Offline 80.47.6.11:28015 checked 5d ago
TSSS
Connect
srv = rust.server("80.47.6.11:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 80.47.6.11:28015
- region
- –
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 23 Oct 2026, 18:50 UTC
- hostname
- –
- first seen
- 23 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 157 on average | 56/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 129/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 117 on average | 54/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 92 on average | 53/700 |
| 4 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 16/200 |
| 5 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 9/1000 |
Quick answers
From the figures on this page.
Population data
Against other Rust servers, how does TSSS rank?
Over the last seven days TSSS sits at #15,344 on player hours, in the top 69% of ranked servers.
What population does TSSS carry?
The current row shows TSSS offline; the last response was 5 days 4 hours ago. Over the last seven days it averaged 0 players.
Server data
Which Rust version is TSSS on?
Rust network protocol 2634 and build 166652 on Windows is what TSSS runs. The protocol has to match before you can join, and Steam does the updating.
Is TSSS up, and what does its uptime show?
Offline now for TSSS, last seen 5 days 4 hours ago. 0 of 96 hours up over the last 4 full days, or 0%. The first row Rust Data holds for it is dated 23 October 2026.
Where does TSSS sit?
No region is published by TSSS. Rust Data does not look up where the machine stands; it shows where a server says it is. 80.47.6.11:28015 is its address.
Settings and map
What rules and settings are recorded for TSSS?
No gather rate appears in the name: TSSS. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: the usual game, with gathering, building and raiding. Fighting and raiding between players are allowed. It appears under Modded, where plugins or settings change how the game plays. Plugins installed: Oxide. VAC, Valve's anti-cheat, is enabled.
Which map has TSSS loaded?
TSSS runs a procedural map, which the game generates.
Wipes and dates
When does TSSS wipe, and on what schedule?
A rhythm cannot be read from the wipes of TSSS on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 5 days 4 hours ago.
Tags and filters
Where does TSSS appear among Rust Data lists and filters?
These Rust Data lists include TSSS: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Which meanings do the tags on TSSS hold?
These tags are published by TSSS and read by the game's server browser: gmrust (Game mode): Survival play, standard Rust; mp10 (Max players): Slot count: 10; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs166652 (Build): The server runs build 166652; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): Region code: not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.
Connecting
How can I connect to TSSS?
In Rust, F1 opens the console: type client.connect 80.47.6.11:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.