020:0005:0014:0023:0008:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 32% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap17.2 daysbetween real wipes
wipe-day peak0players, last three wipes
crowd held0%else halves by day 4

The first 48 hours of its last wipes

Thu 8 OctMon 21 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 8 Oct, 11:15 UTC19d ago 0 NaN running 0
1 Mon 21 Sep, 06:35 UTC37d ago 1 halved by day 4 17.2 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

5000 · seed 648398478
Map of OldHabbitsDK
map
Procedural Map
size
5000
seed
648398478
Open on RustMaps

Server

srv.info()
address
80.209.114.142:28015
region
–
max players
100
group limit
8, the default
wipe schedule
–
last wipe
8 Oct 2026, 11:15 UTC
hostname
–
first seen
20 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 155 on average156/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average124/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 115 on average185/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 88 on average114/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average9/200
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average50/1000

Quick answers

From the figures on this page.

Population

What position does OldHabbitsDK take in the server rankings?

Rank #7,123 on seven-day player hours for OldHabbitsDK, within the top 32% of all ranked servers.

What population does OldHabbitsDK carry?

Current row: 0 players on OldHabbitsDK, against 100 slots. Over the last seven days it averaged 0 players and peaked at 2.

Server data

What does performance look like on OldHabbitsDK?

The 48-hour average is 34 server fps, with a low of 21. Buildings, deployables and all else in the world took the count as high as 138,759 entities. The memory field tops out at 4,911 MB. Low fps plus an entity count on the way up is the lag players report.

What is the Rust version on OldHabbitsDK?

The build is Rust network protocol 2635 and build 168909 on Linux, run by OldHabbitsDK. The protocol has to match before you can join, and Steam does the updating.

How reliable is OldHabbitsDK, and is it online now?

Online is the state at the latest refresh for OldHabbitsDK. The uptime it reports puts the last restart about 4 days 23 hours ago. 168 of 168 hours up over the last 7 full days, or 100%. Its earliest recorded date in Rust Data is 20 September 2026.

Which location does OldHabbitsDK run from?

For OldHabbitsDK, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 80.209.114.142:28015 is its address.

Rules, settings, map

What rules and settings are recorded for OldHabbitsDK?

You will not find a gather rate in the string OldHabbitsDK. The group limit sits at the default of 8 players. Game mode survival, with this note: gather, build, raid: the standard loop. Raids and player combat are enabled. It appears under Modded, where plugins or settings change how the game plays. Oxide plugins run on it. VAC, Valve's anti-cheat, is enabled.

What is the map on OldHabbitsDK?

The game generates the map on OldHabbitsDK: procedural, size 5,000, seed 648398478. Size and seed fix the map, so RustMaps can show it, linked from this page.

Wipe schedule

When does OldHabbitsDK wipe, and how often?

Too few wipes are on record for OldHabbitsDK to reveal its rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 19 days 22 hours ago.

On OldHabbitsDK, what happens on wipe day?

The average peak over recent wipes is 0 players. 0 hours after the latest wipe, the crowd reached its peak. Half the peak or more was held to the next wipe in 0% of recent wipes. The drop under half arrived by day 4 in the other cases.

Lists and tags

Which lists on Rust Data hold OldHabbitsDK, and which filters?

The Rust Data lists that OldHabbitsDK fits are: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the server tags on OldHabbitsDK?

Read by the game's server browser, the tags OldHabbitsDK publishes are: gmrust (Game mode): Survival play, standard Rust; mp100 (Max players): 100 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

How to join

How can I connect to OldHabbitsDK?

Enter client.connect 80.209.114.142:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival play, standard Rust.
mp100
Max players 100 slots in total.
ts8
Group limit The default cap applies: 8 per team.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 54,666 players 11,683 servers online