Offline EU 80.220.47.180:28015 checked 1d ago
Carbon test server
Connect
srv = rust.server("80.220.47.180:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 31% of all ranked servers, top 67% in EU. Ranked on player hours over the last seven days.
Wipe schedule · no rhythm it keeps
srv.wipe_schedule()
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Sat 3 Oct, 05:13 UTC25d ago | 1 | NaN | running | 0 |
| 1 | Fri 2 Oct, 11:41 UTC26d ago | 1 | NaN | 0.7 days | 1 |
| 2 | Fri 2 Oct, 04:32 UTC26d ago | 1 | NaN | 0.3 days | 0 |
| 3 | Thu 1 Oct, 18:18 UTC FW27d ago | 1 | NaN | 0.4 days | 1 |
| 4 | Thu 1 Oct, 11:12 UTC27d ago | 1 | NaN | 0.3 days | 1 |
| 5 | Thu 1 Oct, 04:53 UTC27d ago | 1 | NaN | 0.3 days | 1 |
| 6 | Tue 29 Sep, 02:11 UTC30d ago | 1 | NaN | 2.1 days | 1 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Custom Map
- size
- –
- seed
- –
Server
srv.info()- address
- 80.220.47.180:28015
- region
- EU
- max players
- 3
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 3 Oct 2026, 07:18 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom Weapo | EU · no group limit · biweekly · 241 on average | 99/2000 |
| 1 | TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10 | EU · groups of 30+ · biweekly · 51 on average | 6/100 |
| 2 | 1[PvE]Тульский|Русский|Classic+Ивенты | EU · groups of 8+ · monthly · 35 on average | 5/200 |
| 3 | [PvE] Relic Europe | No Killing | No Raiding | No Decay | EU · groups of 30+ · monthly · 31 on average | 7/200 |
| 4 | [GER] Rust Oase |PVE|Quests|XP|Raidable Bases|Events | EU · groups of 15+ · monthly · 30 on average | 6/140 |
| 5 | RustAria#4 [Мирный / PVE / SKINDROPS] | EU · groups of 100+ · biweekly · 29 on average | 6/200 |
Quick answers
From the figures on this page.
Player counts
Against other Rust servers, how does Carbon test server rank?
On seven-day player hours Carbon test server is #6,869 overall and #1,973 in Europe, inside the top 31% of all ranked servers.
What population does Carbon test server carry?
Offline now for Carbon test server, with the last sample 46 hours ago. Over the last seven days it averaged 0 players and peaked at 1. Peak hour in the last 48 hours: 04:00 UTC, mean 1 players.
Server data
Which Rust version is Carbon test server on?
The build is Rust network protocol 2635 and build 169281 on Windows, run by Carbon test server. Joining needs the same protocol on your game; Steam handles the update.
How reliable is Carbon test server, and is it online now?
Offline now for Carbon test server, last seen 46 hours ago. Over the last 7 full days the hours up number 32 of 168, 19%. Its earliest recorded date in Rust Data is 13 September 2026.
Which location does Carbon test server run from?
The EU tag is what Carbon test server uses to list itself in Europe. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 80.220.47.180:28015.
Rules, settings, map
Which settings and rules does Carbon test server run?
The name Carbon test server carries no gather rate. Eight players per group: that is the game's default, and it applies here. pve is the game mode here, and no combat between players. Modded is the browser category: plugins or settings alter the game. Plugins installed: Carbon. Premium status is needed to join. Anti-cheat status: VAC on.
Wipe schedule
When does Carbon test server wipe, and on what schedule?
No next wipe can be predicted for Carbon test server, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 25 days 19 hours ago.
On Carbon test server, what happens on wipe day?
The average peak over recent wipes is 1 players. 0 hours after the latest wipe, the crowd reached its peak.
Tags, lists
Which Rust Data filters and lists contain Carbon test server?
These Rust Data lists include Carbon test server: EU Rust servers, Modded Rust servers and Rust PvE servers. It appears under these filters on the server list: Region: Europe; Type: Modded; Game mode: PvE and Premium; Server tag: PvE ^p, Premium ^q, Modded ^z and Carbon ^y; Group limit: 5 or more.
Which meanings do the tags on Carbon test server hold?
Read by the game's server browser, the tags Carbon test server publishes are: gmrust (Game mode): Survival play, standard Rust; mp3 (Max players): 3 slots in total; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): To join, your game must run protocol 2635; cs169281 (Build): Recorded game build: 169281; ptrak (Networking): Network traffic runs over RakNet, the game standard; $r? (Region code): Region code: not set; ^p (PvE): No player-versus-player combat; the danger comes from the world; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): Runs on Carbon for plugins; ^q (Premium): Premium status is needed to join; modded (Modded): Plugins or settings alter the game, so it sits under Modded; EU (Europe): The server browser files it under Europe. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Join steps
How can I connect to Carbon test server?
The manual route: launch Rust, F1, then client.connect 80.220.47.180:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you. Premium status is needed to join.