Rust Data

rustdata.spaceservers80.57.109.67:28017.ipynb

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Offline 80.57.109.67:28015 checked 4d ago

Frontier Seasons DEV

moddedoxide

Connect

srv = rust.server("80.57.109.67:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 0/5 # 0% full
7-day average 0 # peak 1
rank #9,802 # top 44%
last wipe 12d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k16 Oct18 Oct21 Oct23 Oct26 Oct28 Oct

Top 44% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
80.57.109.67:28015
region
–
max players
5
group limit
8, the default
wipe schedule
–
last wipe
16 Oct 2026, 13:06 UTC
hostname
–
first seen
16 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 156 on average47/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average134/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average44/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 92 on average51/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average8/200
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average6/1000

Quick answers

From the figures on this page.

Population

What position does Frontier Seasons DEV take in the server rankings?

Over the last seven days Frontier Seasons DEV sits at #9,802 on player hours, in the top 44% of ranked servers.

How many players does Frontier Seasons DEV hold at once?

Frontier Seasons DEV returns no live count at this refresh, having last been seen 4 days 1 hours ago. Over the last seven days it averaged 0 players and peaked at 1.

Server data

What is the Rust version on Frontier Seasons DEV?

Version Rust network protocol 2635 and build 168909 on Windows is reported by Frontier Seasons DEV. Joining needs the same protocol on your game; Steam handles the update.

How reliable is Frontier Seasons DEV, and is it up?

The latest sample has Frontier Seasons DEV offline, with a last sighting 4 days 1 hours ago. Over the last 7 full days the hours up number 54 of 168, 32%. Its earliest recorded date in Rust Data is 16 October 2026.

Which location does Frontier Seasons DEV run from?

There is no region published for Frontier Seasons DEV. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 80.57.109.67:28015.

Rules, settings, map

Which settings and rules does Frontier Seasons DEV run?

No gather rate appears in the name: Frontier Seasons DEV. No custom cap; the default of 8 players per group stands. Recorded as survival, the base game, where you gather, build and raid. Raids and player combat are enabled. It appears under Modded, where plugins or settings change how the game plays. Oxide plugins run on it. Anti-cheat status: VAC on.

Which map has Frontier Seasons DEV loaded?

A procedural map runs on Frontier Seasons DEV, generated by the game.

Wipe schedule

When does Frontier Seasons DEV wipe, and on what schedule?

The record for Frontier Seasons DEV holds too few wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. The world it runs now was generated 12 days 10 hours ago.

Tags and filters

Where does Frontier Seasons DEV appear among Rust Data lists and filters?

These Rust Data lists include Frontier Seasons DEV: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Which meanings do the tags on Frontier Seasons DEV hold?

The game's server browser reads these tags from Frontier Seasons DEV: gmrust (Game mode): Rust survival in its standard form; mp5 (Max players): Slot count: 5; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): Protocol 2635 is required; a different game version cannot connect; cs168909 (Build): Recorded game build: 168909; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it sits under Modded. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Join steps

What is the way to join Frontier Seasons DEV?

Enter client.connect 80.57.109.67:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.

Server tags · what each one means

srv.tags.decode()

Published as mp5,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Rust survival in its standard form.
mp5
Max players Slot count: 5.
ts8
Group limit Team limit of 8, as shipped by default.
v2635
Protocol Protocol 2635 is required; a different game version cannot connect.
cs168909
Build Recorded game build: 168909.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings alter the game, so it sits under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 51,299 players 11,732 servers online