Offline 80.242.59.83:35070 checked 6d ago
DezLife Test
Connect
srv = rust.server("80.242.59.83:35072")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Mon 19 Oct, 10:35 UTC10d ago | 0 | NaN | running | 0 |
| 1 | Sat 17 Oct, 20:05 UTC11d ago | 0 | NaN | 1.6 days | 0 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
3500 · seed 1279030559
- map
- Procedural Map
- size
- 3500
- seed
- 1279030559
Server
srv.info()- address
- 80.242.59.83:35070
- region
- –
- max players
- 100
- group limit
- 150 max
- wipe schedule
- –
- last wipe
- 22 Oct 2026, 14:00 UTC
- hostname
- –
- first seen
- 17 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 149 on average | 159/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 132/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 118 on average | 189/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 93 on average | 78/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 10/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 23/1000 |
Quick answers
From the figures on this page.
Player counts
Against other Rust servers, how does DezLife Test rank?
Over the last seven days DezLife Test sits at #15,323 on player hours, in the top 69% of ranked servers.
How full does DezLife Test run?
DezLife Test returns no live count at this refresh, having last been seen 6 days 5 hours ago. Over the last seven days it averaged 0 players.
Server data
Which Rust version is DezLife Test on?
The build is Rust network protocol 2634 and build 167781 on Windows, run by DezLife Test. Steam updates your game for you, but the protocol must match to join.
How reliable is DezLife Test, and is it online now?
The latest sample has DezLife Test offline, with a last sighting 6 days 5 hours ago. Over the last 7 full days the hours up number 21 of 168, 12%. The first row Rust Data holds for it is dated 17 October 2026.
Where does DezLife Test sit?
No region is published by DezLife Test. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 80.242.59.83:35070.
Map and rules
Which rules apply on DezLife Test, and what settings?
You will not find a gather rate in the string DezLife Test. Group size tops out at 150 players. Recorded as survival, gather, build, raid: the standard loop. Fighting and raiding between players are allowed. Browser listing: Modded. Plugins or settings modify the game. Carbon plugins run on it. VAC, Valve's anti-cheat, is enabled.
Which map has DezLife Test loaded?
Size 3,500, seed 1279030559: the procedural map on DezLife Test, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.
Wipe data
On what schedule does DezLife Test wipe?
The record for DezLife Test holds too few wipes to show a rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. This world was created 6 days 21 hours ago.
On DezLife Test, what happens on wipe day?
Recent wipes averaged 0 players at their peak. Peak population on the latest wipe came 0 hours in.
Tags and filters
Which lists on Rust Data hold DezLife Test, and which filters?
On Rust Data, DezLife Test appears in these lists: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
Which meanings do the tags on DezLife Test hold?
The game's server browser reads these tags from DezLife Test: gmrust (Game mode): Survival play, standard Rust; mp100 (Max players): The server lists 100 slots; ts150 (Group limit): Team size tops out at 150; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs167781 (Build): Build number: 167781; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty; ^z (Modded): Plugins or settings alter the game, so it sits under Modded; ^y (Carbon): Plugin framework: Carbon. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Connecting
How can I connect to DezLife Test?
In Rust, F1 opens the console: type client.connect 80.242.59.83:35070. Launch Rust on this page does the same by opening the game through Steam and connecting.