Rust Data

rustdata.spaceservers80.47.6.90:25566.ipynb

Run all rust-data · live

‹ All servers

Online 80.47.6.90:25565 checked 11m ago

1

moddedcarbon

Connect

srv = rust.server("80.47.6.90:25566")
print(srv.connect_command)

Right now

srv.summary()
players now 0/60 # 0% full
7-day average 0 # peak 1
rank #12,945 # top 58%
last wipe 3d ago # no schedule published
next wipe – # too few wipes seen yet
display(Image(srv.banner))

Players

srv.players.plot(range="48h")
AveragePeak
0123400:0009:0018:0003:0012:0022:00

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
010020030040000:0009:0018:0003:0012:0022:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k18 Oct20 Oct22 Oct24 Oct26 Oct28 Oct

Top 58% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Sun 25 Oct, 20:53 UTC3d ago 1 NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

1500 · seed 1
Map of 1
map
Procedural Map
size
1500
seed
1
Open on RustMaps

Server

srv.info()
address
80.47.6.90:25565
region
–
max players
60
group limit
8, the default
wipe schedule
–
last wipe
25 Oct 2026, 20:53 UTC
hostname
–
first seen
18 Oct 2026

About this server · in its own words

print(srv.description)
Welcome to the official CraftGames European Rust server! Unique gameplay: fully randomized item drops from barrels, crates, and loot spots. Long-term survival: full server wipes occur only once a year (365 days). Build massive bases, explore unpredictable loot tables, and play at your own pace. Pure vanilla balance: absolutely no VIP, kits, or paid player perks (100% No P2W). Non-playing admins strictly watching for cheater! Have a great game and may the best player win!

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 157 on average53/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average131/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average47/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 92 on average54/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average8/200
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average8/1000

Quick answers

From the figures on this page.

Population data

How does 1 compare in the rankings?

Over the last seven days 1 sits at #12,945 on player hours, in the top 58% of ranked servers.

How many players does 1 hold at once?

Current row: 0 players on 1, against 60 slots. Over the last seven days it averaged 0 players and peaked at 1.

Server facts

How well does 1 perform?

Averaged over 48 hours: 239 server fps, never under 204. Entity numbers reached 10,191, and that includes buildings, deployables and the rest. A high of 1,318 MB of memory used. What players call lag is these two fields together: low fps and a rising entity count.

What is the Rust version on 1?

The build is Rust network protocol 2635 and build 168909 on Linux, run by 1. Joining needs the same protocol on your game; Steam handles the update.

Is 1 up, and what does its uptime show?

Online is the state at the latest refresh for 1. The uptime it reports puts the last restart about 15 hours ago. Over the last 7 full days the hours up number 164 of 168, 98%. Rust Data logged it first on 18 October 2026.

In which location is 1 hosted?

No region is published by 1. Rust Data does not look up where the machine stands; it shows where a server says it is. 80.47.6.90:25565 is its address.

Map and rules

Which settings and rules does 1 run?

The name 1 carries no gather rate. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. Modded is the browser category: plugins or settings alter the game. The plugin count is Carbon. VAC, Valve's anti-cheat, is enabled.

What is the map on 1?

1 runs a procedural map of size 1,500 with seed 1, generated by the game. Size and seed fix the map, so RustMaps can show it, linked from this page.

Wipe schedule

When does 1 wipe, and how often?

The record for 1 holds too few wipes to show a rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. The world it runs now was generated 3 days 2 hours ago.

What is wipe day on 1 like?

Recent wipes averaged 1 players at their peak. The crowd on the latest wipe topped out 2 hours after it began.

Tags, lists

Which Rust Data filters and lists contain 1?

These Rust Data lists include 1: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.

Which meanings do the tags on 1 hold?

These tags are published by 1 and read by the game's server browser: gmrust (Game mode): Rust survival in its standard form; mp60 (Max players): The server lists 60 slots; ts8 (Group limit): Unchanged from default, teams hold up to 8; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty; ^z (Modded): Modded listing: the game is changed by plugins or settings; ^y (Carbon): Plugin framework: Carbon. Current players, queue length and world creation time are among the tags and are displayed at the top of this page.

Connecting

What is the way into 1?

In Rust, F1 opens the console: type client.connect 80.47.6.90:25565. Launch Rust on this page does the same by opening the game through Steam and connecting. You will find its website at https://craftgames.host/.

Server tags · what each one means

srv.tags.decode()

Published as mp60,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Rust survival in its standard form.
mp60
Max players The server lists 60 slots.
ts8
Group limit Unchanged from default, teams hold up to 8.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code The region field is empty.

Mods and access

^z
Modded Modded listing: the game is changed by plugins or settings.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 54,200 players 11,747 servers online