Offline 81.100.80.248:28015 checked 39d ago
Creative / Build
Connect
srv = rust.server("81.100.80.248:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Wipe schedule
srv.wipe_schedule()
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| Empty DataFrame · no wipe seen yet. | |||||
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 81.100.80.248:28015
- region
- –
- max players
- 1
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 19 Sep 2026, 19:40 UTC
- hostname
- –
- first seen
- 19 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | 【南瓜】Build-Test | EA · groups of 8+ · 10 on average | 7/101 |
| 1 | Raichu Staging | F1 Spawn | Noclip | DLC Unlocked | EU · groups of 8+ · 2 on average | 2/25 |
| 2 | My Creative Server | groups of 8+ · 1 on average | 0/10 |
| 3 | [EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | | EU · groups of 8+ · 116 on average | 64/999 |
| 4 | [NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | | NA · groups of 8+ · 90 on average | 155/999 |
| 5 | [AU] Rusticated.com - Creative Sandbox | Build | Never Wipes | OC · groups of 8+ · 52 on average | 74/150 |
Quick answers
From the figures on this page.
Population data
Against other Rust servers, how does Creative / Build rank?
Over the last seven days Creative / Build sits at #13,255 on player hours, in the top – of ranked servers.
How full does Creative / Build run?
Offline now for Creative / Build, with the last sample 39 days 5 hours ago.
Server facts
Which Rust version is Creative / Build on?
Rust network protocol 2633 and build 164530 on Windows is what Creative / Build runs. The protocol has to match before you can join, and Steam does the updating.
How reliable is Creative / Build, and is it up?
Offline now for Creative / Build, last seen 39 days 5 hours ago. Over the last 7 full days the hours up number 0 of 168, 0%. Rust Data logged it first on 19 September 2026.
In which location is Creative / Build hosted?
For Creative / Build, no region is published. Where a server says it is, that is what Rust Data shows; the machine's actual location is not looked up. You can reach it at 81.100.80.248:28015.
Map and rules
What rules and settings are recorded for Creative / Build?
The name Creative / Build carries no gather rate. The group limit sits at the default of 8 players. survival is the game mode here, and the usual game, with gathering, building and raiding. Raids and player combat are enabled. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.
Which map has Creative / Build loaded?
A procedural map runs on Creative / Build, generated by the game.
Wipe schedule
When does Creative / Build wipe, and on what schedule?
The record for Creative / Build holds too few wipes to show a rhythm. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. A new world was started 39 days 7 hours ago, and that is the one in play.
Tags and filters
Which lists on Rust Data hold Creative / Build, and which filters?
The Rust Data lists that Creative / Build fits are: Servers with build or creative tags, Rust community servers, unfiltered and Rust creative servers, listed. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
How should you read the server tags on Creative / Build?
The game's server browser reads these tags from Creative / Build: gmvanilla (Game mode): Game mode: vanilla survival; mp1 (Max players): The server lists 1 slots; ts8 (Group limit): Team limit of 8, as shipped by default; v2633 (Protocol): The server speaks protocol 2633, so match your game version; cs164530 (Build): Build number: 164530; ptrak (Networking): Standard network layer for Rust: RakNet; $r? (Region code): The region field is empty. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Connecting
How can I connect to Creative / Build?
The manual route: launch Rust, F1, then client.connect 81.100.80.248:28015. The shortcut is Launch Rust on this page, which opens the game through Steam and connects you.