Rust Data

rustdata.spaceservers80.242.59.83:28917.ipynb

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Offline 80.242.59.83:28915 checked 6d ago

Cobalt CI

moddedcarbon

Connect

srv = rust.server("80.242.59.83:28917")
print(srv.connect_command)

Right now

srv.summary()
players now 0/500 # 0% full
7-day average 0 # peak –
rank #15,269 # top 69%
last wipe 6d ago # no schedule published
next wipe – # no rhythm it keeps

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k29 Sep5 Oct11 Oct18 Oct24 Oct30 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · no rhythm it keeps

srv.wipe_schedule()

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap1 daysbetween real wipes
on rhythm50%of its recent wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Fri 23 OctThu 22 OctWed 21 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Fri 23 Oct, 05:09 UTC6d ago 0 NaN running 0
1 Thu 22 Oct, 06:03 UTC7d ago 0 NaN 1 days 0
2 Wed 21 Oct, 22:34 UTC8d ago 0 NaN 0.3 days 0
3 Tue 20 Oct, 23:49 UTC9d ago 0 NaN 0.9 days 0
4 Mon 19 Oct, 21:39 UTC10d ago 0 NaN 1.1 days 0
5 Sun 18 Oct, 22:34 UTC11d ago 0 NaN 1 days 0
6 Thu 15 Oct, 17:04 UTC14d ago 0 NaN 3.2 days 0
7 Wed 14 Oct, 10:48 UTC15d ago 0 NaN 1.3 days 0
8 Thu 8 Oct, 17:44 UTC21d ago 0 NaN 5.7 days 0
9 Tue 6 Oct, 13:58 UTC23d ago 0 NaN 2.2 days 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

Custom map, no picture published
map
CraggyIsland
size
–
seed
–

Server

srv.info()
address
80.242.59.83:28915
region
–
max players
500
group limit
8, the default
wipe schedule
–
last wipe
23 Oct 2026, 05:09 UTC
hostname
–
first seen
29 Sep 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 151 on average15/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average132/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 122 on average34/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 97 on average2/700
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 94 on average6/700
5RustSpain.com | EU MainEU · groups of 12+ · weekly · 86 on average127/200

Quick answers

From the figures on this page.

Population data

Against other Rust servers, how does Cobalt CI rank?

Player hours over seven days put Cobalt CI at #15,269, in the top 69% of the ranked set.

How full does Cobalt CI run?

Offline now for Cobalt CI, with the last sample 6 days 21 hours ago. Over the last seven days it averaged 0 players.

About the server

What Rust version does Cobalt CI run?

The build is Rust network protocol 2635 and build 168909 on Windows, run by Cobalt CI. Steam updates your game for you, but the protocol must match to join.

Is Cobalt CI up, and what does its uptime show?

The latest sample has Cobalt CI offline, with a last sighting 6 days 21 hours ago. Over the last 7 full days the hours up number 1 of 168, 1%. Rust Data logged it first on 29 September 2026.

In which location is Cobalt CI hosted?

No region is published by Cobalt CI. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 80.242.59.83:28915 is its address.

Rules, settings, map

Which rules apply on Cobalt CI, and what settings?

The name Cobalt CI carries no gather rate. No custom cap; the default of 8 players per group stands. Recorded as survival, the base game, where you gather, build and raid. Fighting and raiding between players are allowed. Browser listing: Modded. Plugins or settings modify the game. Plugins installed: Carbon. VAC is not running; Valve's anti-cheat is off.

Wipe schedule

On what schedule does Cobalt CI wipe?

Cobalt CI wipes on no fixed rhythm, so there is nothing to predict. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 6 days 21 hours ago.

On Cobalt CI, what happens on wipe day?

Recent wipes averaged 0 players at their peak. 0 hours after the latest wipe, the crowd reached its peak.

Tags, lists

Where does Cobalt CI appear among Rust Data lists and filters?

On Rust Data, Cobalt CI appears in these lists: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

Which meanings do the tags on Cobalt CI hold?

Read by the game's server browser, the tags Cobalt CI publishes are: gmrust (Game mode): Survival play, standard Rust; mp500 (Max players): The server lists 500 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set; ^z (Modded): The Modded section lists it, because plugins or settings change the game; ^y (Carbon): Plugin framework: Carbon. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Join steps

What is the way into Cobalt CI?

The manual route: launch Rust, F1, then client.connect 80.242.59.83:28915. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp500,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Survival play, standard Rust.
mp500
Max players The server lists 500 slots.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build Recorded game build: 168909.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code Region code: not set.

Mods and access

^z
Modded The Modded section lists it, because plugins or settings change the game.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 49,472 players 11,703 servers online