Rust Data

rustdata.spaceservers80.242.59.137:35501.ipynb

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Online 80.242.59.137:35500 checked 9m ago

sran' inc. | STAGING (main)

moddedcarbon

Connect

srv = rust.server("80.242.59.137:35501")
print(srv.connect_command)

Right now

srv.summary()
players now 0/1000 # 0% full
7-day average 0 # peak 1
rank #11,740 # top 53%
no wipes 'resets' # 135 new worlds this week: a reset every few hours, not a wipe schedule
next wipe – # resets, no wipes
display(Image(srv.banner))

Players

srv.players.plot(range="48h")
AveragePeak
00.250.50.75117:0002:0011:0021:0006:0015:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
025507510017:0002:0011:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 53% of all ranked servers. Ranked on player hours over the last seven days.

World resets · a new world every few hours; none of these counts as a wipe

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Thu 29 Oct, 16:21 UTC12m ago NaN NaN NaN 0
1 Thu 29 Oct, 15:17 UTC1h ago NaN NaN NaN 0
2 Thu 29 Oct, 14:20 UTC2h ago NaN NaN NaN 0
3 Thu 29 Oct, 12:50 UTC3h ago NaN NaN NaN 0
4 Thu 29 Oct, 12:07 UTC4h ago NaN NaN NaN 0
5 Thu 29 Oct, 11:31 UTC5h ago NaN NaN NaN 0
6 Thu 29 Oct, 10:50 UTC5h ago NaN NaN NaN 0
7 Thu 29 Oct, 10:03 UTC6h ago NaN NaN NaN 0
8 Thu 29 Oct, 09:21 UTC7h ago NaN NaN NaN 0
9 Thu 29 Oct, 06:27 UTC10h ago NaN NaN NaN 0
display(srv.map, srv.info())

Map

4500 · seed 125252
Map of sran' inc. | STAGING (main)
map
SRAN MAP
size
4500
seed
125252

Server

srv.info()
address
80.242.59.137:35500
region
–
max players
1000
group limit
8, the default
wipe schedule
–
last wipe
resets constantly
hostname
–
first seen
13 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0РУССКИЙ ДЛЯ НОВИЧКОВ | WIPE 29.10EU · groups of 8+ · weekly · 111 on average181/300
1RaidLabgroups of 8+ · 32 on average0/50
2EU Hub 01EU · groups of 1000+ · 23 on average19/3300
3404 RUST /ДЛЯ НОВИЧКОВ /МОСКОВСКИЙ 19.10EU · groups of 8+ · monthly · 3 on average4/300
4Warriorsgroups of 8+ · 2 on average2/100
5A Shockbyte Rust Servergroups of 8+ · 2 on average0/40

Quick answers

From the figures on this page.

Population

How does sran' inc. | STAGING (main) compare in the rankings?

Over the last seven days sran' inc. | STAGING (main) sits at #11,740 on player hours, in the top 53% of ranked servers.

How full does sran' inc. | STAGING (main) run?

Current row: 0 players on sran' inc. | STAGING (main), against 1,000 slots. Over the last seven days it averaged 0 players and peaked at 1. The 48-hour sample puts the busiest hour at 07:00 UTC, averaging 1 players.

About the server

What does performance look like on sran' inc. | STAGING (main)?

The 48-hour average is 25 server fps, with a low of 4. Buildings, deployables and all else in the world took the count as high as 10,000 entities. The memory field tops out at 2,093 MB. Low fps plus an entity count on the way up is the lag players report.

Which Rust version is sran' inc. | STAGING (main) on?

The build is Rust network protocol 2636 and build 169652 on Windows, run by sran' inc. | STAGING (main). Joining needs the same protocol on your game; Steam handles the update.

How reliable is sran' inc. | STAGING (main), and is it online now?

The current sample puts sran' inc. | STAGING (main) online. Count back 45 minutes from its reported uptime to get the last restart. Uptime of 99% across the last 7 full days: 167 hours of 168. Its earliest recorded date in Rust Data is 13 September 2026.

Where does sran' inc. | STAGING (main) sit?

For sran' inc. | STAGING (main), no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 80.242.59.137:35500 is its address.

Map and rules

Which rules apply on sran' inc. | STAGING (main), and what settings?

No gather rate appears in the name: sran' inc. | STAGING (main). The group limit sits at the default of 8 players. Recorded as survival, gather, build, raid: the standard loop. Fighting and raiding between players are allowed. Modded is the browser category: plugins or settings alter the game. The plugin count is Carbon. VAC, Valve's anti-cheat, is enabled.

Which map has sran' inc. | STAGING (main) loaded?

Size 4,500, seed 125252: the procedural map on sran' inc. | STAGING (main), generated by the game. The same size and seed produce the same map; this page links to RustMaps so it can be viewed. SRAN MAP is what the map name field says.

Wipe data

When does sran' inc. | STAGING (main) wipe, and how often?

sran' inc. | STAGING (main) starts a fresh world on a few-hour cycle, keeps no wipe schedule, and those resets are not wipes.

Tags, lists

Where does sran' inc. | STAGING (main) appear among Rust Data lists and filters?

On Rust Data, sran' inc. | STAGING (main) appears in these lists: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.

Which meanings do the tags on sran' inc. | STAGING (main) hold?

These tags are published by sran' inc. | STAGING (main) and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp1000 (Max players): Slot count: 1,000; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2636 (Protocol): Protocol 2636 is required; a different game version cannot connect; cs169652 (Build): Build number: 169652; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): The plugin framework in use is Carbon. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

How to join

How can I connect to sran' inc. | STAGING (main)?

The manual route: launch Rust, F1, then client.connect 80.242.59.137:35500. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you. https://discord.com/invite/sran is the website recorded for it.

Server tags · what each one means

srv.tags.decode()

Published as mp1000,ptrak,$r?,v2636,gmrust,cs169652,ts8,^z,^y

Game

gmrust
Game mode Rust survival in its standard form.
mp1000
Max players Slot count: 1,000.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2636
Protocol Protocol 2636 is required; a different game version cannot connect.
cs169652
Build Build number: 169652.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code The region field is empty.

Mods and access

^z
Modded Modded listing: the game is changed by plugins or settings.
^y
Carbon The plugin framework in use is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 97,136 players 11,875 servers online