Rust Data

rustdata.spaceservers80.237.93.157:28017.ipynb

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Offline 80.237.93.157:28015 checked 10d ago

TEST

moddedoxide

Connect

srv = rust.server("80.237.93.157:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 1/10 # 10% full
7-day average 0 # peak –
rank #13,012 # top 59%
last wipe 12d ago # no schedule published
next wipe – # no rhythm it keeps

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep4 Oct11 Oct18 Oct25 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · no rhythm it keeps

srv.wipe_schedule()

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap2 daysbetween real wipes
on rhythm25%of its recent wipes
wipe-day peak3players, last three wipes
crowd held67%else halves by day 4

The first 48 hours of its last wipes

Fri 16 OctSat 10 OctThu 8 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 22 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Fri 16 Oct, 13:24 UTC12d ago 2 NaN running 1
1 Sat 10 Oct, 17:49 UTC18d ago 4 held half 5.8 days 2
2 Thu 8 Oct, 10:15 UTC20d ago 3 held half 2.3 days 0
3 Wed 7 Oct, 16:54 UTC21d ago 2 NaN 0.7 days 0
4 Sun 27 Sep, 21:55 UTC31d ago 2 halved by day 4 9.8 days 0
5 Sat 26 Sep, 16:38 UTC32d ago 6 NaN 1.2 days 3
6 Fri 25 Sep, 12:22 UTC33d ago 6 NaN 1.2 days 0
7 Wed 23 Sep, 18:18 UTC35d ago 2 NaN 1.8 days 0
8 Sat 19 Sep, 06:52 UTC39d ago 5 halved by day 2 4.5 days 1
9 Fri 18 Sep, 16:51 UTC40d ago 5 NaN 0.6 days 1

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
80.237.93.157:28015
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
16 Oct 2026, 13:24 UTC
hostname
–
first seen
18 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 157 on average86/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average121/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 116 on average79/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 91 on average70/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average23/200
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average12/1000

Quick answers

From the figures on this page.

Player counts

What position does TEST take in the server rankings?

Player hours over seven days put TEST at #13,012, in the top 59% of the ranked set.

What population does TEST carry?

The current row shows TEST offline; the last response was 10 days 5 hours ago.

Server data

What is the Rust version on TEST?

Rust network protocol 2634 and build 166652 on Windows is what TEST runs. The protocol has to match before you can join, and Steam does the updating.

How reliable is TEST, and is it up?

TEST is offline at this refresh; the last response came 10 days 5 hours ago. 0 of 168 hours up over the last 7 full days, or 0%. Its earliest recorded date in Rust Data is 18 September 2026.

In which location is TEST hosted?

There is no region published for TEST. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. 80.237.93.157:28015 is its address.

Map and rules

Which rules apply on TEST, and what settings?

The name TEST carries no gather rate. Eight players per group: that is the game's default, and it applies here. survival is the game mode here, and the usual game, with gathering, building and raiding. Raids and player combat are enabled. It appears under Modded, where plugins or settings change how the game plays. The plugin count is Oxide. VAC is not running; Valve's anti-cheat is off.

Which map has TEST loaded?

TEST runs a procedural map, which the game generates.

Wipes and dates

When does TEST wipe, and on what schedule?

TEST wipes on no fixed rhythm, so there is nothing to predict. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 12 days 8 hours ago.

What is wipe day on TEST like?

Recent wipes averaged 3 players at their peak. Peak population on the latest wipe came 22 hours in. Recent wipes kept the crowd above half the peak until the next wipe 67% of the time. The drop under half arrived by day 4 in the other cases.

Tags and filters

Which lists on Rust Data hold TEST, and which filters?

The Rust Data lists that TEST fits are: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Which meanings do the tags on TEST hold?

Read by the game's server browser, the tags TEST publishes are: gmrust (Game mode): Rust survival in its standard form; mp10 (Max players): Slot count: 10; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs166652 (Build): Recorded game build: 166652; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Connecting

How can I connect to TEST?

In Rust, F1 opens the console: type client.connect 80.237.93.157:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Rust survival in its standard form.
mp10
Max players Slot count: 10.
ts8
Group limit Team limit of 8, as shipped by default.
v2634
Protocol Protocol 2634 is required; a different game version cannot connect.
cs166652
Build Recorded game build: 166652.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 62,070 players 11,772 servers online