Rust Data

rustdata.spaceservers80.47.3.169:20095.ipynb

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Online 80.47.3.169:20094 checked 11m ago

A_Rust_Server

moddedoxide

Connect

srv = rust.server("80.47.3.169:20095")
print(srv.connect_command)

Right now

srv.summary()
players now 0/40 # 0% full
7-day average 0 # peak 1
rank #14,886 # top 67%
last wipe 15h ago # no schedule published
next wipe – # no wipe seen yet
display(Image(srv.banner))

Players

srv.players.plot(range="48h")
AveragePeakWipe
00.250.50.75116:0019:0022:0000:0003:0006:00Wiped Tue 27 Oct, 16:21 UTCWIPE

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
Server fpsWipe
05010015020016:0019:0022:0000:0003:0006:00Wiped Tue 27 Oct, 16:21 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k27 Oct28 Oct

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

3000 · seed 1
Map of A_Rust_Server
map
Procedural Map
size
3000
seed
1
Open on RustMaps

Server

srv.info()
address
80.47.3.169:20094
region
–
max players
40
group limit
8, the default
wipe schedule
–
last wipe
27 Oct 2026, 16:21 UTC
hostname
–
first seen
27 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 156 on average127/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average124/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 115 on average124/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 88 on average52/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average6/200
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average24/1000

Quick answers

From the figures on this page.

Population data

How does A_Rust_Server compare in the rankings?

Over the last seven days A_Rust_Server sits at #14,886 on player hours, in the top 67% of ranked servers.

How full does A_Rust_Server run?

A_Rust_Server reports 0 players at this refresh, with 40 slots configured. Over the last seven days it averaged 0 players and peaked at 1. Peak hour in the last 48 hours: 17:00 UTC, mean 0 players.

Server facts

What does performance look like on A_Rust_Server?

Averaged over 48 hours: 114 server fps, never under 94. Entity numbers reached 47,486, and that includes buildings, deployables and the rest. A high of 1,662 MB of memory used. What players call lag is these two fields together: low fps and a rising entity count.

What Rust version does A_Rust_Server run?

The build is Rust network protocol 2635 and build 168909 on Linux, run by A_Rust_Server. The protocol has to match before you can join, and Steam does the updating.

How reliable is A_Rust_Server, and is it online now?

A_Rust_Server reports itself online at the current refresh. The uptime it reports puts the last restart about 12 hours ago. Its earliest recorded date in Rust Data is 27 October 2026.

Where does A_Rust_Server sit?

There is no region published for A_Rust_Server. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 80.47.3.169:20094.

Rules, settings, map

What rules and settings are recorded for A_Rust_Server?

No gather rate appears in the name: A_Rust_Server. No custom cap; the default of 8 players per group stands. survival is the game mode here, and the base game, where you gather, build and raid. Combat and raiding between players: both allowed. It appears under Modded, where plugins or settings change how the game plays. The plugin count is Oxide. Anti-cheat status: VAC on.

What is the map on A_Rust_Server?

Size 3,000, seed 1: the procedural map on A_Rust_Server, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.

Wipe data

When does A_Rust_Server wipe, and on what schedule?

A rhythm cannot be read from the wipes of A_Rust_Server on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. A new world was started 15 hours ago, and that is the one in play.

Lists and tags

Which lists on Rust Data hold A_Rust_Server, and which filters?

These Rust Data lists include A_Rust_Server: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

How should you read the server tags on A_Rust_Server?

The game's server browser reads these tags from A_Rust_Server: gmrust (Game mode): Survival play, standard Rust; mp40 (Max players): 40 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): Region code: not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Connecting

How can I connect to A_Rust_Server?

Enter client.connect 80.47.3.169:20094 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection. https://egnetwork.ru/ is the website recorded for it.

Server tags · what each one means

srv.tags.decode()

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival play, standard Rust.
mp40
Max players 40 slots in total.
ts8
Group limit Team limit of 8, as shipped by default.
v2635
Protocol Protocol 2635 is required; a different game version cannot connect.
cs168909
Build Build number: 168909.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code Region code: not set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 41,711 players 11,619 servers online