Online 80.242.59.137:35500 checked 9m ago
sran' inc. | STAGING (main)
Connect
srv = rust.server("80.242.59.137:35501")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 53% of all ranked servers. Ranked on player hours over the last seven days.
World resets · a new world every few hours; none of these counts as a wipe
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Thu 29 Oct, 16:21 UTC12m ago | NaN | NaN | NaN | 0 |
| 1 | Thu 29 Oct, 15:17 UTC1h ago | NaN | NaN | NaN | 0 |
| 2 | Thu 29 Oct, 14:20 UTC2h ago | NaN | NaN | NaN | 0 |
| 3 | Thu 29 Oct, 12:50 UTC3h ago | NaN | NaN | NaN | 0 |
| 4 | Thu 29 Oct, 12:07 UTC4h ago | NaN | NaN | NaN | 0 |
| 5 | Thu 29 Oct, 11:31 UTC5h ago | NaN | NaN | NaN | 0 |
| 6 | Thu 29 Oct, 10:50 UTC5h ago | NaN | NaN | NaN | 0 |
| 7 | Thu 29 Oct, 10:03 UTC6h ago | NaN | NaN | NaN | 0 |
| 8 | Thu 29 Oct, 09:21 UTC7h ago | NaN | NaN | NaN | 0 |
| 9 | Thu 29 Oct, 06:27 UTC10h ago | NaN | NaN | NaN | 0 |
| 10 | Thu 29 Oct, 05:16 UTC11h ago | NaN | NaN | NaN | 0 |
| 11 | Thu 29 Oct, 04:58 UTC11h ago | NaN | NaN | NaN | 0 |
| 12 | Thu 29 Oct, 04:22 UTC12h ago | NaN | NaN | NaN | 0 |
| 13 | Thu 29 Oct, 03:23 UTC13h ago | NaN | NaN | NaN | 0 |
| 14 | Thu 29 Oct, 02:09 UTC14h ago | NaN | NaN | NaN | 0 |
| 15 | Thu 29 Oct, 01:51 UTC14h ago | NaN | NaN | NaN | 0 |
| 16 | Thu 29 Oct, 01:21 UTC15h ago | NaN | NaN | NaN | 0 |
| 17 | Thu 29 Oct, 00:04 UTC16h ago | NaN | NaN | NaN | 0 |
| 18 | Wed 28 Oct, 22:45 UTC17h ago | NaN | NaN | NaN | 0 |
| 19 | Wed 28 Oct, 22:10 UTC18h ago | NaN | NaN | NaN | 0 |
display(srv.map, srv.info())
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | РУССКИЙ ДЛЯ НОВИЧКОВ | WIPE 29.10 | EU · groups of 8+ · weekly · 111 on average | 181/300 |
| 1 | RaidLab | groups of 8+ · 32 on average | 0/50 |
| 2 | EU Hub 01 | EU · groups of 1000+ · 23 on average | 19/3300 |
| 3 | 404 RUST /ДЛЯ НОВИЧКОВ /МОСКОВСКИЙ 19.10 | EU · groups of 8+ · monthly · 3 on average | 4/300 |
| 4 | Warriors | groups of 8+ · 2 on average | 2/100 |
| 5 | A Shockbyte Rust Server | groups of 8+ · 2 on average | 0/40 |
Quick answers
From the figures on this page.
Population
How does sran' inc. | STAGING (main) compare in the rankings?
Over the last seven days sran' inc. | STAGING (main) sits at #11,740 on player hours, in the top 53% of ranked servers.
How full does sran' inc. | STAGING (main) run?
Current row: 0 players on sran' inc. | STAGING (main), against 1,000 slots. Over the last seven days it averaged 0 players and peaked at 1. The 48-hour sample puts the busiest hour at 07:00 UTC, averaging 1 players.
About the server
What does performance look like on sran' inc. | STAGING (main)?
The 48-hour average is 25 server fps, with a low of 4. Buildings, deployables and all else in the world took the count as high as 10,000 entities. The memory field tops out at 2,093 MB. Low fps plus an entity count on the way up is the lag players report.
Which Rust version is sran' inc. | STAGING (main) on?
The build is Rust network protocol 2636 and build 169652 on Windows, run by sran' inc. | STAGING (main). Joining needs the same protocol on your game; Steam handles the update.
How reliable is sran' inc. | STAGING (main), and is it online now?
The current sample puts sran' inc. | STAGING (main) online. Count back 45 minutes from its reported uptime to get the last restart. Uptime of 99% across the last 7 full days: 167 hours of 168. Its earliest recorded date in Rust Data is 13 September 2026.
Where does sran' inc. | STAGING (main) sit?
For sran' inc. | STAGING (main), no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 80.242.59.137:35500 is its address.
Map and rules
Which rules apply on sran' inc. | STAGING (main), and what settings?
No gather rate appears in the name: sran' inc. | STAGING (main). The group limit sits at the default of 8 players. Recorded as survival, gather, build, raid: the standard loop. Fighting and raiding between players are allowed. Modded is the browser category: plugins or settings alter the game. The plugin count is Carbon. VAC, Valve's anti-cheat, is enabled.
Which map has sran' inc. | STAGING (main) loaded?
Size 4,500, seed 125252: the procedural map on sran' inc. | STAGING (main), generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed. SRAN MAP is what the map name field says.
Wipe data
When does sran' inc. | STAGING (main) wipe, and how often?
sran' inc. | STAGING (main) starts a fresh world on a few-hour cycle, keeps no wipe schedule, and those resets are not wipes.
Tags, lists
Where does sran' inc. | STAGING (main) appear among Rust Data lists and filters?
On Rust Data, sran' inc. | STAGING (main) appears in these lists: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.
Which meanings do the tags on sran' inc. | STAGING (main) hold?
These tags are published by sran' inc. | STAGING (main) and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp1000 (Max players): Slot count: 1,000; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2636 (Protocol): Protocol 2636 is required; a different game version cannot connect; cs169652 (Build): Build number: 169652; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): The plugin framework in use is Carbon. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
How to join
How can I connect to sran' inc. | STAGING (main)?
The manual route: launch Rust, F1, then client.connect 80.242.59.137:35500. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you. https://discord.com/invite/sran is the website recorded for it.
