Rust Data

rustdata.spaceservers81.100.154.125:28317.ipynb

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Offline 81.100.154.125:28315 checked 28d ago

Twofish Oxide Staging Test Server

moddedoxide

Connect

srv = rust.server("81.100.154.125:28317")
print(srv.connect_command)

Right now

srv.summary()
players now 0/10 # 0% full
7-day average 0 # peak –
rank #16,330 # top 69%
last wipe 28d ago # no schedule published
next wipe – # no wipe seen yet

Players

srv.players.plot(range="48h")
No hourly history yet.

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k1 Oct2 Oct4 Oct5 Oct7 Oct8 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
Empty DataFrame · no wipe seen yet.

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

No map picture published
map
Procedural Map
size
–
seed
–

Server

srv.info()
address
81.100.154.125:28315
region
–
max players
10
group limit
8, the default
wipe schedule
–
last wipe
1 Oct 2026, 13:36 UTC
hostname
–
first seen
1 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 151 on average120/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average120/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average197/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 95 on average75/700
4404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 89 on average228/700
5RustSpain.com | EU MainEU · groups of 12+ · weekly · 84 on average348/350

Quick answers

From the figures on this page.

Population

What position does Twofish Oxide Staging Test Server take in the server rankings?

Over the last seven days Twofish Oxide Staging Test Server sits at #16,330 on player hours, in the top 69% of ranked servers.

How many players does Twofish Oxide Staging Test Server hold at once?

The current row shows Twofish Oxide Staging Test Server offline; the last response was 28 days 2 hours ago.

About the server

Which Rust version is Twofish Oxide Staging Test Server on?

The build is Rust network protocol 2634 and build 166490 on Windows, run by Twofish Oxide Staging Test Server. Steam updates your game for you, but the protocol must match to join.

How reliable is Twofish Oxide Staging Test Server, and is it online now?

The latest sample has Twofish Oxide Staging Test Server offline, with a last sighting 28 days 2 hours ago. Uptime of 0% across the last 7 full days: 0 hours of 168. Rust Data logged it first on 1 October 2026.

Where does Twofish Oxide Staging Test Server sit?

There is no region published for Twofish Oxide Staging Test Server. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. You can reach it at 81.100.154.125:28315.

Map and rules

What rules and settings are recorded for Twofish Oxide Staging Test Server?

No gather rate appears in the name: Twofish Oxide Staging Test Server. The group limit sits at the default of 8 players. Game mode survival, with this note: the usual game, with gathering, building and raiding. Combat and raiding between players: both allowed. Browser listing: Modded. Plugins or settings modify the game. The plugin count is Oxide. VAC is running: Valve's anti-cheat is on.

What is the map on Twofish Oxide Staging Test Server?

A procedural map runs on Twofish Oxide Staging Test Server, generated by the game.

Wipes and dates

When does Twofish Oxide Staging Test Server wipe, and how often?

The record for Twofish Oxide Staging Test Server holds too few wipes to show a rhythm. Wipes are forced on all Rust servers once a month, and the next one is Thursday 5 November at 19:00 UTC. A new world was started 28 days 5 hours ago, and that is the one in play.

Lists and tags

Which lists on Rust Data hold Twofish Oxide Staging Test Server, and which filters?

These Rust Data lists include Twofish Oxide Staging Test Server: Modded Rust servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

How should you read the server tags on Twofish Oxide Staging Test Server?

Read by the game's server browser, the tags Twofish Oxide Staging Test Server publishes are: gmrust (Game mode): Rust survival in its standard form; mp10 (Max players): The server lists 10 slots; ts8 (Group limit): The default cap applies: 8 per team; v2634 (Protocol): Protocol 2634 is required; a different game version cannot connect; cs166490 (Build): The server runs build 166490; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): No region code is set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Modded listing: the game is changed by plugins or settings. At the top of this page you will also find the current players, the queue and the world creation time, all taken from the tags.

Connecting

What is the way to join Twofish Oxide Staging Test Server?

The manual route: launch Rust, F1, then client.connect 81.100.154.125:28315. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.

Server tags · what each one means

srv.tags.decode()

Published as mp10,ptrak,$r?,v2634,gmrust,cs166490,ts8,^o^z

Game

gmrust
Game mode Rust survival in its standard form.
mp10
Max players The server lists 10 slots.
ts8
Group limit The default cap applies: 8 per team.
v2634
Protocol Protocol 2634 is required; a different game version cannot connect.
cs166490
Build The server runs build 166490.
ptrak
Networking Standard network layer for Rust: RakNet.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Modded listing: the game is changed by plugins or settings.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 103,852 players 11,890 servers online