Offline 81.104.202.229:28015 checked 5d ago
JayTDZ Test Server
Connect
srv = rust.server("81.104.202.229:28017")
print(srv.connect_command)
Right now
srv.summary()
Players
srv.players.plot(range="48h")
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
srv.performance.plot(measure="fps", range="48h")
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank · daily · 1 is best
srv.rank.plot(invert=True) # 1 is best
Top 37% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule · no rhythm it keeps
srv.wipe_schedule()
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes · newest first
srv.wipes.head(20)
| wiped | peak | crowd | lasted | players_before | |
|---|---|---|---|---|---|
| 0 | Mon 19 Oct, 18:20 UTC10d ago | 1 | NaN | running | 1 |
| 1 | Sat 17 Oct, 14:00 UTC12d ago | 1 | held half | 2.2 days | 1 |
| 2 | Sat 26 Sep, 12:46 UTC33d ago | 1 | held half | 21.1 days | 1 |
# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
display(srv.map, srv.info())
Map
- map
- Procedural Map
- size
- –
- seed
- –
Server
srv.info()- address
- 81.104.202.229:28015
- region
- –
- max players
- 10
- group limit
- 8, the default
- wipe schedule
- –
- last wipe
- 19 Oct 2026, 18:20 UTC
- hostname
- –
- first seen
- 13 Sep 2026
Similar servers · the same kind of game, then region, group limit, rate and wipes
rust.similar(srv).head(6)
| server | like_this | players | |
|---|---|---|---|
| 0 | ShockRust | Blue | NoLimit | no group limit · 151 on average | 35/500 |
| 1 | МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 128/100 |
| 2 | RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 123 on average | 38/225 |
| 3 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 97 on average | 12/700 |
| 4 | 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 94 on average | 34/700 |
| 5 | RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 46/200 |
Quick answers
From the figures on this page.
Player counts
Against other Rust servers, how does JayTDZ Test Server rank?
Player hours over seven days put JayTDZ Test Server at #8,328, in the top 37% of the ranked set.
How many players does JayTDZ Test Server hold at once?
The current row shows JayTDZ Test Server offline; the last response was 5 days 8 hours ago. Over the last seven days it averaged 1 players and peaked at 1.
About the server
What is the Rust version on JayTDZ Test Server?
Rust network protocol 2635 and build 168909 on Windows is what JayTDZ Test Server runs. Joining needs the same protocol on your game; Steam handles the update.
How reliable is JayTDZ Test Server, and is it online now?
The latest sample has JayTDZ Test Server offline, with a last sighting 5 days 8 hours ago. 8 of 168 hours up over the last 7 full days, or 5%. The first row Rust Data holds for it is dated 13 September 2026.
Which location does JayTDZ Test Server run from?
For JayTDZ Test Server, no region is published. The location shown by Rust Data is what a server says, not a lookup of where the machine stands. 81.104.202.229:28015 is its address.
Map and rules
Which rules apply on JayTDZ Test Server, and what settings?
No gather rate appears in the name: JayTDZ Test Server. Eight players per group: that is the game's default, and it applies here. Game mode survival, with this note: the base game, where you gather, build and raid. Raids and player combat are enabled. It appears under Modded, where plugins or settings change how the game plays. The plugin count is Oxide. VAC is running: Valve's anti-cheat is on.
What is the map on JayTDZ Test Server?
The game generates its map: procedural, on JayTDZ Test Server.
Wipe data
When does JayTDZ Test Server wipe, and on what schedule?
No next wipe can be predicted for JayTDZ Test Server, which wipes at irregular times. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. A new world was started 10 days 11 hours ago, and that is the one in play.
What is wipe day on JayTDZ Test Server like?
Across recent wipes the busiest point averaged 1 players. The crowd on the latest wipe topped out 0 hours after it began. Recent wipes kept the crowd above half the peak until the next wipe 100% of the time.
Lists and tags
Which lists on Rust Data hold JayTDZ Test Server, and which filters?
On Rust Data, JayTDZ Test Server appears in these lists: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Which meanings do the tags on JayTDZ Test Server hold?
The game's server browser reads these tags from JayTDZ Test Server: gmrust (Game mode): Rust survival in its standard form; mp10 (Max players): Slot count: 10; ts8 (Group limit): The default cap applies: 8 per team; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty; ^o (Oxide): Runs on Oxide (uMod) for plugins; ^z (Modded): Plugins or settings alter the game, so it sits under Modded. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.
Join steps
What is the way to join JayTDZ Test Server?
Enter client.connect 81.104.202.229:28015 in the console (F1 in Rust). Or press Launch Rust here, which opens Rust through Steam and makes the connection.