Offline 80.80.194.190:28015 checked 8d ago
Local Studio
Connect
srv = rust.server("80.80.194.190:28016")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · too few wipes seen yet
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 28 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Sun 18 Oct, 15:12 UTC11d ago | 1 | NaN | running | 1 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 80.80.194.190:28015
- region
- –
- max players
- 2
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 18 Oct 2026, 17:03 UTC
- hostname
- –
- first seen
- 17 Oct 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 149 on average | 21/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 132/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 121 on average | 36/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 96 on average | 10/700 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 93 on average | 44/700 |
| 5 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 85 on average | 182/215 |
Quick answers
From the figures on this page.
Population data
How does Local Studio compare in the rankings?
Over the last seven days Local Studio sits at #15,323 on player hours, in the top 69% of ranked servers.
What population does Local Studio carry?
Offline now for Local Studio, with the last sample 8 days 4 hours ago.
Server data
What is the Rust version on Local Studio?
Version Rust network protocol 2634 and build 167781 on Windows is reported by Local Studio. Joining needs the same protocol on your game; Steam handles the update.
How reliable is Local Studio, and is it online now?
The latest sample has Local Studio offline, with a last sighting 8 days 4 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Its earliest recorded date in Rust Data is 17 October 2026.
In which location is Local Studio hosted?
No region is published by Local Studio. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 80.80.194.190:28015 is its address.
Map and rules
Which rules apply on Local Studio, and what settings?
You will not find a gather rate in the string Local Studio. No custom cap; the default of 8 players per group stands. Game mode survival, with this note: the base game, where you gather, build and raid. Raids and player combat are enabled. Modded is the browser category: plugins or settings alter the game. Plugins installed: Oxide. VAC is not running; Valve's anti-cheat is off.
Which map has Local Studio loaded?
The game generates its map: procedural, on Local Studio.
Wipe data
When does Local Studio wipe, and how often?
A rhythm cannot be read from the wipes of Local Studio on record, which are too few. On Thursday 5 November at 19:00 UTC the next monthly force wipe runs, and no Rust server is exempt. This world was created 11 days 7 hours ago.
On Local Studio, what happens on wipe day?
Recent wipes averaged 1 players at their peak. The crowd on the latest wipe topped out 28 hours after it began.
Tags, lists
Which lists on Rust Data hold Local Studio, and which filters?
These Rust Data lists include Local Studio: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Which meanings do the tags on Local Studio hold?
Read by the game's server browser, the tags Local Studio publishes are: gmrust (Game mode): Rust survival in its standard form; mp2 (Max players): 2 slots in total; ts8 (Group limit): Team limit of 8, as shipped by default; v2634 (Protocol): To join, your game must run protocol 2634; cs167781 (Build): The server runs build 167781; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): The Modded section lists it, because plugins or settings change the game. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.
How to join
How can I connect to Local Studio?
Enter client.connect 80.80.194.190:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.