Online 80.47.3.169:20094 checked 11m ago
A_Rust_Server
Connect
srv = rust.server("80.47.3.169:20095")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
3000 · seed 1
- map
- Procedural Map
- size
- 3000
- seed
- 1
Server
srv.info()- address
- 80.47.3.169:20094
- region
- –
- max players
- 40
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 27 Oct 2026, 16:21 UTC
- hostname
- –
- first seen
- 27 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 156 on average | 127/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 24.10 | EU · groups of 8+ · weekly · 128 on average | 124/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 115 on average | 124/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 88 on average | 52/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 87 on average | 6/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 83 on average | 24/1000 |
Quick answers
From the figures on this page.
Population data
How does A_Rust_Server compare in the rankings?
Over the last seven days A_Rust_Server sits at #14,886 on player hours, in the top 67% of ranked servers.
How full does A_Rust_Server run?
A_Rust_Server reports 0 players at this refresh, with 40 slots configured. Over the last seven days it averaged 0 players and peaked at 1. Peak hour in the last 48 hours: 17:00 UTC, mean 0 players.
Server facts
What does performance look like on A_Rust_Server?
Averaged over 48 hours: 114 server fps, never under 94. Entity numbers reached 47,486, and that includes buildings, deployables and the rest. A high of 1,662 MB of memory used. What players call lag is these two fields together: low fps and a rising entity count.
What Rust version does A_Rust_Server run?
The build is Rust network protocol 2635 and build 168909 on Linux, run by A_Rust_Server. The protocol has to match before you can join, and Steam does the updating.
How reliable is A_Rust_Server, and is it online now?
A_Rust_Server reports itself online at the current refresh. The uptime it reports puts the last restart about 12 hours ago. Its earliest recorded date in Rust Data is 27 October 2026.
Where does A_Rust_Server sit?
There is no region published for A_Rust_Server. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 80.47.3.169:20094.
Rules, settings, map
What rules and settings are recorded for A_Rust_Server?
No gather rate appears in the name: A_Rust_Server. No custom cap; the default of 8 players per group stands. survival is the game mode here, and the base game, where you gather, build and raid. Combat and raiding between players: both allowed. It appears under Modded, where plugins or settings change how the game plays. The plugin count is Oxide. Anti-cheat status: VAC on.
What is the map on A_Rust_Server?
Size 3,000, seed 1: the procedural map on A_Rust_Server, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.
Wipe data
When does A_Rust_Server wipe, and on what schedule?
A rhythm cannot be read from the wipes of A_Rust_Server on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 15 hours ago, and that is the one in play.
Lists and tags
Which lists on Rust Data hold A_Rust_Server, and which filters?
These Rust Data lists include A_Rust_Server: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
How should you read the server tags on A_Rust_Server?
The game's server browser reads these tags from A_Rust_Server: gmrust (Game mode): Survival play, standard Rust; mp40 (Max players): 40 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Connecting
How can I connect to A_Rust_Server?
Enter client.connect 80.47.3.169:20094 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection. https://egnetwork.ru/ is the website recorded for it.
