Rust Data

rustdata.spaceservers81.141.14.21:28017.ipynb

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Offline 81.141.14.21:28015 checked 1h ago

#RAGS PRODUCTION TEST SERVER

moddedcarbon

Connect

srv = rust.server("81.141.14.21:28017")
print(srv.connect_command)

Right now

srv.summary()
players now 1/100 # 1% full
7-day average 1 # peak 1
rank #7,453 # top 34%
last wipe 14d ago # no schedule published
next wipe – # too few wipes seen yet

Players

srv.players.plot(range="48h")
AveragePeakWipe
00.250.50.75118:0011:0013:0016:0019:0010:00Wiped Tue 27 Oct, 18:23 UTCWIPE

Hourly average and peak, UTC.

Server performance

srv.performance.plot(measure="fps", range="48h")
This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Rank · daily · 1 is best

srv.rank.plot(invert=True)  # 1 is best
RankRank in region
15k10k15k20k21 Oct23 Oct24 Oct26 Oct27 Oct29 Oct

Top 34% of all ranked servers. Ranked on player hours over the last seven days.

Wipe schedule · too few wipes seen yet

srv.wipe_schedule()

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipes · newest first

srv.wipes.head(20)
wipedpeakcrowdlastedplayers_before
0 Tue 27 Oct, 18:23 UTC1d ago NaN NaN running 0

# Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

display(srv.map, srv.info())

Map

Custom map, no picture published
map
FoG Of WaR
size
–
seed
–

Server

srv.info()
address
81.141.14.21:28015
region
–
max players
100
group limit
8, the default
wipe schedule
–
last wipe
15 Oct 2026, 09:57 UTC
hostname
–
first seen
21 Oct 2026

Similar servers · the same kind of game, then region, group limit, rate and wipes

rust.similar(srv).head(6)
serverlike_thisplayers
0ShockRust | Blue | NoLimitno group limit · 149 on average163/500
1МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average133/100
2RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average186/225
3404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average68/700
4RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average13/200
5404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average18/1000

Quick answers

From the figures on this page.

Population data

Against other Rust servers, how does #RAGS PRODUCTION TEST SERVER rank?

Player hours over seven days put #RAGS PRODUCTION TEST SERVER at #7,453, in the top 34% of the ranked set.

What population does #RAGS PRODUCTION TEST SERVER carry?

#RAGS PRODUCTION TEST SERVER returns no live count at this refresh, having last been seen 1 hours ago. Over the last seven days it averaged 1 players and peaked at 1. Peak hour in the last 48 hours: 19:00 UTC, mean 1 players.

Server facts

What Rust version does #RAGS PRODUCTION TEST SERVER run?

The build is Rust network protocol 2635 and build 168909 on Windows, run by #RAGS PRODUCTION TEST SERVER. Steam updates your game for you, but the protocol must match to join.

How reliable is #RAGS PRODUCTION TEST SERVER, and is it up?

#RAGS PRODUCTION TEST SERVER is offline at this refresh; the last response came 1 hours ago. 19 of 168 hours up over the last 7 full days, or 11%. The first row Rust Data holds for it is dated 21 October 2026.

In which location is #RAGS PRODUCTION TEST SERVER hosted?

No region is published by #RAGS PRODUCTION TEST SERVER. Rust Data does not look up where the machine stands; it shows where a server says it is. You can reach it at 81.141.14.21:28015.

Rules, settings, map

Which rules apply on #RAGS PRODUCTION TEST SERVER, and what settings?

You will not find a gather rate in the string #RAGS PRODUCTION TEST SERVER. The group limit sits at the default of 8 players. Recorded as survival, the usual game, with gathering, building and raiding. Raids and player combat are enabled. Browser listing: Modded. Plugins or settings modify the game. The plugin count is Carbon. VAC is running: Valve's anti-cheat is on.

Wipes and dates

When does #RAGS PRODUCTION TEST SERVER wipe, and on what schedule?

A rhythm cannot be read from the wipes of #RAGS PRODUCTION TEST SERVER on record, which are too few. The monthly force wipe applies to every Rust server, including this one; the next falls on Thursday 5 November at 19:00 UTC. The world it runs now was generated 14 days 1 hours ago.

Tags and filters

Which Rust Data filters and lists contain #RAGS PRODUCTION TEST SERVER?

The Rust Data lists that #RAGS PRODUCTION TEST SERVER fits are: Modded Rust servers. Under these filters on the server list, it is listed: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

How should you read the server tags on #RAGS PRODUCTION TEST SERVER?

Read by the game's server browser, the tags #RAGS PRODUCTION TEST SERVER publishes are: gmrust (Game mode): Survival play, standard Rust; mp100 (Max players): Slot count: 100; ts8 (Group limit): Team limit of 8, as shipped by default; v2635 (Protocol): To join, your game must run protocol 2635; cs168909 (Build): Build number: 168909; ptrak (Networking): The network layer is RakNet, standard for the game; $r? (Region code): The region field is empty; ^z (Modded): The Modded section lists it, because plugins or settings change the game; ^y (Carbon): Plugin framework: Carbon. The tags also hold the current player count, the queue and when the world was made; these appear at the top of this page.

Connecting

What is the way to join #RAGS PRODUCTION TEST SERVER?

In Rust, F1 opens the console: type client.connect 81.141.14.21:28015. Launch Rust on this page does the same by opening the game through Steam and connecting.

Server tags · what each one means

srv.tags.decode()

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode Survival play, standard Rust.
mp100
Max players Slot count: 100.
ts8
Group limit Team limit of 8, as shipped by default.
v2635
Protocol To join, your game must run protocol 2635.
cs168909
Build Build number: 168909.
ptrak
Networking The network layer is RakNet, standard for the game.
$r?
Region code The region field is empty.

Mods and access

^z
Modded The Modded section lists it, because plugins or settings change the game.
^y
Carbon Plugin framework: Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

Rust Data 64,636 players 11,756 servers online