Rust Data

rustdata.spaceservers80.220.47.180:28017.ipynb

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Offline EU 80.220.47.180:28015 checked 1d ago

Carbon test server

moddedcarbonpvepremium

Connect

srv = rust.server("80.220.47.180:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 1/3 # 33% full
7-day average 0 # peak 1
rank #6,869 # top 31% · #1973 in EU
last wipe 25d ago # no schedule published
next wipe – # no rhythm it keeps

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep1 Oct8 Oct15 Oct22 Oct29 Oct

Top 31% of all ranked servers, top 67% in EU. Ranked on player hours over the last seven days.

Wipe schedule · no rhythm it keeps

srv.wipe_schedule()

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap0.4 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

Sat 3 OctFri 2 OctFri 2 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Sat 3 Oct, 05:13 UTC25d ago 1 NaN running 0
1 Fri 2 Oct, 11:41 UTC26d ago 1 NaN 0.7 days 1
2 Fri 2 Oct, 04:32 UTC26d ago 1 NaN 0.3 days 0
3 Thu 1 Oct, 18:18 UTC FW27d ago 1 NaN 0.4 days 1
4 Thu 1 Oct, 11:12 UTC27d ago 1 NaN 0.3 days 1
5 Thu 1 Oct, 04:53 UTC27d ago 1 NaN 0.3 days 1
6 Tue 29 Sep, 02:11 UTC30d ago 1 NaN 2.1 days 1

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

Custom map, no picture published
map
Custom Map
size
–
seed
–

Server

srv.info()
address
80.220.47.180:28015
region
EU
max players
3
group limit
8, the default
wipe schedule
–
last wipe
3 Oct 2026, 07:18 UTC
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0[EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 241 on average99/2000
1TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10EU · groups of 30+ · biweekly · 51 on average6/100
21[PvE]Тульский|Русский|Classic+ИвентыEU · groups of 8+ · monthly · 35 on average5/200
3[PvE] Relic Europe | No Killing | No Raiding | No DecayEU · groups of 30+ · monthly · 31 on average7/200
4[GER] Rust Oase |PVE|Quests|XP|Raidable Bases|EventsEU · groups of 15+ · monthly · 30 on average6/140
5RustAria#4 [Мирный / PVE / SKINDROPS]EU · groups of 100+ · biweekly · 29 on average6/200

Quick answers

From the figures on this page.

Player counts

Against other Rust servers, how does Carbon test server rank?

On seven-day player hours Carbon test server is #6,869 overall and #1,973 in Europe, inside the top 31% of all ranked servers.

What population does Carbon test server carry?

Offline now for Carbon test server, with the last sample 46 hours ago. Over the last seven days it averaged 0 players and peaked at 1. Peak hour in the last 48 hours: 04:00 UTC, mean 1 players.

Server data

Which Rust version is Carbon test server on?

The build is Rust network protocol 2635 and build 169281 on Windows, run by Carbon test server. Joining needs the same protocol on your game; Steam handles the update.

How reliable is Carbon test server, and is it online now?

Offline now for Carbon test server, last seen 46 hours ago. Over the last 7 full days the hours up number 32 of 168, 19%. Its earliest recorded date in Rust Data is 13 September 2026.

Which location does Carbon test server run from?

The EU tag is what Carbon test server uses to list itself in Europe. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 80.220.47.180:28015.

Rules, settings, map

Which settings and rules does Carbon test server run?

The name Carbon test server carries no gather rate. Eight players per group: that is the game's default, and it applies here. pve is the game mode here, and no combat between players. Modded is the browser category: plugins or settings alter the game. Plugins installed: Carbon. Premium status is needed to join. Anti-cheat status: VAC on.

Wipe schedule

When does Carbon test server wipe, and on what schedule?

No next wipe can be predicted for Carbon test server, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 25 days 19 hours ago.

On Carbon test server, what happens on wipe day?

The average peak over recent wipes is 1 players. 0 hours after the latest wipe, the crowd reached its peak.

Tags, lists

Which Rust Data filters and lists contain Carbon test server?

These Rust Data lists include Carbon test server: EU Rust servers, Modded Rust servers and Rust PvE servers. It appears under these filters on the server list: Region: Europe; Type: Modded; Game mode: PvE and Premium; Server tag: PvE ^p, Premium ^q, Modded ^z and Carbon ^y; Group limit: 5 or more.

Which meanings do the tags on Carbon test server hold?

Read by the game's server browser, the tags Carbon test server publishes are: gmrust (Game mode): Survival play, standard Rust; mp3 (Max players): 3 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): To join, your game must run protocol 2635; cs169281 (Build): Recorded game build: 169281; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set; ^p (PvE): No player-versus-player combat; the danger comes from the world; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): Runs on Carbon for plugins; ^q (Premium): Premium status is needed to join; modded (Modded): Plugins or settings alter the game, so it sits under Modded; EU (Europe): The server browser files it under Europe. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Join steps

How can I connect to Carbon test server?

The manual route: launch Rust, F1, then client.connect 80.220.47.180:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you. Premium status is needed to join.

Server tags · what each one means

srv.tags.decode()

Published as mp3,ptrak,$r?,v2635,EU,^z,^y,^q,^p,gmrust,cs169281,ts8,modded

Game

gmrust
Game mode Survival play, standard Rust.
mp3
Max players 3 slots in total.
ts8
Group limit The default cap applies: 8 per team.
v2635
Protocol To join, your game must run protocol 2635.
cs169281
Build Recorded game build: 169281.
ptrak
Networking Network traffic runs over RakNet, the game standard.
$r?
Region code Region code: not set.

Gameplay

^p
PvE No player-versus-player combat; the danger comes from the world.

Mods and access

^z
Modded Plugins or settings alter the game, so it sits under Modded.
^y
Carbon Runs on Carbon for plugins.
^q
Premium Premium status is needed to join.
modded
Modded Plugins or settings alter the game, so it sits under Modded.

Region

EU
Europe The server browser files it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 35,842 players 11,691 servers online