Offline 80.242.59.110:28005 checked 13d ago
VerySecretRustProject
Connect
srv = rust.server("80.242.59.110:28007")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · no rhythm it keeps
srv.wipe_schedule()
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 15 Oct, 08:44 UTC13d ago | 0 | NaN | running | 0 |
| 1 | Thu 15 Oct, 01:12 UTC14d ago | 0 | NaN | 0.3 days | 0 |
| 2 | Wed 14 Oct, 18:48 UTC14d ago | 0 | NaN | 0.3 days | 0 |
| 3 | Wed 7 Oct, 04:39 UTC22d ago | 0 | NaN | 7.6 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Custom Map
- size
- –
- seed
- –
Server
srv.info()- address
- 80.242.59.110:28005
- region
- –
- max players
- –
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 15 Oct 2026, 12:11 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 150 on average | 80/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 126/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 121/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 41/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 4/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 14/1000 |
Quick answers
From the figures on this page.
Population data
Against other Rust servers, how does VerySecretRustProject rank?
Rank #15,164 on seven-day player hours for VerySecretRustProject, within the top 70% of all ranked servers.
What population does VerySecretRustProject carry?
The current row shows VerySecretRustProject offline; the last response was 13 days 19 hours ago.
Server facts
What is the Rust version on VerySecretRustProject?
Rust network protocol 2634 and build 166117 on Windows is what VerySecretRustProject runs. Steam updates your game for you, but the protocol must match to join.
How reliable is VerySecretRustProject, and is it online now?
The latest sample has VerySecretRustProject offline, with a last sighting 13 days 19 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Its earliest recorded date in Rust Data is 13 September 2026.
In which location is VerySecretRustProject hosted?
There is no region published for VerySecretRustProject. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 80.242.59.110:28005 is its address.
Map and rules
Which rules apply on VerySecretRustProject, and what settings?
The name VerySecretRustProject carries no gather rate. The group limit sits at the default of 8 players. Game mode survival, with this note: the base game, where you gather, build and raid. Combat and raiding between players: both allowed. Browser listing: Modded. Plugins or settings modify the game. Oxide plugins run on it. VAC is running: Valve's anti-cheat is on.
Wipe data
On what schedule does VerySecretRustProject wipe?
VerySecretRustProject wipes on no fixed rhythm, so there is nothing to predict. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 13 days 19 hours ago.
What is wipe day on VerySecretRustProject like?
The average peak over recent wipes is 0 players. The crowd on the latest wipe topped out 0 hours after it began.
Lists and tags
Which lists on Rust Data hold VerySecretRustProject, and which filters?
On Rust Data, VerySecretRustProject appears in these lists: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Which meanings do the tags on VerySecretRustProject hold?
These tags are published by VerySecretRustProject and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp0 (Max players): Slot count: 0; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs166117 (Build): Build number: 166117; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
Join steps
How can I connect to VerySecretRustProject?
In Rust, F1 opens the console: type client.connect 80.242.59.110:28005. Launch Rust on this page does the same by opening the game through Steam and connecting.